Tabletop Simulator
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Sub Terra
   
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Game Category: Board Games
Number of Players: 4
Assets: Backgrounds
Метки: Custom Models, Dungeons, Misc, 4+
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30 янв. 2018 г. в 19:51
13 фев. 2018 г. в 17:26
Обновлений: 4 (просмотреть)

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Sub Terra

Описание
"A 1-6 player cooperative game of terrifying cave escape. Players take the role of amateur cavers attempting to escape an unexplored network of subterranean tunnels, before the lights flicker out or the darker things beneath the Earth catch up to them...

In Sub Terra players spend their turn exploring and revealing the tunnel system around them, attempting to survive the various perils of the cave, from floods and cave ins to gas leaks and scree. Players each have a role which gives them specialist abilities, such as an Engineer with dynamite to blast a new route or a Scout to find a route more easily.

New tiles are placed from a randomised stack of cave features, which determines whether you'll be hit with a dead end or a range of new options.

At the end of each turn, players face the reality of their situation, with a hazard card drawn to determine what danger causes them damage or cuts off their way out of the horror below.

These cards are finite, and when they run out, your torches flicker and the air feels tight, and your chance of survival diminishes quickly."

This is a heavy development-upon and reworking-of Workshop modding by HINK, Warraybe, Stasis | Deano, SNamiki and Lothar [9.FJ]. Expansion-content for Sub Terra is therefore included (Investigation, Extraction, Extermination).

Other credit goes to CHRY for her glow-rod assetbundle.

- New 3D models added to simulate the correct Caver-meeple shape instead of the generic meeple previously used on the Workshop; tokens for rubble, floods, Horrors, and Starting-Caver. These models are scratch-made, not 3D-scanned, are far more accurate to the retail-version of Sub Terra than the print-and-play component-designs used in previous mods.
- Some cave-tile types that were missing from the earlier mods have been added. Also, inaccurate duplication of a cave-tile has been replaced with the correct tile. This brings the tile-types to their correct numbers and types, unlike in earlier mods for Sub Terra which contained errors.
- All textures edited for greater visual clarity in Tabletop Simulator.
- New playing surface for a more free-form layout (to better suit the indeterminate final-design of Sub Terra's map-positions).
- Redesigned layout of components and TTS-elements.
- Increase in overall scaling of all parts.
- New background.
- New arrangement of lighting and glow-rods for more intense atmospheric effect.
- Miscellaneous other changes including for settings related to grid, physics, reflectivity, tinting, labels, etc.
UPDATE: 13/02/18 - Added class icon 'stickers' to Caver meeples.

Rulebook is in the mod; however a link is available here: https://boardgamegeek.com/file/download/uyh3bavwh6/sub_terra_rulebook_V3.0_compressed.pdf

BoardGameGeek page: https://boardgamegeek.com/boardgame/204472/sub-terra

If you enjoy the mod, support the actual tabletop developers [Inside the Box Board Games]
by buying their game: https://itb-web-shop.myshopify.com/collections/sub-terra






Комментариев: 3
Cluny  [создатель] 18 фев. 2018 г. в 14:21 
Probably, though the description's list of additions and changes explains what this mod offers.
Kulpas 18 фев. 2018 г. в 13:55 
isnt this like the 5th version of that game here?
darleth 31 янв. 2018 г. в 0:52 
Thanks...