Thief
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Chapter 3: Loot Walkthrough
By cruinne
A simple guide to get all loot from Chapter 3, with as few spoilers as possible.
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0.0 Chapter Start
Chapter 3 holds 57 loot items and 5 collectibles. The wire cutter is a necessary tool for this chapter.

Upon entering, Garret finds himself in a shadowy passage, next to a hall containing an upper-crusty who is annoying some guards with his essential self-importance.

1.0 South Quarter/Riverside: Warrens and Entrance
Slip down the passage, and note the barred door on Garret's left - he'll be back here soon enough.
Around the corner to Garret's right is a wine glass [loot 1].

Wait until the nagging is done, then follow the guard and patron long enough to pick the patron's pockets (if desired), then come back up to where the two guards are still standing in the entryway.

If you want: There is a valve behind one guard that may be triggered to eliminate him - and while his death is distracting the second guard, the second guard can be eliminated too. It's entirely possible to ghost around them as well.

Near the southeastern column in the room, hop up on the pipe to grab a brooch [loot 2]. Alternatively: it's possible just to slip past the guards along the north end, then climb the pipe at the northeast corner to grab the brooch.

Get back down and head back to that barred door. Up the pipe to the right (as Garret is facing the door), clip the wires release the bars. Inside, clockwise, find a poppy, a bag of coffee on the desk, and a fire arrow and a broadhead arrow at the next desk along. At the end of the room, hop up on the crate, then the stone ledge to locate Jewelwing [collectible 1].

It's possible then to head back out and down the stairs (or through the vent) to the next stage - there is a wine glass [loot 3] on a barrel on the way down near a room with two more guards so don't miss it. There is also a package of dried meat on the barrel next to one of the guards. It's possible to snatch it if you put the light out, but it doesn't count toward loot goals. One of the guards also has two pockets to pick, if you're into that.

At the bottom of the slide (at the end of the hall past the guards) is an ancient ingot [loot 4].

Once down, where the upper-crusty is now annoying a different set of guards, note there is a small room on the west end, up two short flights of steps. An rope arrow can be used to climb up to a small room where an ancient vessel [loot 5] is to be had.

Up the wall now on the far eastern side, then over a beam and some planks. Drop down in the long passageway - there is a wine glass [loot 6] behind the last pillar on the north side of the corridor.

It's possible now to enter the brothel using a lever next to the set of doors, but may be preferable to head back up to the rafters and enter through a passage there (which is where this guide picks up).

Before progressing Garret should have pocketed:
  • 6 loot
  • 1 collectible
2.0 The House of Blossoms: Lower Level
There should be a total of 20 loot items (items 7 through 26) in the brothel's lower level. We'll collect them after a bit of optional set up.

Coming through the cave, Garret will eventually come through a transom above a door and drop down behind a curtain. Some dried meat is on the floor to his left.

2.1 Setting Up (optional)

There are many ways to go here, and I'm only covering one basic method - note that it is entirely possible to ghost through this entire area without doing this, but this makes it considerably easier if you're just out for the loot. If you choose not to use this set up, that's fine - just be sure to grab the loot items (7 through 10) mentioned in the set up below.

Head through the curtains and carefully follow one of the women until she stops to talk to a guard (note that she has some nice earrings that can be lifted on the way). When their conversation is over slip into the room (swiping the guard's purse if desired), and watch the women until they talk about filling the opium bucket - this gives Garret an idea!

Slip across the room to the door on the eastern side (upper level), and pick the lock. Inside the room is a desk with scissors in one drawer [loot 7]. On the north side of the room drop down and go through the wall to get behind the opium cooker and sabotage it.

Back out on the walkway, one of the women has already wandered off and the second will leave soon. Pop over the railing on the east side of the room and pull the lever on the opium cooker to knock out everyone in the brothel at once. (Note: this does destroy the level objective of no kills or takedowns.)

Since everyone is sleeping the care-free sleep of the heavily drugged, we're going to walk back to the entrance and strip the place clean in a methodical kind of way. Before leaving the opium cooker room, though, nab the spoon [loot 8] and wine glass [loot 9] off the work bench, and the scissors [loot 10] out of the workbench by the lever.

2.2 Scooping up the Loot

Note that some of the guards have purses, and another of the working women has a pair earrings. They don't count toward the official loot total, but they're well worth scooping up whenever you see someone facedown in a carpet with some sparklies still attached.

Starting at the large foyer leading out (on the far south end), come through the doors, and head east. There will be a hand mirror [loot 11] on top of the sideboard, and a coin purse [loot 12] in its top drawer.

Turning northward, there is a coin purse [loot 13] on the coffee table. Turning now westward, there is another sideboard with a hand mirror [loot 14] on it, and a spoon [loot 15] in its bottom drawer.

Now, leaving northward out of the room, head right, then make a left up the center of the room. The second set of shelves on the right will have an ashtray [loot 16] on them. Across from that shelf, climb up on the partition for a wine glass [loot 17].

At the end of this little area, on the left, around the partition, is another sideboard with a locked top drawer with a perfume bottle [loot 18] inside. Ignore the stairs, but continue around to another side table with a bust of the baron on it. The top drawer has a letter opener [loot 19].

Next to this side table, head through the curtains into the northern end of this area. Collect the ashtray [loot 20] from the sofa ahead, then turn north. There is an urn [loot 21] on the end table to the right, and a spoon [loot 22] and some food on the coffee table to the left. Around the end of the room (and turning back southward) there is a perfume bottle [loot 23] in the top drawer of the credenza there, and a brooch [loot 24] in its lower drawer.

Continue southward to the sideboard with a hairbrush [loot 25] on it. From here, we go up the western stairs (in the partition room). The shelf on the first landing has a brooch [loot 26] on it.

Before heading upstairs, Garrett should have racked up:
  • 1 collectible
  • 26 loot
3.0 The House of Blossoms: Upper Level
There should be 16 loot items (items 27 through 42) in this area of the brothel, plus one collectible and four documents.

Up the steps, before reaching the second floor, is a spot to climb up the wall using the claw. Head up there, and among the pipes is the Emerald Circle [collectible 2].

Back down to the steps, and up to the second floor. Immediately at the top of the steps is a document, on the small round table. Turn left, then through the curtains on the left. There is another document on the credenza, and a perfume bottle [loot 27] in it. There's a door in this room to another bedroom, but it's empty. Head out that second bedroom's curtains, and continue east. A sideboard on the left will have an ashtray [loot 28] in its bottom drawer.

Continuing to the east, there is a hand mirror [loot 29] in a chair. Through the curtains is a hairbrush [loot 30] on a nightstand, and a perfume bottle [loot 31] in the nightstand's drawer. Back out and there will be an empty credenza at the end of the passage - turn left through the curtains and grab the perfume bottle [loot 32] against the back wall.

Back out, and head the opposite direction through the hall until Garret passes the stairs. Make a left through the next door to be in Madame Xiao-Xiao's office.

There is an ashtray [loot 33] on a shelf in the southeast corner. The desk contains a necklace [loot 34] and a letter opener [loot 35] in its drawers, and a document on its top. On the coffee table across from the desk is a hairbrush [loot 36].

Through the locked door at the back of the room is Madame Xiao-Xiao's private room. Turn to the right and collect the document off the table there, and the perfume bottle [loot 37] from the drawer. Turn around and unlock the chest for a coin purse [loot 38] and a hand mirror [loot 39].

At the far eastern side of the room, disarm the trap and unlock the safe with the combination learned from the documents; nab the necklace [loot 40] and pocket watch [loot 41] inside.

The shelf nearby contains the final piece of loot - a brooch [loot 42]. Before progressing, make sure that Garrett has:
  • 42 loot
  • 2 collectibles
4.0 The House of Blossoms: Secret Passage
Now into the secret passage "of whispers" (spooky! mysterious!). There are two loot items in this area (items 43 and 44).

Grab the urn [loot 43] at the very far end of the u-shaped hallway; make sure Garrett has 43 loot before solving the puzzle and moving on. Once inside the hidden area, collect the scroll holder [loot 44] before entering the squeeze point.

Start moving through the rubble in the only possible direction. After crawling under some beams, you'll need to disable a trap. After that, through a door, are the Forgotten Ruins.
5.0 Underground Ruins: The Forgotten Ruins
There are 4 loot items in this area (items 45 through 48) plus a collectible.

Garrett first steps into an octagonal room with a scroll holder [loot 45] on the floor. Near the scroll holder is a locked door - open it and step through. Down the stairs and there will be another podium and solving it will reveal Ancient Figurine [collectible 3]. Use focus on the statue to reveal a fifth symbol that can be used to reveal two ancient ingots [loot 46 and loot 47].

Now back to the octagonal room and out the western passage. Head down all the way (stairs or ropes) - the room at the bottom of the ropes has a table with a scroll holder [loot 48] in its locked drawer.
6.0 Underground Ruins: The Scriptorium
There are 3 loot items in this area (items 49, 50, and 51) plus a collectible and a focus point.

Drop all the way to the bottom of the scriptorium, and head around to the south. Against the eastern end of the southern wall is an ancient ingot [loot 49]. A desk in the southwest corner conceals an ink bottle [loot 50] and another scroll holder [loot 51].

Around the middle of the western wall is a passage through a bookshelf - activate it and turn left to a symbol that will grant a focus point. After that, turn around and on the left will be a statue - grab Stonemason's Memory [collectible 4] from his bowl.

By now, Garrett should have:
  • 4 collectibles
  • 51 loot
7.0 The Library Tower(s)
This area contains the final 6 loot items (items 52 through 57), and a collectible.

The area becomes a bit trickier here - after heading into the tower, head down to a place where there is a wheel to turn. Use the wheel to put the stairs in a position they can be used. Go down the steps, go right, then under a beam to find an ancient ingot [loot 52] on a barrel there.

Now turn around and head clockwise around the tower until a second set of steps is reached. Go up these steps, then into the tower and drop down to grab a poppy. Leave westward, and turn the wheel there. Go back into the tower, up, and out, then down the stairs. At the bottom, go right, and immediately right again to yet another wheel. Turn it, too.

Head up those steps that Garret just came over, then left around the tower until Garrett can jump down on some steps below. Go up those steps and clockwise around the tower. Head through the room at the top of the stairs, and, yes, up yet more stairs. Garrett will have buns of steel! At the top, there's a bit of a leap into a broken stained glass window.

When Garrett lands, there will be an ancient armlet [loot 53] on the ground to his right. Book triggers around the room will reveal three more ancient armlets [loot 54, loot 55, and loot 56], though one of these will get stuck and Garrett will have to retrieve it from the broken catwalk outside.

Finally, release the book [collectible 5] and grab it. Jump up on the table, and take a rope up and out. Across the way enter another tower, and drop down just one level to grab an ancient ingot [loot 57] off the walkway.

Garrett now should have all loot and collectibles for this Chapter.
2 Comments
cruinne  [author] Mar 6, 2018 @ 5:49am 
Thanks, Decidueye! :Hand_Garrett:
Subterfuge Mar 6, 2018 @ 4:18am 
Great guide!