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You can save scrub it a little bit when it comes time to place the elementary school--there seems to be quite a bit of chance in terms of the impact of the elementary school, and what location is best--I would save it again at the population level where the school unlocks, and experiment with a couple different placements for the school and perhaps the clinic (or try not placing one, etc.).
It's pretty normal to give this one five to ten shots before getting the magic right. But as I said earlier, challenges in older games are not guaranteed to work, and if you're fifteen tries in and it's just annoying, I wouldn't be above downloading some slightly cheaper assets online. Good luck and if anything works please post what you found!
You can also reduce the road maintenance budget to zero--I never quite figured out whether that actually did anything, (as in, I'm not sure if the road maintenance budget affects anything besides the specific road maintenance buildings that are unlocked later on) but maybe you or someone in the comments can confirm.
I did very slowly eke up my water and sewer budget as people moved in, basically to keep it just functional. I started it at fifty percent and slowly pushed the slider upward.
One more tip would be to place the sewer outlet so close in that it's part of the city (though not overlapping with the water tower). I believe the sewer outlet, like the water tower, is treated as an "electrified object" and attracts new residents (even though it's something they'll immediately complain about living next to). This should give you at least two "electrified blocks" on your grid.
The game has been updated a number of times since this guide came out, so who knows whether the exact same method works (I've seen challenges in other games break completely--Borderlands Presequel became softlocked for me and many others after a physics change). I know since the guide was published that different, and perhaps cheaper, roads were patched into the game. I think they also added an alternative to the water tower. My second thought would be to experiment with the alternative new tiny roads to see if any of them bring in more people for less dollars[...]