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For an "End Game Challenge" suggestion, I think it would be great to see if your badass can take down an entire nest of dogs or beak things on their own. It would prove their worth. A leviathan hunt would be cool, too, but that would likely come before nest clearing.
Love your challenge/guide a ton, I've already started a new character to do it. Keep it up, I look forward to this being expanded. ;)
PS: Sorry to make this so long, but it wouldn't fit into one comment!
Another suggestion is for the other skills that you have ignored, the more "passive" ones. Theivery, Weapon/Armor Manufacturing, Sneak, etc. These can all be extremely beneficial, and at the "end game" state, you might as well level them up. Weapon Manufacturing (and eventually Armor as well) will allow your character to attain higher quality gear, such as the Edgewalker-grade Frag Axe (and eventually higher grade armors as well) to bash a bandit's face in with much ease. Theivery will let you escape cages in the event you are captured by cannibals or shakled by slavers. It also helps with the shopkeepers when they lock you in or out of their shops due to the current state of AI.
...cont...
For example, when you mention luring the enemies out into a single file line, you could add that you should go for the ones with the higher run speed first, as they are the biggest threat. Since the slow guys/cripples have to take long to get to you, they won't be able to engage you as soon as their faster compatriots. Also, if those jerks try and run infront of you to get a hit on you as you pass, it is a good idea to maneuver your way around them, or in the completely opposite direction. This will be a great help to not getting sturck down when you've got a low run speed, you are carrying bounties, or training strength.
...cont...