Torchlight II

Torchlight II

147 ratings
Torchlight II buildworks
By StrUktO
here you can find descriptions and videos on all kinds of TL2 builds, vanilla, synergies and others
feel free to make suggestions and please rate!!!

http://www.youtube.com/playlist?list=PL ... pbJ9E6_cnL

so far it contains the following builds:

part 1 & 1a - outlander build - the knocklander
part 2 - embermage build - prismatic brand PLUS
part 3 - necromancer build - army of darkness
part 4 - berzerker build - cold frenzy berzerker
part 5 - engineer build - the summoneer
part 6 - theolentist build - electric theolentist
   
Award
Favorite
Favorited
Unfavorite
Contents
- Disclaimer
- Changelog
- Part 1 & 1a - Outlander build - the Knocklander
- Part 2 - Embermage build - Prismatic Brand PLUS
- Part 3 - Necromancer build - Army of Darkness (Synergies mod needed)
- Part 4 - Berzerker build - Cold Frenzy Berzerker
- Part 5 - Engineer build - the Summoneer
Disclaimer
I use the Synergies mod in all my builds, among a lot of other things the mod adds 15 extra skill points bringing the total up to 150 points

however, it is possible to make any build vanilla compatible, just be very selective which skills to downgrade.
I will not place vanilla alternatives here, but leave that to your own discretion.
of course on custom classes you will need to download the class mod first, for which I will give you a download link.

the Synergies mod can be downloaded here:
www.synergiesmod.com
and any info needed on it can be found at their forum:
forums.synergiesmod.com

highly recommended!
Changelog
apr 10 2013
removed part 4 - Ninja Kyudo build, due to the class no longer being availabe and creative differences on support with its creator

added in its place: Berzerker build - Cold Frenzy Berzerker

mar 24 2013
added part 5 - Engineer build - the Summoneer

mar 16 2013
altered part 2

mar 9 added part 4 - Ninja build - Kyudo
Part 1 & 1a - Outlander build - the Knocklander
the aim of this build is to keep enemies at a distance while dealing massive damage

video description:

weapons
shotgonnes focussing on poison damage and stun

passive skills
shotgonne mastery 15/15
poison burst 15/15
share the wealth 15/15
master of the elements 15/15
dodge mastery 15/15
long range mastery 5/15


active skills
rapid fire 10/15 main skill
blade pact 15/15
tangling shot 15/15
repulsion hex 10/15
stone pact 15/15


stats
put 109 points into dexterity and the rest into strength

spells
marksmanship, concentration, armor expertise & haste
on your pet: heal all, silence, web & frost

recommended gems
eye of aruk - conveys 4% chance to stun target for 5 seconds (weapons)
eye of grom - conveys 10% chance to stun target for 2 seconds (weapons)
eye of bloatfang(!) - conveys 6% chance to immobilize target for 8 seconds (weapons)
orpantile skull(!) - +28% ranged weapon damage bonus (armor)
vellinque skull(!) - +15% to physical armor (armor), + 200 physical damage (weapons)
Part 2 - Embermage build - Prismatic Brand PLUS
based on a build by FishofMuu on the Runic Games forum

the basic premise of this build is to spam Prismatic Bolt, and pretty much nothing else. Each bolt has a 24% chance each of dealing any of the four elemental debuffs for 20.8 seconds. if an enemy is burned/frozen/shocked at the same time, each hit will deal an additional 13.287 damage on average (before stat/item boosts). this is a very easy build to use, and it focuses on a skill that you can access at the beginning of the game. aside from Prismatic Bolt it uses staffs, aiming at increased elemental damage, increased cast speed and knockback, thus strengthening Prismatic Bolt even more! another important thing in any Embermage build is to build charge as quickly as possibe, because it makes spells free to cast, so there's also a small focus on achieving that.

video link:

passive skills
elemental attunement - 15/15
fire brand - 15/15
ice brand - 15/15
lightning brand - 15/15
prismatic rift - 15/15
frozen fate - 15/15
(lower priority, non-Synergies players can choose to drop this)
charge mastery - 15/15

active skills
prismatic bolt - 15/15 main skill
elemental boon - 15/15

stats
focus and vitality 3:2, when you start getting diminished returns on focus, invest in dexterity

spells
elemental overload, dervish, arcane tools and concentration
on your pet: elemental overload, draining touch, elemental protection and heal all

recommended gems
the eye of ezrek khan - +8% wand and staff damage bonus (armor)
the eye of boletus rex - +3% cast speed (weapons)
the eye of the dragon(!) - +1 second of burn/shock/freeze/poison (armor)
pogg slammer/rift ember(!) - charge rate increased by 5% (armor)
meerko skull(!) - +8 to electric/fire/ice/poison damage (weapons)
sossimu skull(!) - +80 knockback (weapons)
skull of yanfeer(!) - +10% to all damage
Part 3 - Necromancer build - Army of Darkness
WARNING! SYNERGIES MOD REQUIRED
www.synergiesmod.com

a build by ZL4Life crew (Sharkee & StrUktO)

the aim of this build is to spawn an army of minions, let them fight for you while backing them up with
Skull Barrage. everything in this build relies on summoning so gems, enchantments and gear will aim at that. THE most effective summon build!

video link:

weapons and armor
any weapon with high damage, focussing on DPS and poison damage to strengthen Skull Barrage, also some knockback will come in handy.
armor will aim at strengthening minion strength, minion armor and mana gaining.

passive skills
minion master - 10/15
siphon life - 15/15
enrage undead - 15/15
bolster undead - 15/15
infernal scourge - 5/15
elemental attunement - 10/15


active skills
skull barrage - 15/15
death and decay - 10/15
undead shade - 10/15
spore horde - 10/15
zombie horde - 15/15
death dolls - 5/15
skeleton horde - 15/15


stats
focus and strength 3:2, when mana never seems to run out anymore switch that to 2:3

spells
animal handling, concentration, armor expertise and haste
on your pet: heal all, summon skeletons, summon archers and summon zombies
Part 4 - Berzerker build - Cold Frenzy Berzerker
the aim of this build is to deal lots of ice damage, freezing monsters in their place making them easy target for the huge amounts of constant critical damage, achieved by the high dexterity and frenzy skill buffs.
damage is dealt very fast with dual claws, enchanted and socketed to the maximum with ice damage.
the build is very low on active skills (only three are used) making it really easy to play, it is however very effective, especially with all the skill points in place.

video link:

weapons
dual claws, enchanted and socketed with ice damage and charge effects

passive skills
blood hunger 15/15
executioner 5/15
cold steel mastery 15/15
shatter storm 15/15
rage retaliation 15/15
frenzy mastery 15/15
shred armor 15/15
red wolf 10/15


active skills
frost breath 15/15
northern rage 15/15
permafrost 15/15


stats
strength and dexterity 2:3, resulting in high DPS and a constantly filled charge bar, which in the berzerker's case means endless crits!

spells
on your character: concentration, dual wielding and dervish
on your pet: silence, draining touch, frost and elemental overload
Part 5 - Engineer build - the Summoneer
this build is based on the gobot build by Teflondon1975
it's a vitality build aimed at summoning and a strong defense

video link:

weapons
sword and shield, recommended for this are the iron sword, preferably level 100, and the centerwing shield. on your other weapon set a knockback cannon

passive skills
charge domination 10/15
aegis of fate 10/15
charge reconstitution 15/15
sword and board 15/15


active skills
seismic slam 15/15
healing bot 15/15
spider mines 15/15
gun bot 15/15
sledgebot 15/15
forcefield 15/15
immobilization copter 10/15


stats
vitality to 1000 and 700 in focus

spells
on your character: animal handling, armor expertise, blocking and weapon expertise
optionally, adrenaline rush
on your pet: roller, heal all, repel and silence

recommended gems
chaos ember - minion damage/armor/speed
eye of kidrik - +10% minion armor/damage (armor)
eye of jutham kasam - +15% minion damage (armor)
eye of grom - 10% chance to stun for 2 seconds (weapons)
skull of festuur - +20 vitality (armor)
ismeldan skull - +25% minion armor (armor)
skull of joskin - +25% minion damage (armor)
qzmonda skull - +25% minion armor (armor)
skull of umbarnun - +35% minion damage (armor)
part 6 - Theolentist build - Electric Theolentist
a build by Sharkee (requires the Theolentist class, available on the steam workshop)

The entire power of this build lies in the combination of magnetic sermon, electron veil and kinetic flurry. By using this skill combination you immerse yourself in an aura of electricity, attract your foes to you like a magnet and then blow them away with charged tornadoes. Add to that shock staffs and a small army of minions created by genesis and summoning spells on your pet and you have a very effective and deadly build.
Statwise it's best to invest in strength and focus, the active skills make use of a percentage of your DPS and of course it's also wise to strengthen your elemental damage and mana supply.

video link:

weapons
staffs or polearms, preferably staffs, enchanted and gemmed with electricity

passive skills
truth and claw 15/15 10/15 for non-synergies players
genesis 15/15
voltaic crusader 15/15
godspeed 15/15
10/15 for non-synergies players
atomic blessing 15/15
atmospheric shell 15/15


active skills
intelligent design 15/15 10/15 for non-synergies players
kinetic flurry 15/15
electron veil 15/15
magnetic sermon 15/15


stats
strength and focus 3:2

spells
on your character:concentration, armor expertise, arcane tools and elemental overload
on your pet: heal all, elemental overload and summoning spells

23 Comments
Imzadi Feb 4, 2020 @ 3:31pm 
Thanks, StrUktO for info...
StrUktO  [author] Feb 4, 2020 @ 11:15am 
thanks Imzadi! this may be of interest to you:

"apr 10 2013
removed part 4 - Ninja Kyudo build, due to the class no longer being availabe and creative differences on support with its creator

added in its place: Berzerker build - Cold Frenzy Berzerker"
Imzadi Feb 3, 2020 @ 8:07am 
Theolenist rocks!! Thank you.... You stated you had added Ninja build #4, but it says Beserker? I would absolutely LOVE to have any builds you have on the classes in this mod! I absolutely cannot wait to play ALL of them. GREAT job! Thank you for keeping it up to date, as well.
76561198082061319 Dec 11, 2013 @ 7:59am 
Cold Frenzy Berzerker

blood hunger 15/15
executioner 5/15
cold steel mastery 15/15
shatter storm 15/15
rage retaliation 15/15
frenzy mastery 15/15
shred armor 15/15
red wolf 10/15

frost breath 15/15
northern rage 15/15
permafrost 15/15

sum 150 points … how ?
Tattoedsailor Jul 8, 2013 @ 7:13pm 
Been playing Outlander on Veteran difficulty.. Not bad a little weak against bosses. I find it best switch to bow\cross bow for boss fights. Going try your Embermage build next.
StrUktO  [author] May 26, 2013 @ 6:55am 
if I don't display a value for it, it gets no points, so no
Spu00Key May 25, 2013 @ 3:24pm 
When you give ratios for the stats, such as focus/strength; do you put anything else in the other stats such as vitality?
Sam May 17, 2013 @ 2:34pm 
arlight thx!
StrUktO  [author] May 17, 2013 @ 2:02pm 
yes you can certainly do that for a while, keep in mind that the best end result is vit 1000 foc 700
Sam May 17, 2013 @ 1:42pm 
i have question how do u put stats for engineer(summoneer)? do i go with vitality 3 : focus 2 ?