Left 4 Dead 2

Left 4 Dead 2

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MW3 SCAR-L (for M16)
   
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Game Content: Weapons
Weapons: Rifle
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3.663 MB
27 jul 2018 om 13:04
12 jan 2022 om 11:43
5 wijzigingsnotities (weergeven)

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MW3 SCAR-L (for M16)

In 1 verzameling van Alex_D #NoWar
Alex_D's compiles: firearms
241 items
Omschrijving
FN Mk. 16 SCAR-L from CoD: Modern Warfare 3. This Belgian weapon system has participated in numerous US competitions (SCAR, IAR, etc.) and is used by military units across the globe. It is highly modular and offered in "light" and "heavy" calibers (5.56mm and 7.62mm NATO, respectively) with various barrel lengths.

Replaces the "M-16 Assault Rifle" on L4D1 anims ported by Lt. Rocky.

Here you go, a SCAR for the M16. I took minor liberties with the rails, but this mostly is a pure model port. Oh, and I set the fire selector to auto instead of semi.

Constructive criticism is welcome. Think twice before posting complaints or suggestions.

Credits:
Models/textures: whoever models/textures guns at Infinity Ward/Sledgehammer Games/Raven Software (distributed by Activision)
Animations: Turtle Rock Studios/Valve (ported by Lt. Rocky)
Compile: Alex_D_Vasilkov
Sounds: Infinity Ward (reload only), link for the firing sound

HUD script by yours truly:
https://steamcommunity.com/sharedfiles/filedetails/?id=1459468732

Copyright 2022 Alex_D. This item is not authorized for posting on Steam (or anywhere else, unless fully credited), except under the Steam account named Alex_D_Vasilkov.
22 opmerkingen
[Proyecto&Alice] 4 mrt om 4:49 
The movement effect that the weapon has is very cool, it should have more reviews. This mod is incredible and apart from that you can add the sound you want.
Alex_D #NoWar  [auteur] 1 dec 2021 om 7:11 
Fuck L4D2 logic.
MikelovMK-IX 1 dec 2021 om 5:40 
yeah but
use L4D2 logic

scar version when?
Alex_D #NoWar  [auteur] 2 jun 2021 om 23:45 
Because it's fully automatic
MikelovMK-IX 2 jun 2021 om 16:24 
why the M16 and not the scar?
DaveAshburn 31 dec 2020 om 1:45 
thank you
Alex_D #NoWar  [auteur] 31 dec 2020 om 1:44 
The HUD icon will be merged into this mod in an update, and the script rebalanced and re-released.
Alex_D #NoWar  [auteur] 31 dec 2020 om 1:43 
It's been moved to the SCAR family HUD pack [www.gamemaps.com] on Gamemaps.
DaveAshburn 30 dec 2020 om 16:42 
what happened to the HUD script?
Alex_D #NoWar  [auteur] 22 apr 2019 om 6:35 
@AA Specialsit, I'm not saying it's perfect or something. I always wanted to try out a SCAR on L4D1 animations, so that's what I did.