Torchlight II

Torchlight II

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Berserker Guide **Ravage Build**
By Crankky
Small Guide with Tipps n Tricks about a 'Ravage' focused Build for the Berserker.
Including what Skills to take, how to use them and some of my 'Best in Place Equip'.

WARNING: My English is not the best.
This Guide is not perfect. If you know some more, write a comment.
These are just Tipps, play TL2 on your own Style.
   
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Introduction
I made this small Guide, because i didn't see anything similar till now on Steam. Like the Title says this Guide is just about the Berserker, mainly on a 'Ravage' based Build, but some Tipps can be generally useful. The most facts in this Guide will be nothing new to Veterans of TL2 or other Hack'n Slays or Action-Rpgs, but maybe some people new to an aggressive and fast played Class like the Berserker can learn something.
The Ravage build is mostly doing great AoE-Damage while healing through the massive amount of critical hits.
Stat Point Allocation
As a Dual Wielding Meele Fighter we need a lot of Strength and Dexterity to get a high Damage per Second and high Vitality to survive big amounts of incoming damage.
I will also show the minimum amount to use the best available set for the Berserker and my own amount of the stats.
More about the Stat Points can be found in the Enchanting and Best in Slot part.

Priority: Dexterity > Strength > Vitality > Focus


Strength: Mainly used to get a high Weapon- and Critical damage. You should take one or two points into this stat each Level.

To use the Harbinger-Set : 115
My recommended value : 135

Dexterity: Our highest Stat. It helps surviving and doing great amounts of damage through critical strikes.

To use the Harbinger-Set : 184
To use the best Claws : 219
My recommended value : 225

Focus: Not needed for a pure physical dmg build, you will get enough execute chance through skills and equipment. If you want some good Ice damage you should take one point every one or two Level.

Not needed for Set
My recommended value : 60

Vitality: Mainly needed for increasing physical and elemental armor but also gives a good base Hp-Pool. To survive Veteran or Elite difficulty you will need some more Hp on your armor. I would take one point per Level.

Not needed for Set but about 90 points will be needed for some good rings and a neclace.
My recommended value : 115
Skills and Playstyle
This Part is about the mainly used skills as well as optional skills you can use if you want and how to use them effectively.

Main Skills:

- Ravage: The main skill for damage in the build. All enemys hit get interrupted while their armor gets reduced. Take it as soon as its available and max it out. 15/15
- Blood Hunger (passive): The skill that helps us staying alive. Max it out as soon as possible. 15/15
- Executioner (passive): Gives great execute chance and lets you stay in Frenzy forever. 15/15
- Cold Steel Mastery (passive): Extremely pushes you damage, especially when you use weapons with ice and physical damage and took some points in focus. 15/15
- Battle Rage: Pushes your damage against bigger groups of enemys. Also gives you physical resistance per enemy in range at Tier 1. 15/15
- Shred Armor: Gives Ravage the ability to lower enemy armor while increasing yours for a short time. High attack speed can increase your armor up to 5 times the base value. 15/15


Optional Skills:

The following skills are very useful for the build but are all optional. Just pick them if it fits your Style.

- Shatter Storm (passive): Immobilizes all targets hit by Ravage and makes them suffer more dmg from ice damage. While freezed out of meele range they wont hit you while you kill them with Ravage. You won't need more then 5 points.
- Rage Retaliation (passive): Provides some additional dmg against all targets hitting you. I dont like this skill much because it will just do damage effectively if you put more than 10 points into it.
- Rampage: If activated this will speed up you movement speed as well as the speed you cast ravage. The chance to activate it is already very high on lower levels, 5 to 10 points are enough.
- Frenzy Mastery: Lets your Frenzy last up to 13.5 seconds. Take 15 points if your chargebar needs long to fill up. If your charge bar is filling quick ( 1-2 seconds) you dont need this skill.
- Savage Rush: Decreases enemys armor for some seconds which lets you Ravage do massive damage. You can also use this skill as mainskill for a more save build. Just skill 5,10 or 15 points for the Tier Bonus.

Optional you can use any skill u want but these are the ones I prefer.

How to Play:

Battle Rage should active all the time you're fighting. If you have maxed Executioner you will stay in Frenzy most of the time and crit nearly 100% with Ravage.
To use Ravage you need lots of mana, so get some mana regeneration or mana per hit. I prefer mana per hit if you have a quick attacking weapon.
If you have a high critical hit chance Blood Hunger will hold up you Hp easily. Ravage will provide a lot of hits at all enemys near you. If your going low on Hp use Savage Rush to escape or use a healing potion. Nearly all Melee enemys wont get to hit you, cause they die,freeze,or get interrupted so you will just have to heal up ranged or magic damgage. If else you wont die cause of Physical Armor Buffs by Battle Rage and Shred Armor.
Enchanting, Gems and Scrolls
Enchanting:

!This Part of the Guide will need tons of Gold!

Don't use more then one enchant on items you won't wear for a long time.

Your free to enchant whatever you like to, but here i show what i prefer.
Enchanting should be the last thing you do to optimize your character.
The most important enchanter is the Socketer. Gems can be used together with enchantments, so try to get 2 sockets into every item you have.

Try to find an Enchanter for Ice and get as much Ice Damage as possible on both weapons, you can also take physical damage. But you will need a normal enchanter and much luck to get that.

On all types of armor I prefer stats as enchantment. get as much Strength and Dexterity as possible to reach the critical chance and dogde cap of 100% and the critical damage cap of 500%.

To see where to look for the enchanters and what else you can use, look at Ruminas Enchanting Guide.

It took me 4 Million Gold to enchant and socket my complete armor so better gather some Gold.

Gems

On lower levels use health gems on armor to get better healing provided through Blood Hunger.
Take ice gems on weapons to get a better ice damage. Only one sort of damage won't work well against the different resistances of enemys.

The following Gems are just available at high levels and Best in Slot in my opinion.
Unique Gems, mostly Skulls are really rare but will increase your power very much.

You should use the Vellinque Skull for weapons. ( + 200 physical damage )
Or the Rambren Skull if you didnt reach the critical damage cap through strength and equipment. ( + 60% critical damage )

Another important cap is the damage taken reduce cap of 75%. try to reach it with normal armor and fill up the missing percentage with Skull of Limoany ( All Damage Taken is reduced by 5% )
After you reached the cap you need lots of Hp to use your percentage heal more effectively.
Best in Slot for this is Skull of Riechliu. ( + 1540 Health )

Scrolls

Again these tips are just my opinion of a Best in Slot Equip you can take whatever you want.
This three Scrolls will empower you the most.

Weapon Expertise : More damage with any Weapons. Think this needs no Explanation.

Dual Wielding : Again more damage. Just while dual wielding two weapons.

Armor Expertise : More Armor.

Expertise Scrolls lower requirements.
Best in Slot Equipment
Here is a List of my favourite Best in Slot Equipment.

Armor: Harbinger Set ( Has insane Set-Boni at 7,8,9 and 10 parts. )
Weapons: Claw-Weapons are better in my Opinion cause of the 50% Armor ignore.
Mainhand: Sunglaze Needle ( Highest Dps-Claw and good Dual Wield bonus )
Offhand: Iceshard Dominator ( Tons of Ice damage and a good attack speed bonus )

Surely all items should be socketed and enchanted to nearly reach all needed caps including :

- min. 50% Critical Hit Chance ( Through Dexterity , 25%!! Set-Bonus and Equipment )
- 500% Critical Damage ( Through strength , Set-Bonus and Gems )
- min. 80% Execute Chance ( 35% Set-Bonus , 30% passive , some more through focus )
- nearly 75% All Damage reduce ( Through armor generally, fill the rest with gems )
- if possible 50% attack speed ( to get 4 attacks per second with the Iceshard Dominator )
- 50-80% Dual Wielding Dmg bonus ( trough Equipment , 18% Set-Bonus )
- 5% fumble & dmg penality ( Through Dexterity )
- min 15k Health ( Through Vitality, Equipment and Gems )
Thanks for Reading
At the End I want to thank some people:

Salan for his Incredible Synergies-Mod ( THANK YOU SO MUCH!! )
The Google Translater for helping me out with some words
And finally .. YOU, the reader for making this not just another text in the vast nothingness of the internet.

Thanks for reading :)
50 Comments
Harok9 Jan 6 @ 11:55pm 
Which skill do i start with in elite as active.
Jormungard Nov 23, 2022 @ 1:27pm 
Bad build
Amor Fati Mar 9, 2021 @ 12:39am 
do you think iceshield is good? i read other guides and they say this skill is very good with 10 points for 100% refect missiles
Dknight Nov 20, 2020 @ 1:20pm 
Nice guide, the beginning on Elite is pretty hard, but later it is easy.
Nintendo GayCube Jul 2, 2020 @ 10:21pm 
After all these years people still looking at this. Damn, good times yo.
Crankky  [author] Jun 20, 2020 @ 3:05pm 
Thanks for the warning, ill remove the link
VoidGrazer Jun 20, 2020 @ 1:22pm 
As of 2020/06/20, the synergiesmod dot com link goes to a phishing site.
goosebumps Aug 6, 2019 @ 3:10pm 
When i level up i take 1/2/1/1 in stat points, worth it?
Nintendo GayCube Apr 4, 2016 @ 11:02pm 
@Toha
Bro, just make a guide yourself instead of being so anoying at comments
Nintendo GayCube Apr 4, 2016 @ 11:01pm 
@Toha
Bro, just make a guide yourself instead of being so anoying at comments