Garry's Mod

Garry's Mod

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Breath of the Wild - Link [PM, Ragdoll]
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Content Type: Addon
Addon Type: Model
Addon Tags: Cartoon, Scenic
File Size
Posted
Updated
8.150 MB
Jan 31, 2018 @ 4:11pm
Feb 4, 2018 @ 8:52pm
3 Change Notes ( view )

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Breath of the Wild - Link [PM, Ragdoll]

Description
READ THIS, IT'S IMPORTANT: I tried to replicate cel-shader effect via phong the best way i could, which is why you have no necessity to rely on map lighting, but it also means you need to make sure you set up your lighting correct. You can also try to make use of map lighting to achieve a better cartoon(ish) result, whatever you see more convenient. Believe me, i tried my best to make it easier for anybody who's using it. In short, you can get cel-shader effect with either directional lights or map lighting.


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UPDATE 04.02.18 : NOW HAS A PLAYERMODEL FEATURE AND PROPORTIONS. Thanks to ArachnitCZ

DON'T USE PLAYERMODEL RAGDOLL FOR POSING, IT USES DIFFERENT PHYSICS PROPERTIES
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Note: if you don't feel like having to bother with cel-shader at all, i've included a separate model that uses regular looking shaders.


Features:
- Full posing set: flexes(facs), eyes, fingers
- Rigged hair, cloth, helpers
- Sorta-kinda has a cel-shader effect.
- Custom made hi-rez textures and normal maps. (original ones were looking pixelated and i didn't like that)
- Skingrouped.
- PM and C_Hands
- Bodygroups for his stuff, which is also included as separate .MDLs.


Special thank you to: lonefirewarrior for main preview image and providing feedback regarding the issues model had. Thanks, man.

tags: zelda, link, legendofzelda, elf, cartoony, nowitsactuallya♥♥♥♥inplayermodel

Credits:
- Nintendo EPD for their game and it's assets.
- Extracted by Trikeboy [www.models-resource.com]
- ArachnitCZ who got touched by wonderful comments and bothered to go through ♥♥♥♥♥♥♥♥♥♥♥ of applying proportion trick.
- Me for porting, custom textures, rigging, flexes, materials, etc.