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In my latest run's standard formation, this was also somewhat mitigated by the fact that I ended up with the Phoenix and the laser frigates not fully covered by shield overlap, such that the enemies fall into the trap of shooting lasers at my evasion tank.
Generally speaking, the way I play if they're close enough to use kinetics on me it means I should've been killing them with MY kinetics much sooner. Given accuracy upgrades and Full Forward, nothing survives into close range with me except occasional Ryders.
If I got the shield generator for the Sunrider but didn't extend the range, giving it over ¬80% while my other units weren't, I would have instances where enemies would close in and dump kinetics into only the Sunrider. I ended up ignoring the Sunrider shield generator and upgrading Liberty and Bianca to provide 40% shields over 2 hexes so that they could cover everyone (I used the "big ball of units" combat formation because it simply works).