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the %A_ScreenWidth%, %A_ScreenHeight% is (as should be understanded by their names) the width and height of the window.
If it's offset in any direction that means that you have to fiddle with the "0,0" cords in this line:
WinMove, A, , 0, 0, %A_ScreenWidth%, %A_ScreenHeight%
if the windows is outside on one side but not on any other side, that means that one of these (or both) %A_ScreenWidth%, %A_ScreenHeight% needs to be supplemented with a positive or negative value i.e:
WinMove, A, , 0, 0, %A_ScreenWidth% + 10, %A_ScreenHeight%
Ed: Gave up on using the app in favor of this solution for the game. It worked with almost any game, but for some reason my standard 1920X1080 always ended up wrong so the UI was half a centimeter outside the screen making it very annoying and distracting.