Spore: Galactic Adventures

Spore: Galactic Adventures

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How to get all the Badges in the Space Stage - Shrpee's method.
By Sharpie The Dragon
Are you looking to get all the Space Stage badges in Spore as fast as possible? Well I've made this guide specifically for you! You can find the thread will all the needed information here: http://forum.spore.com/jforum/posts/list/87529.page (it is hasn't shut down yet). I will still post the contents here.
   
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Introduction.
After making 231 parts of my Let's Play of Spore, I have finally completed all the badges in Spore. These segments are twenty minutes each, space stage started at Part 16 and ended on 231. It is still going as I have to get all the collectables, which are of course RNG and there's not a reliable strategy where you can count on to get them.


Overall, this took about 70 hours of in-game time on Hard and without the joker badge.

All the badges in the game are pretty easy to get, so instead this strategy will tier them up in how exhausting and time-consuming the process is to get them, as well as some description in how to get them quicker and if at all possible, cut down on time. Tier 1 being instant and Tier 5 taking a very considerable amount of time. Some badges may also have 'RNG' next to them to display that time may be different depending on the generation you are given. This guide will split them into tier categories.
Tier 1 - Instant badges
Captain's Badge - Can cut down slightly if you choose not to do the tutorial mission.

Joker - Type any cheat in the console, can cut down on other badge times dramatically but I chose not to do this path. If you decide to cheat, then this guide becomes obsolete since you can do it way faster than this guide, it is completely up to you.
Tier 2 - Quick to get
Planet Artiste - All you need to do is go to any planet and start colouring/terraforming it. You can cut down on the time on this if you're collecting these items as you'll need to wait for the recharge. - This synergizes well with Collector and Explorer.

Colonist - Prioritize purple spice planets to fund your infrastructure.

Golden Touch - Very easy to get once you have one or two purple spice planets going

Frequent flyer - When doing the tutorial mission to go from one system to the other, you can keep going back and forth none stop without losing energy, it might hurt your hand. I recommend just doing this normally as it synergizes with pretty much every objective you'll need.

Diplomat - Just gift them money, trade with them back and forth with spice and then ally them.

Merchant - Trade spice to empires for a hefty sum.

Jack of all trades - This synergizes well with the Merchant badge, sell spice for high prices and then buy whatever tools you need for your journey the ones that repeat such as the recharge and health packs make getting this badge much faster.

Warmonger - Leave this badge alone, when you ally the Grox you'll get this badge instantly assuming you've met 15 empires that are under 131+ relations with you.
Tier 3 - Medium level of time to get
Sightseer - Wormholes, protostars and double star systems, you need to get 70 of these so it can take a bit of time. Although you should get this manually when you're destroying the Grox, they tend to have more than a few of these double star systems.

Zoologist - Fill seventy ecosystems, can be good if you're trying to get purple spice planets, try to do this on planets that only need a couple of creatures placing on them, but otherwise for more than half of the game I had 3 sets of animals and planets in my inventory in case I found a planet useful.

Terra-Wrangler - Don't use temporary terraforming tools for this, use permanent ones, synergizes well with Zoologist.

Explorer - Works perfectly when you're destroying the Grox since they have more systems than the badge gives.

Empire - You can do this in your own time. But to cut down on it, use the sector system outlined in the Grox strategy. Can also be good if you're capturing systems, I decided to never capture a system from an empire because I like pretty borders (self-note EUIV bordergore in the game I did should be a death sentence)

[RNG] Collector - Will be honest, this took me quite some time. But it was done within destroying the Grox. In my playthrough I got tons of these (albeit repeatable, which DO NOT count!), putting it here because you can do it while destroying the Grox.

Dance with the Devil - This is fairly easy to get as long as you don't screw up. Disband your allies ships and turn off the auto blaster. Use planet busters next to their systems, do missions, gift them, get the tribal green trait. This badge has the ability to ruin your badge run if you're not careful. I managed to ally the Grox in a matter of 15 or so minutes.

Missionista - Do any mission for these, you'll certainly be doing Grox missions. Also doing your own empires home system missions can be an easy way to progress. Try to synergize this with the Gopher and Cleaner badge.

Conquerer - Destroying the Grox gets you this badge within 20 minutes of game time.

Body Guard - You can get this faster if you have the Raider Rally ability, use it on your own system or your allies and then use the mega-laser on the wormhole to kill them instantly. Can take some time if you don't use this method. An alternative method is to have two allies close to one another and have them attack one another, then just destroy their ships.
Tier 4 - Slow to get
Traveller - This took a surprising amount of time, meeting 100 empires don't really synergize well with anything other than the diplomat (which only takes 20 empires to do so), I guess you can speed through looking for empires, it actually helps to do this after allying the Grox since you get the contact immediately when you enter their range.

Trader - This was the last badge I got before Joker. I underestimated this. Trade routes take an unusually long amount of time and you can only have five set out at once, you need to do this forty times. Cancelling the trade route doesn't work. But there is a way around it, providing you have some big allies (which high relations), send a trade route to them, then destroy the colony. I actually found this out by assuming the game wouldn't lower the count. I had five empires that were 5 stars with me (for fun), so I could get this badge pretty easy. But the setup to get to this position is time-consuming.

Split Personality - This badge can take a very long time if you do the wrong mission archetypes. Look for empires that ask you to conquer 15 systems and especially those who ask you to only ally five random empires. Thankfully you only need to do six switches and you can go back and forth with your switches. It may cost you a few Sporebucks depending on what your empires archetype is currently set at.

Economist - You need to have bought 15 systems which as mentioned, takes a very long time. I'd recommend using this with the trader until you have bought 15 systems then switching to the method I outlined in trader. This can become very easy if you have the Cash-Infusion ability (save and exit to the main menu), but this requires you to go through a controlled set of paths to get it. Getting it through the Split Personality mission takes forever so don't bother.

[RNG] Brain Surgeon - You'll need forty monoliths for this and they can be a little expensive, you also need to find at least a T1 planet that has one creature on it. Do this in systems you haven't explored so it ups the chances of getting collectables.
Tier 5 - Takes a considerable amount of time
[RNG] Cleaner - I hated doing this. The missions were plentiful but they took so long and were so boring. I did this after I destroyed the Grox and was doing Gopher with it. I strongly recommend you do it within your empire's borders at home since you won't get adventure missions. If you get a mission that isn't eradication (or delivery missions if you haven't done Gopher), just delete them and move onto the next planet.

[RNG] Gopher - Basically the same as Cleaner but can take longer if you don't choose the right missions. Ignore the ones that ask you to find three items and then deliver them to one place, that takes far too long. You want the ones that ask you to scan and get a tree/creature or a sentient creature.

[RNG] Badge Outta Heck - Obviously this takes very long and is RNG depending on how many Grox planets there are in each system (it was around 3,700 for me). There is a whole guide on how to destroy them as fast as possible.

Eco Hero - Screw this badge. No seriously. This badge requires A LOT of waiting. You need to have fifty of these eradication alerts (DO NOT MISS A SINGLE ONE!!), this takes longer than it does to destroy the Grox by a few hours. DO NOT plant bio-protector/stabilizers down at your home systems, this is so it gives you a reason to come by and resupply. This is the one badge that is sparsed out through alerts and is made worse if you went with the green civilization policy, DO NOT GO FOR IT. If you completely dismissed these ecodisasters and you're destroying the Grox, chances are you are screwed, you will be waiting a very, very long time.

[RNG] Wonderland Wanderer - This badge is completely RNG and seems to be very rare. The collectable side of it is even more ridiculous. In every Grox system I was in, I looked for these Wonderland planets. I only managed to find seven out of 2,400 systems, let that sink in for a moment. Now after this I got extremely lucky and got a few wonderland planets in succession, but the fact remains that this is a very hard badge to get. I highly doubt they spawn in T1 planets, but they definitely spawn in T2 and T3 systems. ALWAYS check these planets, you may get repeatables, which is fine. Some may be natural planets or if you're lucky, Wonderland. Just keep scouting systems and you'll eventually get them. You need 12 for reference. When I found one I added _WLP in the planet name using the console (does not add joker badge).

Good luck on getting the space stage badges!
8 Comments
Greyark Dec 31, 2021 @ 4:04pm 
Excellent Tutorial. Now, since I am long into the space stage, I can follow this to finally get it all.
Icetalon92 Apr 10, 2021 @ 12:46pm 
Ahh I think I missed the part where those planets only spawn in green orbit. That makes it quite a bit easier then! Thank you very much!
Sharpie The Dragon  [author] Apr 10, 2021 @ 6:38am 
There's two types of storybook world achievements; The badge and the collection. The badge side of it requires 12 storybook planets; These can be duplicate ones. In total there are 10 unique storybook planets.

To find these storybook planets, it's best if you combine it while you're destroying the Grox. Every-time you enter a Grox system, hover over green orbiting planets that are either T2 or T3 and then enter the planet. To my knowledge T1 never has them. T2-T3 doesn't guarantee a story-book planet, but it's the closest you're going to get. It took me 237 parts to finally find them all.
Sharpie The Dragon  [author] Apr 10, 2021 @ 6:38am 
My strategy for it after the Grox died was to not check tribes/civilization/empire planets that are T2-T3 as it'd be really rare for a storybook to spawn. I checked countless of star systems. It really depends on your RNG since collectables require you to find every unique one, not a duplicate.

Also as for the Grox spreadsheet. It's really just about plotting a defensible colony in the middle of a large cluster of them. (Usually takes you an hour or two to scrub them, core takes about 3-4). I recently added 4 extra sectors for ease. You can find it here, I think it should work now: https://1drv.ms/x/s!AiAP6lhBQ5x_g1t5NYXKAMciGBI6?e=BovlLW

Icetalon92 Apr 9, 2021 @ 2:14pm 
Do you have any hints for Storybook worlds? Should I just head into every planet dang near just to check? Do you also have a screenshot of your method for when you dealt with the Grox? The OneDrive link says the file doesn't exist or isn't available. Thank you very much, both of your guides are very useful. :)
Sharpie The Dragon  [author] Feb 4, 2021 @ 12:37pm 
Respectfully agree.
Yoda Gamer Feb 4, 2021 @ 4:58am 
pog
Khirman Aug 31, 2018 @ 2:45pm 
Really helpful, thanks!