Wasteland 2: Director's Cut

Wasteland 2: Director's Cut

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Walkthrough to achive peace in the Topeakan-Achtison war.
By Dukeman
Simple guide of what you need to have and do to get a peaceful resolution to the Topeakan-Achtions war.
   
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Nine steps for a peacful resoultion.
On my first run of Wasteland 2 Directors cut I had some difficulty resolving the Topekaen-Acthion war. Here is what you need to do to get a peaceful resolution. There are other ways to get a resolution peaceful or otherwise but I am just going over the one way I did it because it seem the most favorably for both sides. Also I think it is essential to save often in different slots, so do that.

Here are some thing you MUST have
-Kiss ass level Five or Six
-Smart ass level Six
-Brute force level at least level five
-Demolitions level at least level five
Here some things you should have
-Weapon skills four and over
-Field medic/Surgeon skill three or over

Step one: Save Ralphy
Once you enter the Rail nomads camp you will be prompted to save a drowning boy. Follow the girl that you see and knock over one of the totems. This requires the brute force skill, the higher the better. You have some time but you should not mess around. You succeed when you knock down the totem pole and the boy climbs out.
Ralphy is a Topekan and it is essential to save him to gain the favor of Kekkubah, the Topekan leader.

Step two: Save Jessie
Remember the girl? You have to save her too. This one is not time based but you should try to do this as soon as possible. Head to the play ground and on a Bicycle there is a bomb. Disarm it. You saved Jessie.
****There are more mine fields around the camp tread carefully if you like breathing*******

Step three: Heal the injured Topekan
I do not think this is essential to do but is gains some favor when talking to Kekkubah. Along the path near the meeting center there is an injured Topekan. Heal him. Pat your self on the back.

Step four: Kill the Rail Thieves
This is the more difficult part since you an die doing this. If you are having trouble fighting the Rail thieves and need some more ranks go back to the Topeakan camp and kill some junkies or run around the wasteland for random encounters. Walk around and kill ALL of the Rail Thieves. Be careful on how you position your squad because there is a lot of cover and the terrain can be complicated to fight on. Expect snipers and heavy weapons.
*********More mines so watch out**************
There is some decent loot on the bodies and in the crates they keep at the camps.

Step five: Talk to Casey James.
This is where the “fun” begins. This is easy to mess up so be careful about what you say. Enter the Atchison camp and talk to Casey. He will mention that his daughter(Jessie, The girl you saved earlier. Right?) has been captured and he will come to the bargaining table if you can secure her release.

Step six: Talk to Kekkubah
Run back to The Topkean camp and talk to Kekkubah in the meeting hall. If you mention the Rail thieves,The injured Topekan and the boy you saved you should get some Exp points. Now mention releasing Jessie. Of course Habakkuk will refuse and you have several options on how to respond. Pick the Kiss ass option as this it the only one that will get Jessie released. DO NOT pick the first smart ass option, that does not get Jessie released. Then after that pick the Smart ass option. Jessie will be released. Exhaust the rest of the dialogue options for some back story.

Step seven: Return to Casey James.
Casey Jame is plenty agreeable and trusting after you got his daughter released talk to him and pick the Smart ass dialogue option. This opens a conversation about using the Golden spike as a to fix the rails as a symbol. As far as I know if you don't pick this option it all ends in bloodshed.

Step 8: Kekubah again.
Return to Kekubah and tell him about him Casey James's agreement. If you chose the right option Kekubah will agree to use the spike to fix the rails. Have heart your work is almost done.

Step 9 The meeting.
If you did everything right all you need to do is talk to the two leaders and they make amends. If you did not well... looks like you have to start back at step five. Enjoy the cut scene and the Exp.



*********Notes***********
Don't beat me over the head with spelling or grammar.
If you did it differently tell me what you did and I will add it to the guide
If I made a mistake tell me about it
12 Comments
Joseph Ballin Feb 21, 2023 @ 10:23pm 
I'm from Topeka irl and just started the game. You're telling me I get to see my city?
Harlock_the_Bard Jun 10, 2022 @ 11:30pm 
Aw, Ralphy's not so bad. Get him early, put a point into Intelligence at 10th level, train him up right.

Mind you, he does stink for quite a while until you can get him to a decent weapon skill (by which I mean *not* brawling to level 4 or 5). But I like not having to put toaster repair into my initial party skill set. And since he's young and inexperienced, you can pretty much pick his primary weapon to fit your party. Don't have a shotgunner or SMG specialist for close quarter fighting? Train up Ralphy. Don't have a sniper? Train up Ralphy. Don't have a heavy weapon specialist to rain death on your enemies? Train up Ralphy. By the time you get to LA, he should have max toaster repair and max (or close to max) on a weapon skill, ready to branch out into...say, secondary healer.
M0butu Apr 1, 2022 @ 3:58pm 
I have him in my party bcs Railroad is the first place I go to after Highpool/Ag Center, so there is one spot open anyway. I disarm the bomb, recruit Ralphy, he says he needs to see Jessie first. Then there is the cutscene, Jessie runs away. Next time I see her she is in front of Casey's jurt.
Dukeman  [author] Apr 1, 2022 @ 3:35pm 
Wack, though I didn't think you could get ralphy in your party that early. Also why would you want ralphy of all people in your party? "hey kid here have a gun we're going to kill people you might die."
M0butu Apr 1, 2022 @ 3:18pm 
Wutt? I played through this game a couple times. Jessie was NEVER captured! :steamhappy:

At that point I always have Ralphy in my party though. He tells her to run to the Atchison camp ASAP in a cutscene, but only after I disarmed the bicycle bomb.
So when I talk to Casey James, I can come up with the spike idea during the first talk, no backtracking to Kekabah necessary.
Debrutsid Mar 1, 2022 @ 12:14am 
Worked like a charm.
LArc7thHeaven Jun 27, 2021 @ 9:00pm 
The "both" option require certain number of perception skill i don't remember how many
Dukeman  [author] Mar 9, 2021 @ 2:21pm 
Pyschomanits what are you doing exaclty
Vampiresss Mar 1, 2021 @ 10:23pm 
Ive tried it over and over again but kekahbah always refuses to release Jessie ,i even tried to change the order of "normal" answers to get your result,so no matter what i do your walkthrough isnt working...at least not for me
chand3123k Jan 24, 2021 @ 7:49am 
@Blind Prophet, if this works, then you deserve an award. I am going to try that. What about the kiss ass requirement?