The Elder Scrolls III: Morrowind

The Elder Scrolls III: Morrowind

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Maximize Attributes with no cheats
By Dr. Cola
This guide will tell you how to get 100 in every single attribute, as well as max out every single skill without any exploits or cheats. It may take a few hours but you can do it rather easily.
   
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The guide
1 : Pick a race that does not have severe attribute penalties (like female Orc) I went with male nord, dunmer or redgaurd are also good choices. Refer to the wiki for a complete list of the choices.

http://en.uesp.net/wiki/Morrowind:Races

2 : Create a custom class and choose your favorite attributes as endurance and luck. Endurance because you want to maximize this ASAP to maximize your health because you will be doing a lot of leveling. You want luck because it is the ONLY attribute that you can only increase 1 point per level.

3 : Make sure you pick alchemy as a major skill, we will be using a lot of potions. You may also want to pick mysticism because you should get in the habit of casting mark, recall, almsivi intervention, and divine intervention a lot to save time.

You should avoid Medium armor as a skill because there is no master trainer for it, the highest only goes up to 84 so you should only pick medium armor if you intend to actually use it so much as you will reach 100 with it.

You may also want to avoid enchanting as a major skill because the master trainer is hostile, which means you have to continually recast calm humanoid on him to get his services.

everything else you should pick in your major/minor skills should be whatever your preferred playstyle is. Just try to pick an even balance of favorited attributes, so dont pick a bunch that favor only one attribute, try to keep it balanced. If you have 1 to 2 skills dependent on each attribute that will make this process easier

4 : Pick the lady birthsign. This is the best birthsign in the game, 25 endurance is extremely powerful in the early, mid, and late game. 25 personality is not too useful but it will help you max out all your stats.

http://en.uesp.net/wiki/Morrowind:Birthsigns

5 : Acquire some rather nice alchemy gear, masters or grandmasters equipment will do. You can steal or buy them from the mages guild. I think the Caldera guild hall has a complete set thats extremely easy to steal.

PS : You may also want to acquire the boots of blinding speed and cast a resist magicka 100% for 1 second on self right before you equip them (you can craft it at the mages guild very cheap) so you get the speed bonus without the blinding part. These boots give you +200 speed and to be honest I find the game kind of unplayable without them.

http://en.uesp.net/wiki/Morrowind:Pemenie

6 : Go to the balmora tribunal temple and talk to Dralval Andrano. He restocks two ingridients, Marshmerrow and Wickwheat. If you buy some from hin and resell them to him he will then have twice as much. As you repeat this process his stock of these ingridients will grow exponentially. When he has roughly 1000 of each you can buy them all in a huge batch.

http://en.uesp.net/wiki/Morrowind:Dralval_Andrano

7 : Begin potion making, when you combine these two ingridients you will get a restore health potion (handy for combat by the way). This will rapidly increase your alchemy skill and it will definitely be enough to become a master alchemist in one go. You may want to get a key binding program to make this process quicker unless if you really like clicking A LOT.

8 : This is the important part, you increase attributes per level depending on what skills have been increased in that level. When you increase 15 points in a governed attribute, you can increase that attribute by 5 points when you level up. You can get these bonuses from any skill whether they are part of your class selection or not.

9 : As you keep making potions and keep leveling your alchemy, stop every 15 points to sell the potions you have created and increase other skills (major or minor) such that you can get +5 in 3 attributes when you level up. I would reccomend a UI mod that allows you to see which attributes have leveled up so far, or you can just write it down yourself but that may get tedious.

10 : You may find that these potions are worth a lot of money and you will be making hundreds of them, you can always go back to the balmora temple to get more ingridients, to get more potions, more gold. You may want to sell your potions in the Mournhold Bazaar where the merchants have the most gold in the game. Having a high mercantile skill is useful here. With all this money you can afford to train yourself up in every skill accordingly (as described by step #9) If you want to cheat and use creeper or the mudcrab merchant you can also use those.

11 : To find trainers for each skill that can train you to a suitably high level, use the UESP wiki online. The UESP wiki is your friend! You should also get a high run speed (preferably with the boots of blinding speed) and get used to divine intervention, mark, recall, and almsivi intervention spells to get around quickly between trainers.

http://en.uesp.net/wiki/Morrowind:Skills

12 : As you continue this process, if you only sleep when you can pick +5 3 times for each attribute you should start maxing out your attributes very quickly. However Luck can only be increased 1 point per level. This is why we chose luck as a preferred attribute. To maximize your luck, we will need to use the bittercup.

13 : At around level 45 all of your attributes except luck should be max, and your luck should be at 50. This means you would have to gain 50 more levels to max out your luck. In an ideal case, level 70 or so is the maximum you can reach. The bittercup is an item you can find in a remote dungeon that will boost your highest attribute by 20 and lower your lowest attribute by 20. The thing about the bittercup is, if you use a drain attribute spell on yourself that will affect which one it picks to raise / lower.


14 : Go to the mages guild and make a drain attribute spell that drains every attribute to at least 1 point below what your luck currently is. Make the spell drain speed (or whichever attribute can be most easily re-raised in the ensuing levels) at least 1 point lower than the other attributes. When you cast this spell and drink the bittercup it will boost your luck by 20 points and lower your speed (or whichever one you chose) by 20. Going from 100 to 80 speed is not a big deal (especially in my case since I use the boots of blinding speed so I went from 300 to 280). You can gain these points back in the next 20 or so levels you will require to maximize your luck.

PS : You can find the bittercup in a ruin called Ald Redaynia in the northern part of the map. More info found here
http://en.uesp.net/wiki/Morrowind:Bittercup

15 : Your luck will now be around 75 and all of your other attributes will be 100 with the exception of one, which should be at 80. This means you can continue the process of potioning/training your way to the top of the ladder. By level 75 or so you should just barely have enough skill points left to gain to level up and reach 100 luck with 100 in every other attribute. The remaining skill points can all be gained by training or playing the game as you wish!


If you have done all these steps then congratulations you have broken the game just by being very skillfull about your point allocations. This is why I prefer Skyrims skill system by the way, I hope through this guide though that im not some sort of 12 year old who started playing Elder scrolls yesterday and just likes skyrim more but thats a story for another day.
9 Comments
Elwood Blatch Oct 13, 2024 @ 11:06am 
or you could, hear me out... use console commands
Cherudex Feb 8, 2022 @ 5:13am 
"everything else you should pick in your major/minor skills should be whatever your preferred playstyle is."
jesus, no, never, you need control to your level up

" I would reccomend a UI mod that allows you to see which attributes have leveled up so far, or you can just write it down yourself but that may get tedious."
i've never found anyrhing like that :(
-=Ðﮐ=- Arctic Howler Jun 22, 2021 @ 6:30pm 
Attribute increase is attribute gained / 2 not attribute gained /3 aka 10 in an attribute not 15...
The Flying Rodent Oct 7, 2020 @ 11:31pm 
https://steamcommunity.com/app/22320/discussions/0/1697167168517642560/?tscn=1521285636#c1697167168517727326

Circumstance has it that I ended up having a protracted argument a couple of years ago with someone over 'the earliest a build can attain max attributes', and a giant thread ensued. The link is above for those who feel like reading a mini-thesis, but the tl'dr is basically:

- 100 attributes but not luck -> attainable at level 25.
- 100 attributes including luck -> attainable at 37.
Dr. Cola  [author] Oct 7, 2020 @ 1:18pm 
Id' like to say I don't consider the potion scheme or the attribute drain a "cheat". This definition is of course open to some interpretation. I can understand why people may want to refrain from it. In any case, the draining only makes it cheaper to train and opens up non masters to train you to master. The potion "exploit" also simply makes harvesting money easier. I wrote this guide quite some time ago. I cannot remember the exact specific levels where I hit 100 in everything, but I know its possible.
Antarct1c Oct 1, 2020 @ 8:26am 
Roger Wilco is right, you should correct this because right now the guide is shown at top3 guides about Morrowind on steam. You can have 100 in all atrributes except luck on level 34, at least that's what I have screenshot for, much faster than how you tell about maxing everything on level 45.
стабильность Jun 26, 2020 @ 2:52pm 
iam not sure but i thought for +5stats in lvl up you need +10skill attributes. not 15..
The Flying Rodent Mar 6, 2018 @ 5:37pm 
So essentially: Mass produce potions to make a boatload of money, then drain your skills/attributes so that it's possible to train all your skills to 100 at bog standard trainers. And then maybe get the Buttercup if you feel like it.

'With no cheats' is a little misleading; I'd say that this definitely uses the Drain exploit, and abuses the nature of infinite ingredients and Alchemy skill. I suppose neither of these utilise the console and so aren't 'technically' cheating, but they are exploiting the game engine in some way to make infinite money/abuse trainer skill levels.

Speaking of which: If you find yourself someone that sells Ash Yam and Bloat, you can fortify your Intelligence to ridiculous levels, and then make potions that sell for stupid amounts of money [as well as last for several in game days or months], and visit the Creeper to flog them for cash.

Just another way to break the game I guess, which is pretty easy to do in Morrowind.
The Flying Rodent Mar 6, 2018 @ 5:37pm 
http://elderscrolls.wikia.com/wiki/Forum:Skyrim:Alchemy/Enchanting_Loop

And to be fair: You can use the Crafting System in Skyrim to break the game as well. You can create a feedback loop of Fortify Enchant potions and Fortify Alchemy items, such that you can create items with a magnitude equal to the 32-bit number limit.

I made a Bow in Skyrim that did 'negative' 2^31 damage once [that's about 2,000,000,000 damage]. I used to to kill enemies that I couldn't be bothered to fight...