FoxTail

FoxTail

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Walkthrough
By Yzzyxz
Full walkthrough for FoxTail.
   
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Walkthrough
From the train platform walk south and then west three times to the gate. Get the newspaper from the letterbox. Continue west and go through the door to enter the house. Select the kettle at the right side of the room to get an empty cup. Open the nearby cupboard and get the Creation of the World book and tea jar. Exit the view of the cupboard and get a slice of pie from the dish on the table. Get three candies from the bowl on the table. Exit the house to receive a key from grandma.

Walk west and go through the left door to enter the workshop. Get the oil lamp and the tin can on the crates near the bottom-left corner of the room. Use the key on the left drawer to get grandpa's diary. Open the right drawer to get grandfather's knife. Walk east to exit the workshop. Continue east twice and north three times to the tree. Look at the burrow twice to start a conversation with the creature. Exit the conversation. Give the three candies to the creature in the burrow. Climb up the tree to enter the nest.

Use the knife on the curtain to get a rag. Use the knife on the rope. Climb down from the tree and get the rope that was cut down. Get the apple, plum and raspberry. Give the plum and apple to the creature in the burrow. Walk south three times, west and go through the door to enter grandma's house. Get another three candies from the bowl on the table. Exit grandma's house. Walk east, north three times and get the ball and shard of glass in front of the burrow. Give the three candies to the creature in the burrow. Walk west twice and get the blueberries. Walk east twice and get the plum and apple in front of the burrow. Give the plum, apple and blueberries to the creature in the burrow. Exit and return to the area. Get the ball and shard of glass in front of the burrow. Get the spinning top, doll and coin in front of the burrow. Walk west to the bridge. Use the coin on the pond and get the fish that jumps out. Get the coin. Go west and use the knife on the burdock leaf at the left side of the door. Use the burdock leaf on the chimney and Corsak will open the door.

Enter Corsak's house and give the letter to him. Give a slice of the pie to Corsak to receive the perfume oil. Combine the oil with the oil lamp in the inventory, and then combine the rag with the fueled oil lamp in the inventory. Use the fueled oil lamp with a wick on the bucket of coals to light it. Walk east three times, south three times and west twice. Go through the right doorway and use the lit oil lamp on the darkness. Get the hammer near the buckets. Exit the room and go through the left door to enter the workshop. Use the radio twice to see that it doesn't work. Use the hammer on the radio three times. Examine the radio to find a magnet. Walk east twice and use the empty cup on the well to see the rope break. Use the rope on the well. Use the magnet on the well to get a bucket. Use the bucket to repair the well.

Use the empty cup on the well. Enter the house and talk to grandma about gathering herbs. Exit the conversation and walk west to the bedroom. Open the nightstand to get the herbalism book. Use the book on Leah to read it. Exit the bedroom and return until grandma is asleep. Get the geranium on the table. Exit the house and walk east twice. Use the geranium on the beehive and get the honeybloom.

Walk east three times and enter the burnt house. Examine the catmint to see the cat. Give the raw fish to the cat and it will leave. Get the catmint.

Exit the burnt house and walk west twice. Get the tutsan to eat it. Walk west three times and enter grandma's house to fall over and enter a dream. Climb down from the tree and walk west twice to wake up in grandma's house. Open the cupboard and get the vial. Give the vial to grandma. Leya will also give her the cup of water she collected from the well. Exit the house and walk east, north three times, west twice and enter Corsak's house. Give the vial to Corsak and he will agree to bring it grandma. Exit Corsak's house and walk east twice, south three times, west and enter grandma's house. Corsak wants Leah to find a tricolour blooms and bark beetles.

Exit the house and walk west, north (up the new path between the open door and the house) and west to return to Corsak's house. Get the bottle of smelly liquid from the shelf and the key from the coat on the wall. Use the newspaper on the stove. Use the tin can on the bucket of coals. Use the tin can with coals on the stove to light the newspaper. Use the bottle of smelly liquid on the pan above the stove. Exit the house and walk south and then east six times to the outside of the burnt house. Use the hot smelly liquid on the tree three times. Get one of the lower tricolour flowers near the right side of the tree.

Enter the burnt house and use the key on the safe to open it. Examine the safe to get the mythology book and the fox head. Exit the house. Walk west six times and go through the left door to enter the workshop. Use the fox's head on the chest. Move the owl to the left side of the left circle, the frog to the left side of the right circle and the fox to the right side of the middle circle. Next, move the fox to the top of the middle circle. Move the owl to the right side of the left circle, the frog to the right side of the right circle and the fox to the left side of the middle circle. Next, move the fox to the top of the middle circle. Finally, move the owl to the left side of the left circle, the frog to the left side of the right circle and the fox to the left side of the middle circle to open the chest. Get the horn.

Exit the view of the chest and walk around the forest using the horn on every tree that you come to. When Leah hears beetles, use the knife on the tree to get the bark beetle. Return to Corsak's house and give him the tricolour and the bark beetle. Exit the house to complete the game.
14 Comments
GodzillasFlyingPizza Sep 16, 2019 @ 5:59pm 
@Fennec Fox thank you! :) that worked
Fennec Fox Sep 15, 2019 @ 1:26pm 
@GodzillasFlyingPizza Look at the flags and see if any of them could be an seen as an image related to "a diver is down"
GodzillasFlyingPizza Jul 16, 2019 @ 3:04am 
when are ya gonna add chapter 2, if i may? i'm stuck! i need to raise a signal flag for this dumb captain, but his signal flag guide is missing the page with the flags on them!
honestly part two is not fun with this incredibly stupid npc.
Atlas Jan 18, 2019 @ 8:31pm 
And now to update this for Chapter 2
Gamer Luna Apr 3, 2018 @ 5:23am 
Couple of alternative puzzle solutions:
1. You can use candy in a cup of water to make syrup to lure the bees away instead of geranium.
2. You can use the coin to trade for Corsak for the oil instead of the pie.
3. You can use pie instead of fish to lure the cat away, you need to put pie on the window, unlike fish you cant give pie to the cat directly if you want the cat to leave, putting fish on window works also.
4. When you get poisoned you can also go to Corsak for help.
Yzzyxz  [author] Apr 2, 2018 @ 3:35pm 
Guide now updated for the latest version of the game (1.2.304.1571 as of now)
Red_Kaycee Apr 2, 2018 @ 12:05pm 
found the fox head in the save in the burned house
Yzzyxz  [author] Mar 29, 2018 @ 11:17pm 
It's been nearly a month since I last played this game, but I seem to remember using the magnet on the hollow definitely gave the fox head item. If that's not working, try stuffing everything down the hollow; candies, apple, plum, raspberry, all inventory items - it'll turn up eventually.
Mantara Mar 27, 2018 @ 7:51am 
I used the magnet on the hollow, climb down from the tree several times but didn't get the fox head.. how?
CursedBun Mar 3, 2018 @ 6:48am 
Whoa, thanks, but i already find the solution :)