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Takano Story
Platforms: PC
Languages: English
Players: Single-player
Apr 8, 2013 @ 12:01pm
Apr 13, 2013 @ 3:33pm
Recent Announcements View All (11)
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The animations you see here are not the animations that we will use.
but because the budget is limited, we now use standard animations and these will later replaced by really proffesional animations.

- * We know about the typographical error! in the screenshot.

classic roleplaying game,
the concept is a traditional adventure which at least 6 hours of gameplay in it.
if the game is finished it will be a completely free to play game.

the game will be released in english language, and maybe later in other languages.

- Much mini-games.
- Epic action/drama/funny main story line.
- Own story choosing (choose how to play and what to say).
- Real time Weather system.
- Real time gameplay with time events!
- The story is written by a professional story writer. (have made 5 books in the netherlands)
- Crafting system.
- Character creation.
+ 4 playable races! Human / Elf / dwarf / The cats!
++ 10 playable classes!

We currencly have no website but we are working on it.
Please let us know what you think and what you love to see in the game.

More photos and information coming soon.
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Eeyk  [author] May 8, 2013 @ 11:21am 
The video you see here, is already outdated, but we can keep an option open for more character customization.
Seething Kobayashi May 7, 2013 @ 3:24am 
This game seems pretty interesting so far. All of the noted features are great, and the character creation and ability to make your own choices are exetremly good ideas. One question though, how much will we be able to edit our character? Or will it be the same as shown in the first preview video? Either way, this looks like it'll unfold to be a neat adventure, so good luck!
Eeyk  [author] Apr 20, 2013 @ 11:15am 
Thanks for notice that to us!
pennyknell Apr 20, 2013 @ 7:58am 
The dialogue is choppy. Most of the text has small translation errors. It makes reading the story jarring and not immersive. Recruit a native English speaker to help with that.
Eeyk  [author] Apr 10, 2013 @ 12:36pm 
We use the Xail random system to get the real life gameplay events.
[Rpt]HellHound Apr 9, 2013 @ 3:31pm 
It's creating on rpg maker? Then how
- Real time gameplay with time events!
this kind will work? If I remember, rpg maker can't realize real time battles. Or I miss somethink?
And yeah wont to see finished game .D Good luck with it!
Eeyk  [author] Apr 9, 2013 @ 3:13pm 
What would you want to know about the gameplay?
[Rpt]HellHound Apr 9, 2013 @ 9:19am 
Looks interesting. What's about gameplay?