Friday the 13th: The Game

Friday the 13th: The Game

26 ratings
A guide to get the most out off your Counselor And some general information about the game!
By Violet Flower
A overal guide on how tog et the best out off the counselor you randomed or you rly like playing, And some overal tips and tricks around counselors you may not know :3
   
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Vanessa Jones, Deborah Kim And Tiffany Cox
In this guide I will be going over every single counselor in depth and say the following things:

Their stats.
Their Job.
Their strenghts.
Their weaknesses.
What Jason they are strong against.
The perks they could rly benefit from along with a perk I would recommend 100%.

With that said, Lets get started, I will list every counselor as they are listed in the game, So start with Vanessa and end with whoever concidering they keep adding new character, I will update the guide when new characters are released.



Vanessa Jones
Vanessa's Stats are the following:
Composure: 3/10
Luck: 6/10
Repair: 2/10
Speed: 10/10
Stamina: 9/10
Stealth: 1/10
Strenght: 4/10

Vanessa's Job is to be a bodyguard to high valuable target counselors sutch as Deborah,Eric and A.J.
Vanessa is the best sticking close to another counselor armed with recommended a baseball bat and a medspray, Concidering You are in need off taking the blows, The medspray on your Client would not be recommended, A pocket knife can be good to have around aswell ofc, As far as the map and walki talki go, Ofc pick one up x3

Vanessa's strenght is in her speed and Stamina, She can be a pain to catch and can dodge rly well iff played well, You wana toy around with Jason, Get him anoyed at you so he fergets the high valuable target you are bodyguarding, At first he will ignore you yea, But once you smack him enough and show him he ain't gonna catch your client without killing you, He will mostly go and tunnel you, What is what you want ofc, Vanessa also has some decent strenght, So you can do some decent dmg to Jason aswell as a bonus!

Vanessa's weaknesses are that she is LOUD, with the lowest stealth in the game, Goodluck using hiding spots or trying to stay off the radar. Your repair is also not good, So leave that over to your client! Also you may find yourself scared faster due to the low composure, So keep that in mind aswell!

Vanessa is rly strong against Jasons with Less Shift, Like for example part 2 and 4
With your speed, Its hard for Jason to catch you with shift if you are unpredictable in your path, Along with less morph, may he lose you he will have an isue.

Vanessa benifits from perks that increase her overal stamina and her protection power, Sutch as: Medic,Thick Skinned,Hypochondriac,Adrinaline boost,Heavy hitter,Man at arms,Restfull,Swift attacker,Spacial awareness,Neaves of Steel And sucker punch.

As far as the 100% recommended park for Vanessa, My choice goes to Marathon. Due to Vanessa's alrdy rly rly hood stamina and highest speed, Having marathon will never elt you down and always help you.



Deborah Kim
Deborah's stats are the following:
Composure: 5/10
Luck: 3/10
Repair: 10/10
Speed: 4/10
Stamina: 3/10
Stealth: 9/10
Strenght: 1/10

Deborah's Job is to be 1 of the main repairers, Your first goal when you spawn in is the phone, See if you can find a radio and a map quickly, Then constact your team to ask where the phone is, Once you have done that, Your second job is the Car(s) And Boat. As Pickups you need the map and walki talki like mentiond, And a pocket knife, Medspray can be good yea, But see if you can find a bodyguard like Vanessa or Jenny first, If so, Give them the medspray so you have more space for Keys,The fuze or even more pocket knifes! xD

Deborah's strenghts is obviously her repair. That however, Is also your biggest downfall, COncideirng you have the highest repair in the game, That makes you the most high valuable target, So you are gonna get tunneld down, BUT there is a but, Deborah also has rly good stealth, So may you not be able to find yourself a bodyguard due to there not being one or that one not wanting to defend you, When see if you can stay off the radar, And if needed, Use hiding spots (Can't assure you every Jason will fall for it tho.)

Deborah's downfalls are her Strenght,Speed and stamina, She is rly not a fighter, and she is also relatively slow, So may your Bodyguard die or not be there, And are you found and out off pocket knifes, There is little life can do for you.

Deborah is strong against Jasons with less sence like for example part 3 and part 8 due to your pretty high stealth you can be hard to be found, And with a sence cripple, It only makes Jasons life harder.

Deborah benifits from perks that give her increased stealth or work along with the repairing Sutch as:Lightfoot,Controlled Breathing,Grease Monkey,Low Profile,Homebody,Prepairedness,Spychic And Sneaky

As far as the 100% recommended perk for Deborah my choice goes to My dad is a cop. Concidering your number 1 goal is the phone, You might aswell get the most out off it as possible, Having the cops arrive even sooner gives your team a good way out and puts a crap ton more pressure on Jason and can make him sloppy in catching everyone out because he has to focus on so mutch things at once.



Tiffany Cox
Tiffany's stats are the following:
Composure: 3/10
Luck: 4/10
Repair: 1/10
Speed: 6/10
Stamina: 9/10
Stealth: 10/10
Strenght: 2/10

Tiffany's job can be akward, I personally called her job a spy, Because off her extream stealth and sneakyness, Tiffany is the best for staying off the radar and informing her team off where Jason is, Where certain objectives are like the phone or the car(s)/boat if something doesn't have a map and things like that, Tho you need to be carefull when you do things, Concidering broadcasting with voice will get you cought, Tiffany is 1 off the main counselors to silendly call in Jarvis UNLESS the power is cut out obviously.

Tiffany's stenghts are her high Stealth and speed/stamina, Because off the high stealth you are good for staying off the radar and giving valuable information to her team, And may you be cought, You can sprint right out off Jasons sight and do your job all over again! As a tip, HIding spots are as mentiond earleyer a option, Tho it depends all witch Jason will fall for it, It goes along with player experiance.

Tiffany's weaknesses are her repair,strenght and composure, leave the repairing over to the tinkers off the camp, Aslong as the fighting to the bodyguards and the streght people, A far as her composure goes, Tiffany gets scared pretty fast, So keep in mind once the situation gets to uncomferterable, Get out as soon as you can.

Tiffany is strong against Jasons with less Sence and Shift, Because off her high stealth and speed, Sutch as Part 2,3,4,7 And 8 Tho you still gotta take your low composure in a mind here!

Tiffany Bennefits from perks to make her more sneaky and that increase her stamina, Sutch as: Controlled Breathing,Homebody,Level headded, Lone wolf, Marathon,Night owl,Restfull And Prepairedness.

As far as the 100% recommended perk for Tiffany, My choice goes to Psychic. Psychic makes you spawn with a walki talki and increased your overal broadcast, Even handyer to give info to your team and can catch Jason off guard cause you may be in a differand camp and give info to your team.
Kenny Riedell, Jenny Myers And Chad Kensington
Kenny Riedell
Kenny's stats are the following:
Composure: 5/10
Luck: 5/10
Repair: 5/10
Speed: 5/10
Stamina: 5/10
Stealth: 5/10
Strenght: 5/10

Kenny's Job is a jack off all trades, Meaning he can basicly do whatever is disired from him, Weather is repair, Protect, Walk fast, Hide decently Etc. As far as Items, Honestly there is no priority for you, Just pick the pocketknife,Medspray,Map and Walki talki with you as a handyness may you get cought.

Kenny's strenghts and weaknesses I am gonna put in 1 part here concidering he has 5 off all stats his strenghts and weaknesses are basicly the exact same.

Kenny isn't specificly strong against a spefic Jason but ain't weak against a specific one either.

Kenny's perks are honestly hard to choose. he can bennefit from litterly any perk to boost his things among the line a bit

As far as the 100% recommended perk for Kenny, My choice goes to Tinker, Concidering tis hard to choose a perk For Kenny he will benefit from I had to look at everything strategicly I ended up choosing Tinker for Kenny, Concidering it boosts his overal repair, When can never hurt you or your team in the slightest.



Jenny Myers
Jenny's stats are the following:
Composure: 10/10
Luck: 8/10
Repair: 2/10
Speed: 3/10
Stamina: 5/10
Stealth: 6/10
Strenght: 1/10

Jenny's job is just like Vanessa's, Being a bodyguard for a high valueable target. Where Vanessa has her speed and dodgyness to do up for her, Jenny has the highest composure in the game, Making her the bravest character, Being able to fight along for a long time to even get close to being scared, Dispite the lowest strenght in the game, It isn't as mutch of a deal, Concidering strenght only counds for removing Jasons mask, What is only rly a thing if you plan to kill him. As far as items for Jenny, You wana hold a medspray for you and your client and Pocket knife, Concidering you are mostly up close with Jason, You want a pocket knife may things go wrong, Tho the high composure will make it you break free from Jasons grabs lightning fast, Only pick a map and Walki talki if your client alrdy has those.

Jenny's strenght is her rly high composure and luck. Being able to fight for a long time and having a pretty durable weapon or chance to spawn near a component to give to your client. Having the high composure on your side it makes you the number 1 person to say screw you to Jason trying to scare you, You will barely to not stagger and will mostly remain controll off your screen and mini-map.

Jenny's weaknesses ar ethat she has rly low Strenght, What isn't rly stopping her in being a amazing bodyguard tho, Its morly her speed and her stamina that makes it she can't rly be on the move alot, Sh eis good at keeping Jason in 1 place tho, What kinda upsets the downside off the speed and stamina, She also has extreamly low repair, But leave that over to your clients!

Jenny is good against Jasons with negative grip strenght like part 8 and 5 and for Jasons who like tunneling her, With Jenny's high composure she breaks free near instandly, Even from Jasons with positive grip strenght like part 7, She stays a amazing bodyguard for that!

Jenny benefits from perks that increase her composure even more and skills that make it she can be a even more ffective bodyguard like for example: Adrinaline Rush,Heavy hitter,Hyrochondriac,Ice cold,Lone wolf,Man at arms,Medic,Nerves of Steel,Spacial awareness,Sucker punch,Teamwork and Thick Skinned

As far as the 100% recommended perk for Jenny, My choice goes to Escape Artist, It makes it Jenny is even more likly to break free from Jasons Grab rly damn fast, Making it you can continue protecting your Client no mather what!



Chad Kensington
Chad's stats are the following:
Composure: 1/10
Luck: 10/10
Repair: 2/10
Speed: 9/10
Stamina: 4/10
Stealth: 6/10
Strenght: 3/10

Chad's Job is to be a complete destraction, Due to Chad's high speed but low stamina, He is a rly good counselor to catch Jason off guard, Then belt it away, Regen his stamina and do that constandly to anoy the crap out off Jason. also due tot he high luck he is likly to spawn near components so don't be afraid to haul those to where they are suppost to be! As for items, You will be good off with Medspray, A pocket knife, A walki talki and a map, No items is amust but all a nice have unlike with some other counselors

Chad's stenghts are his massive speed and his luck, Due to his speed he can be a massive pain for Jason and he can catch Jason off guard heavely and constandly, Your high luck, Listed above will make you more likly to spawn near ocmponents and bring those to where they are suppost to be along with a baseball bat, You can keep it for a while before it breaks, Meaning you can pester Jason for even longer, Once your job is done tho, It can be likly you arn't gonna get away, But you made it possible for your team most of the time!

Chad's downsides are his rly rly low composure, Due to this he gets scared rly fast and can stumble meaning he can do his job less efficiently so keep that in mind, Along with low repair Chad can't rly pressure the car(s), Boat and phone at all, He can bring the components to there, But that is where it ends ofc, Along with some low stamina you can find yourswelf running out off breath fast, So keep in mind what situations you can and can't handle, And ofc low strenght what is slightly inrellevant.

Chad isn't specificly good against any Jason, But he also isn't specificly bad against any Jason either.

Chad bennefits form perks that make his stamina better along with things to give him some more protection against herassment for example: Evasion,Heavy hitter,Light Foot,Man at arms,Medic,Hypochondriac,Restfull,Spacial Awareness And Sucker punch.

As far as the 100% recommended perk for Chad, My choice goes to Thick skinned, Due to Chad being herassed with throwing knifes and hits to slow him down, He can easely take more of em to have ahigher chance to get away and sometimes even bait traps and sprint away!
A.J. Mason, Brandon 'Buggzy' Wilson And Eric 'J.R.' Lachappa
A.J. Mason
A.J.'s stats are the following
Composure: 7/10
Luck: 1/10
Repair: 7/10
Speed: 4/10
Stamina: 4/10
Stealth: 10/10
Strenght: 2/10

A.J.'s Job is to be the paranoia maker, Due to A.J.'s high Ccomposure,Stealth and repair, She can easely sneak up on a objective and repair it without being noticed by Jason due to the insane stealth and the high composure Jason won't eaely sence it, As far as Items go, A pocket knife you don't need at all, You are bettter off gifting it to someone else, A medspray would be nice but isn't a nesasity, But a walki talki and a map are heavely recommended.

A.J.'s strenghts are her high composure, Meaning she doesn't get scared to fast and can break free pretty fast, Along with high stealth she is most off the time off radar and hard to track, Meaning she can easely find some items and go to repair that, With 7 repair its unlikly for her to screw up the mini game and make Jason notice what is going on in the slightest, Hands why I called her the paranoia maker.

A.J.'s weaknesses are her speed and stamina, Its both rly low, So you ain't getting away from Jason that fast tho its easely possible to break free, Along with rly poor luck, So finding a component or fighting will relust in no luck for the compenent fighting and near every weapon breaking after at max 4 hits.

A.J. is strong against Jasons with rly low sence, Sutch as part 3 and 8 concidering her high stealth and composure it means she can stay off radar and cause paranoia for even longer making it that Jason gets more sloppy because suddenly objectives are done and he has alot to worry about.

A.J. benefits from skills that boost her composure and her stealth and can benefit in repair, Sutch as: Adrinaline Rush,Controlled breathing,Grease Monkey,Homebody,Level headed,Lone wolf and My dad is a cop

As far as the 100% recommended perk for A.J. my choice goes to Low profile, Due to you having high stealth and composure, Low profile will dramaticly increase the chance off you staying off Jasons radar.



Bradon 'Buggzy' Wilson
Brandon's stats are the following:
Composure: 4/10
Luck: 2/10
Repair: 1/10
Speed: 8/10
Stamina: 8/10
Stealth: 2/10
Strenght: 10/10

Brandon's job is to be a bodyguard, Due to Brandon's rly high mobility in speed and stamina and some good strenght he can run in, Knock down Jason and then go to protect his client again in their journey to getting out of the camp, As far as items go, I would recommend a medspray for oyu and your client along with a picket knife due to you having low composure. A map and a walki talki would be nice but make sure your client has those first!

Brandon's strenght are his high mobility in both speed and stamina, Meaning he can run quite a bit before Jason catches you meaning you can get quite some things done as like stunning Jason before belting it away, Along with catching Jason's attention making him ferget about your client along with mey it come to the point, You are the best in knocking off Jason's mask may your team have plans on killing him, tho that won't happen that often.

Brandon's downsides are his rly low repair, so leave that up to your client, Along with some pretty damn low luck, So spawning near a compononet or having long durability weapons won't rly happen, Along with some rly low stealth, You are gonna be noticed by Jason, Your composure is also not the highest so keep that in mind while engaging.

Brandon is strong against Jasons with a negative to shift sutch as part 2 and 4 due to Brandons amazing speed and stamina, He can run for a long time before Jason adventually catches up to him making it a rly valid tactic to juke around as Brandon.

Brandon benefits from perks that give him more stamina or help in protecting his client, Sutch as: Evasion,Heavy Hitter,Hypochondriac,Medic,Marathon,Restfull,Slugger,Sucker Punch,Swift attacker, Thick Skinned And Thrasher

As far as the 100% recommended perk for Brandon, My choice goes to Man at arms, Due to Brandon's low luck his weapons break pretty fast, man at arms at leat makes it your weapons stay with you bit longer meaning you can knock Jason out better and mor effective.



Eric 'J.R.'Lachappa
Eric's stats are the following:
Composure: 4/10
Luck: 5/10
Repair: 10/10
Speed: 3/10
Stamina: 2/10
Stealth: 8/10
Strenght: 3/10

Eric's job is to be 1 off the main repairers in the camp, With the highest repair his job is to find the phone take that into hands, Once that is done, Focus on the car(s) and the boat. Along with A bodygurd like Vanessa or Jenny you are sure to get alot done in the camp. As far as items go A map and a walki talki are rly importand along with a pocket knife, Leave the medspray to your bodyguard, You rly don't need it.

Eric's strenghts are his amazingly high repair and his high stealth, Making it he is the best in repairing the phone/car(s)/boat and making sure everyone gets out off the csmp, Along with some pretty good stealth, He can hide and stay off radar if it all goes right.

Eric's weaknesses are his mobility, He is rly low and has near no stamina, Meaning if his bodyguard dies or is to far away he has a serious isue and is likly not to get out.

Eric is strong against Jasons with low sence like for example part 3 and 8 concidering Eric's rly high stealth he can stay off their radar for a long time and repair things around them unnoticibly making it you give your team a huge adventage to get out of the camp!

Eric bennefits from perks that increase his stealth or that make him help with his reairing deeds like for example: Controlled breathing,Grease Monkey,Homebody,Level headed,Light Foot,Low profile And Sneaky

As far as the 100% recommended park for Eric, My choice goes to My dad is a cop, Concidering your number 1 purpise is the phone to begin with, You mist aswell give your team even more off a adventage once you have called them to get out of the camp even faster!
Adam Palomino, Mitch Floyd and Fox
Adam Palomino
Adam's Stats are the following:
Composure: 7/10
Luck: 2/10
Repair: 6/10
Speed: 5/10
Stamina: 4/10
Stealth: 3/10
Strenght: 8/10

Adam's Job is to be a biker, What I mean by that is that he kinda wanderd on on his own, Repairing things if its needed and givng Jason a good old back in the face once he sees him, Adam ain't a direct and good Bodyguard due to the rly low luck,Speed and Stamina, You are better off as a lone wolf, As far as items go I would recommend a map and a walki talki along with medspray and a pocket knife.

Adam Strenght is his good composure and his good repair along with some good strenght, The composure makes it he will break free from Jason decently fast along with good repair meaning he is a guy that can wonder on alone repairing the powerboxes or maybe car(s)/Boat, You could also try the phone tho Its better to leave that to someone like Deborah,Eric or A.J. Adam has alot off strenght tho so may the senario off Jason being killed pop up, He can play his role there.

Adams downsides are his rly low Speed and stamina, Meaning its not gonna be long before he is caught, Along with some pretty bad stealth, He is not hard for Jason to miss. His luck is also not high at all, So his weapons will break rly easy along with not having the highest off chance off spawning near a component like a battery,Gas can or a propellor.

Adam isn't specificly strong against a specific Jason, But he isn't weak against a specific Jason either, He is still a dangerous guy to walk around tho.

Adam benefits from skills that boost that help with his repair or that help him in attacking sutch as: Escape Artist,Grease Monkey,Ice Cold,Lone Wolf,Night Owl,My dad is a cop,Heavy Hitter,Slugger And Thrasher

As far as the 100% recommended perk goes for Adam, My choice goes to Tinker, Dispite Adam still having decently good repair, Its still faily easy to make a slip up with 6 repair, So having that extra bit off reassurance on the repairs makes it just that more anoying for Jason!



Mitch Floyd
Mitch's stats are the following:
Composure: 9/10
Luck: 2/10
Repair: 8/10
Speed: 3/10
Stamina: 4/10
Stealth: 6/10
Strenght: 3/10

Mitch his job is to be a paranoia maker, Due to his rly high repair and Stamina, Its extreamly easy for him to just go around the map and repair objectives while not getting scared to fast while at times trying to defend a fellow counselor, A recomendation on Mitch is to get some med spray to keep yourself sustained longer, A pocket knife can be a thing to pick up tho if another counselor with low composure is near you leave it for him or her. A Map and walki talki are always nice to pick up concidering you are mainly gonna be alone.

Mitch his strenght is as said rly high composure and repair, meaning that repairing is gonna be your main priority while also being on your own doing your own thing, The high composure means Jason can stay on you for a while concidering you ain't gonna stumble that often, Mitch also has 6 Stealth, So staying off Jason's rador is pretty easy, Concidering that if a powerbox is smacked down, You can easely repair it to make it you and your fellow counselors get even less scared.

Mitch is downsides are that he is slow as living hell, Thats why he is not a good body guard because he can't rly get out, Conpaired to Jenny who still has 5 speed, Mitch his speed is painfully slow, He also has rly low luck, So that weapon is gonna break fast, That along with some low strenght makes it you can't rly help with killing Jason that effectively compaired to others, Dats why I recommended Mitch to be on his own doing his own thing.

Mitch is strong against part 8 concidering his negative grip strenght, Mitch can break free pretty damn fast and be a huge pain for Jason, Due to Mitch being slow he isn't as good for Jason's with a negative shift, He can be pretty good for Jason's with a negative sence tho, Due to his high composure and decently high stealth, So part 3 and once again 8 are gonna suffer.

Mitch benefits from skills that can boost his composure even more and that can help with his stealth and can help with his repairing skills sutch as: Adrinaline Rush, Escape Artist, Controlled breathing,Homebody,Lone Wolf,Low Profile,My dad is a cop, Night Owl, Level Headed, Prepairedness,Nerves Of Steel, Sneaky And Spational Awareness.

As far as the 100% recommended perk for Mitch, My choice goes to Man at arms, Due to Mitch is incredible low luck and being on his lonesome, Having extra durability on your weapon is a godbless, Having the ability to walk around with a baseball bat that doesn't break in 1 hit makes you even more of a pain to Jason.



Fox
Fox her stats are the following:
Composure: 6/10
Luck: 3/10
Repair: 6/10
Speed: 4/10
Stamina: 5/10
Stealth: 4/10
Strenght: 7/10

Fox her job is to be a Jack off all trades, Concidering Fox her stats are a bit like Kenny's exept Fox has a slight boost in importand stats sutch as Repair,Strenght and composure tho she also has some downgrades like luck and speed, But that shouldn't rly stop you in being a pain for Jason As far as Pickups go, A Pocket Knife will be nice for her, A medspray wil also be a good picket along with a map and a walki talki

Fox her strenghts are not the highest, She has expecially high strenght for a female, Making it she is amazingly usefull for trying to kill Jason, Concidering she can easely remove his mask, She is also a rly good one to repair cause she isn't likly to screw up the repair minigame unlike Kenny, Fox also has above average composure, Meaning she is still gonna break free decently fast and not gonna be scared as fast.

Fox her downsides ain't the lowest either, Her luck and her stealth are the main ones that got lowerd along with some speed, Meaning her weapon surability isn't gonna be as high and she is gonna have more trouble finding a component, She is pretty damn loud so don't bother hiding as her, Along with some lower speed, You ain't gonna juke Jason's shift, But the speed isn't that detrimental.

Fox is strong against Part 8, Due to the lower grip strenght, And she is able to make most Jason's pretty damn paranoid due to the repair, But asides from Part 8 she doesn't have detrimental upsides that make her fearsome.

Fox benefits from parks to help her in repair and that slightly boost her composure and that can help with her high strenght sutch as: Adrinaline Rush, Escape Artist, Friendship, Heavy Hitter, Lone Wolf, My dad is a cop, Night Owl, Prepairedness,Slugger And Tinker

As far as my 100% recommended perk for Fox, My choice goes to Swift attacker, Due to your high strenght and decent composure you can get some extra hits on Jason, What is gonna be a massive pain for him.
Sheldon ''Shelly'' Finkelstein, Victoria Sterling
Sheldon ''Shelly'' Finkelstein
Sheldon's stats are the following:
Composure: 6/10
Luck: 1/10
Repair: 5/10
Speed: 4/10
Stamina: 4/10
Stealth: 8/10
Strenght 7/10

Sheldon's Job is to be a paranoia maker, Due to his average repair and his pretty high Stealth, Sheldon can disruspt things pretty heavely in camps and can get on Jason's nerves fast, His high strenght can also make Jason that more paranoid as far as the items go for sheldon, A Pocket knife will be a rly nice thing to have, A medspray is also a good thing to have on ya, And a map and a walki talki will be a nesasity for you concidering you wana know where what is.

Sheldon's strenght are his above average composure, His high stealth and his high strenght, Your strenght is gonna remove Jason's mask in no time, But if you can try to stay of the radar concidering you ar ebetter off repairing objectives and staying away from Jason for as long as you possible can.

Sheldon't weaknesses are his incredibly low luck, His weapons are gonna break near instandly and you are gonna have to work to actually find the components he is also pretty damn slow and his stamina isn't the highest so, getting away from Jason is gonna be a challange, You also have a slight chance to screw up the repair but it ain't that high.

Sheldon isn't specificly strong against any Jason but isn't weak against any Jason either, His repair and stealth can make him a huge threath and he also has above average composure so he can escape if you wait to long with killing him.
Sheldon benefits from Perks that boost his repair and his composure along with his stealth sutch as: Adrinaline Rush, Escape Artist, Homebody, Level headed, Light Foot, Low Profile, Lone Wolf, My dad is a cop, Prepairedness, Night Owl, and Sneaky.

As far as the 100% recommended park for Sheldon, My choice goes to Tinker, That slight boost in repairing is just a extra assurance you ain't gonna screw up the repair minigame and you can stay off Jason's radar for even longer, And repair even fast aswell.



Victoria Sterling
Victoria's stats are the following:
Composure: 4/10
Luck: 8/10
Repair: 3/10
Speed: 4/10
Stamina: 7/10
Stealth: 7/10
Strenght: 2/10


VIctoria's Job was extreamly hard for me to determent concidering her positive stats are rly bad along with that stats that work well with her positive stats are to negative, For example she has high stealth but low composure and repair, High stamina but low speed etc etc, I did decice to give her the job off component transporter tho, Due to her stealth and speed she is actually 1 off the best counselors to travel components around, Due to the fact you can jog for a long suration and you can stay decently stealthy, As for actually repairing the components I wouldn't recommend that due to the fact you have low repair. As far as items, You wana find a map as soon as possible to know where the Boat and car(s) are to haul the car battery, gas or propellor to their place, A walki talki will also be rly nice so you can tell that the components are by the boat or car(s) and then someone like A.J., Deborah o Eric can repair it, A pocket knife will also be rly nice to pick up because if you are found you are mostly screwed. You can also pick up a medspray for good messure the same goes for firecrackers, I haven't rly mentiond firecrackers on any other counselor, But Victoria is that weak she will actually rly bennefit from them.

As mentiond Victoria's strenghts are high luck, High stamina and high stealth, And the secret ability to be a complete anoyance due to her personality xD, Anyway Her high luck makes it she is highly likly to spawn near components, The reason I gave her her job, Along with that High stamina makes it you can jog and sprint for a long duration, And high stealth makes it you can stay off Jason's radar for quite a long time.

Victoria's weaknesses are huge, As I mentiond up top, She has rly low composure, Meaning you are even with high stealth not the hardest to find, Along with that you have low repair meaning you can't do objectives efficiently at all, You also have low speed that rly sucks, As a counselor with high stamina you kinda want good speed, But Victoria is pretty slow so that kinda makes the big stamina pool useless, You also have low strenght what doesn't rly mather, You ain't a fighter counselor, Granted your weapon won't break fast due to the high luck, But I would leave knocking Jason's mask off to Fox,Brandon or Adam.

Victoria isn't rly strong against any Jason, She is morely weak against almost every Jason, Her upsides are just negated by her downsides. but assides from that, If you play the stealth game right you can actually get decently far, That is why Victoria benefits from perks that help her with stealth or perks that boost her massive stamina pool even more sutch as:
Jason Part 2, Jason Part 3 And Jason Part 4
Jason Part 2
Weapon: Pickaxe
Jason Part 2 his starts are the following:
Strenghts:
-Can Run
-7 Traps instead off 5
-A faster recharge in Morph
Weaknesses:
-A Shift that ends faster and takes longer to recharge
-Less chance to block hits while in combat stance
-A massive waterspeed penalty

Jason Part 2 is in my opinion the easeyest Jaosn to work around with, Concidering his extreamly fast recharge in Morph you can litterly be anywhere, That on top that you can run and you have a buckload more traps means that you can pressure objectives extreamly heavely and you can stay on Counselors for a long time.

The downsides off Jason Part 2 are not rly that noticeable, He has a negative to Morph but honestly around 60% off the Jason's has that, So it is easely worked around with. The Negative to Defence is not a big deal what so ever concidering Jason Barely to never goes into combat stance. As far as the waterspeed penalty, You are still way faster in the water then counselors, But you may have a bit more trouble catching them, And assides that is if a counselor even enters the water.

Jason Part 2 is unlocked at level 13 meaning it will take a bit to unlock him, His weapon specific kills are the following:
-Canopener (Decapitated)
-Throat Hack (Hacked)
-Headbutt (Hacked)
DLC Kills
-Curb Stom[ (Stomped)
-Top Popper (Decapitated)
-Leg Sweep (Crippled)


Jason Part 3/Retro Jason
Weapon: Hachet
Jason Part 3 his stats are the following:
Strenghts:
-Can Run
-Deals Bonus Weapon Damage
-A stronger Gripstrenght
Weaknesses:
-Lower Stun resistance
-Sence won't work as long and takes longer to recharage also has a penalty to how far he can sence.
-Stalk won't last as long and takes longer to recharge

Jason Part 3 is the first Jason people usually play the fact he can run means you can herass counselors a bit more effective then other Jasons, His positive to his weapon strenght means you can injure counselors after 2/3 melee swings instead off 3/4 making it easeyer to deal with people like Jarvis or Vanessa, His positive to grip strenght means that you can hold counselors with alot off composure like Jenny and Jarvis for a longer duration tho they will still break free decently fast if they are good.

Jason Part 3 his downsides are not that detrimental but they can hurt you on your journey, His negative to Sence is the most anoying one, Sence is the fastest recharable ability Jason has to begin with the fact that that takesa bit longer to recharge means that you have to go with instinct sometimes if a counselor Crawled out off the window or not, Also the fact you can't sence as fat means you gotta move closer to houses to make absolutley sure there is no counselor there, TH enegative to Stalk means that you can't fool counselors that effectively in terms if you are still there or not, The lower stun resistance I have personally not noticed myself, I seem to be stunned less infact then Jason's without a negative to stun resistance but that is my personal experiance, May you get stunned on your as smore it means you just gotta be a bit quicker in killing a counselor if another one is near.

Jason Part 3 is unlocked right off the Start so you won't have to work at all to unlock this Jason, Jason Part 3 his weapon specific kills are the following:
-Stunner (Chopped)
-Crotch Chop (Neuterd)
-Head Chop (Chopped)



Jason Part 4
Weapon: Pig Splitter (Giant Meatcleaver)
Jason Part 4 his stats are the following:
Strenghts:
-Can Run
-Has more Weapon Strenght
-Can destroy doors in 3 hits instead off 6 and can destroy walls in 2 hits instead off 3
Weaknesses:
-A Massive waterspeed penalty
-A Shift that ends faster and takes longer to recharge
-Has 3 traps instead off 5

Jason Part 4 Seems to be a Jason alot off people love cause you can limit counselors so heavely due to your positive to destruction and weapon strenght the weapon strenght means you can limit fast counselors like Vanessa and Jarvis more, While the destruction means that counselors can't hide inside for a long duration along with that you can run to keep up with counselors even more, Part 4 is 1 of the 2 Jason's that is just purely around herassment, If you have your eyes on a importand counselor like Deborah or Eric you can make sure they end up dead.

Jason Part 4 his downsides are pretty hard in certain situations sadly, He has a negative to Shift as I said by Part 2, Alot off Jason's have a nagative to SHift so may you have played Jason enough, Its rly easy to move around this downside. He is also just like Part 2 Extreamly slow in the water but may a counselor enter the water you are still gonna be faster then them and that is if a counselor even enters the water, The massive downside is 3 traps instead off 5 this means that you can only pressure 3 objectives and usually 90% off the time 1 off em is guaranteedly the phone. so that leaves you with only 2 traps to work around with, This can be expecially painfull if there are 2 cars on the map, Making it you slowly get a habit off pressing M to see if a car is moving every 5 mins but extra prepairedness ca never hurt right!

Jason Part 4 is unlocked at Level 44, Meaning it takes alot off play to actually get to this Jason, But he will be worth it I can tell you that, Jason Part 4 his weapon specific kills are the following:
-The Jarivs (Hacked)
-Up And Under (Chopped)
-Chop Suey (Split)
DLC kills:
-Slammed And Split (Split)
-Throat Slit (Throat Slit)
-Knee Capper (Taken down)
Jason Part 5, Jason Part 6 And Jason Part 7
Jason Part 5
Weapon: Garden Shears.
Jason Part 5 his stats are the following:
Strenghts:
-5 Starting throwing Knifes
-A Stalk that lasts longer and recharges faster
-Can Run
Weaknesses:
-Less chance to block attacks while in combat stance
-Less overal grip strenght
-Lower stun resistance

Jason Part 5 Has only is a go to Jason as off late for alot off people concidering that he is really strong and his donwsides are so overlooked, He can run meaning that you can herass counselors more and that they can't run away from you as effectively, He also starts off with throwing knifes making it mutch easeyer to deal with fast counselors like Jarvis and Vanessa and its also easeyer to deal with counselors who crawl threw windows, Along with that he also has a possitive to Stalk meaning he can fool counselors mutch more effectively and make it that he can sneak around the camp mutch better.

Part 5 His downsides as I mentiond up top are so bloody medioker, He has less stunresistance what as I mentiond by Part 3 is not noticeable at all, You seem to be stunned less in fact, The less Defence is care for either concidering you barely to never go into conbat stance as Jason unless you wana break down a door fast or the time you do wana block a melee attack, Op top off that he has less grip strenght, This one can actually a bit off a pain, Expecially if you are facing counselors like Jenny or Jarvis who break free even faster, Hell it makes it that Chad may actually break free xD, But you just gotta watch out for how long you can actually hold a counselor that is why I would recommend to injure counselors if you areplaying with Jason's who have negative grip strenght aka Part 5 & Part 8.

Jason Part 5 is unlocked right off the bat, So you don't have to do anything to unlock him Jason Part 5 his weapon specific kills are the following:
-Last Breath (Skewerd)
-You're So Vein (Slit)
-Hedge Trimmer (Trimmed)



Jason Part 6
Weapon: Spear.
Jason Part 6 his stats are the following:
Strenghts:
-Starts off with 5 throwing knifes
-Has a faster recharging Sence and can sence for longer and faster
-Can shift for longer and his Shift recharges faster
Weaknesses:
-Lower Chance to block while in Combat stance
-He can't run
-Morph takes longer to recharge

Part 6 is the first unlockable Jason but its not used as often as the rest, Part 6 is the only Jason who has a positive to his shift meaning that he can carch counselors off guard extreamly well, Along with the fact he also starts off with 5 Throwing knifes from the start meaning that he is also extreamly effective in catching fast counselors like Vanessa and Chad, Along with that being able to sence for longe rand fast means that hiding insides is exactly what counselors are gonna do concidering if you are around you could easely tell if they go outside.

Part 6 has 1 off the biggest downsides in the game and that is his negative to Morph, It means that you can't actively go to objectives like the phone and the car fast because your morph takes 5 years to recharge, along with the fast he can't run makes it you can only fastwalk so counselors can run away more effectively unless you shift, He also has a less chance to block while in combat stanc ebut as mentiond before when are you ever gonna use combat stance as Jason if it isn't for knocking down a door or if you actually wana block a hit, Another massive donwside about Part 6 is that he takes ages to check beds as hiding spots, It takes him longer then any other Jason, In the time you are checking a hiding spot its enough time for a counselor to crawl ut and run away.

Jason Part 6 is unlocked at level 3 and is as I said the first Jason you will unlock, You will maybe hve to play 1 or 2 rounds and you will have him unlocked, Part 6 His weapon specific kills are the following:
-Knock Down (Spreared)
-Spear Impale (Impaled)
-Shishkebab (Shishkebabed)



Jason Part 7
Weapon: Machete
Jason Part 7 his stats are the following:
Strenghts:
-Sence recharges faster and last longer and further
-Has insane waterspeed
-Deals more damage with his weapon
Weaknesses:
-Can't run
-Has 3 Traps instead off 5
-Lower stun resistance

Part 7 is the hardest Jason in the game because he has sutch painfull donwsides and his upsides also ain't exactly the best, Increased watermovementspeed only rly comes to play if a counselor enters the water, But does a counselor enter the water no mather who they are they are dead, Along with that Jason Part 7 weapon strenght, This mainly comes into play if you want to get rid off a fast counslor faster like Vanessa or Chad, However whenever you hit any counselor they are for sure gonna feel it, And last we have more sence, It is extreamly usefull cause it kinda encourages counselors to stay inside cause otherwhise you are gonna notice that they left.

Jason Part 7 his donwsides are extreamly painfull, Not being able to run alrdy puts you into a negative advantage because you can't herras counselors as effectively, on top off that you also get stunned easeyer, This is kinda not that importand because this stat is a bit broken and you seem to be stunned just as mutch as for example Jason Part 8, and most importandly, You can't pressure objectives at all because off the last downside what is 3 traps instead off 5, and as mentiond this usually gets already narrowed down to 2 because you have to put 1 trap on the phone box, Making it you can get paranoid fast about the other objectives like the cars and sutch, Jason Part 7 has expecially a hard time if you serounded by alot off counselors with high repair, Like A.J., Deborah, Adam and Eric.

Jason Part 7 is ironicly enough unlocked on level 7, It won't take you that long to get to this Jason, I would say 5/6 matches would get you him, Jason Part 7 his weapon specific kills are the following:
-Machete Stab (Stabbed)
-Eviscerate (Eviscerated)
-Dismember (Dismemberd)
DLC kills:
-The Fish Gutter (Gutted)
-Candy Dispenser (Opend)
-The Pamela (Decapitated)
Jason Part 8 And Jason Part 9
Jason Part 8
Weapon: Fire Axe
Jason Part 8 his stats are the following:
Strenghts:
-Can destroy doors in 3 hits instead off 6 and walls in 2 hits instead off 3
-Has insane waterspeed
-Can Stalk for a longer duration and Stalk recharges faster
Weaknesses:
-Can Sence for a shorter range and Sence takes longer to recharge
-Can't run
-Has a rly weak grip strenght

Jason part 8 is my personal favorite due to my love for fireaxes, Jason part 8 is usually the Jason people go for if they hate doors, concidering that Jason part 4 takes a long time to unlock, on top off that Jason part 8 is also loved for the insanely long Stalk duration and the fact that he doesn't have a negative to his Shift what always makes it easeyer to catch counselors and the insane water speed is always nice to have if you wana travel around a map like Pinehurst or Javis House fast, But the main reason why Part 8 is commonly picked is like mentiond the Destruction, Doors can be a pain for any Jason and the faster they are gone the better!

Jason part 8 his downsides are obviously the Grip Strenght, This can rly hurt you concidering you can't hold counselors for long at all, Expecially Jenny,Jarvis,Adam and A.J. will break free in a extreamly fast time so in that case you have to keep that into a cound, The fact Part 8 can't run is easely overlooked concidering alot off Jason's can't run so... The negative to Sence is easely overlooked, It is rly not that big off a deal at all, Trust me. There also isn't rly a specific counselor part 8 rly struggles with cause he can pressure objectives and speed just fine!

Jason part 8 is unlocked at level 20, It doesn't take that long ti grind as part 4 but does take quite a bit. Part 8 his weapon specific kills are the following:
-Double Tab (Hacked)
-Chin Strike (Jaw Ripped)
-Fireaxe Throw (Backstabbed)



Jason part 9
Weapon: Battle Axe
Jason part 9 his stats are the following:
Strenghts:
-Can Shift for longer and can Shift faster
-Is more resistand to stuns (This stat is a bit broken and not rly noticeable at all.)
-Can Stalk for a longer duration and Stalk recharges faster
Weaknesses:
-Can't run
-Only has 3 Traps instead off 5
-Has Less overal Hitpoints

Jason Part 9 is my second facorite Jason but is also 1 off the weakest Jasons in the game, We will get on that by the downsides but Part 9 his upsides are truely amazing, The insanely fast Shift can make it you can put more pressure on counselors then any other Jason, That along with the increased Stalk makes it that it can be rly hard to track who you are actually going for, As I mentiond up top the stun resistance is a completly broken stat just as on Part 3.

Jason part 9 his downsides are truely crippleing as all living hell. The fact you only have 3 traps, Basicly only 2 because off the Phone makes it you can't pressure the cars and or boat at all, The fact you can't run is overlooked but the Less Hitpoints are the main thing that kills you (Litterly.) Because off that less hp it makes it that Brandon,Adam and Fox can remove you mask in 1 or 2 hits and that easely opens you up to be killed by Jarvis, Part 9 is a Jason that does kinda want to target the Females because off that and that is what counselors he struggles with alot, In theory he struggles with no counselor due to his amazing pressure perks, But on the other hand he struggles with any Female because they can be his dead, Litterly.

Jason part 9 is unlocked at level 31 and will take a while to unlock, But once you do have him he is rly strong but ya gotta be carefull! Jason Part 9 his weapon specific kills are the following:
-How To Peel A Coconut (Split Open)
-Chest Stab Head Chop (Chopped)
-Decapitate (Decapitated)
Tommy Jarvis and how to kill Jason Voorhees
Tommy Jarvis
Tommy Jarvis his stats are the following:
Composure: 10/10
Luck: 10/10
Repair: 10/10
Speed: 10/10
Stamina: 10/10
Stealth: 10/10
Strenght: 10/10

Tommy Jarvis is the Hero character in Friday The 13th The Game, Tommy Jarvis can be called into the game after 2 counselors die or escape then 1 off the dead/escaped counselors will become Tommy Jarvis, Tommy Jarvis can be called in by a Radio inside a house with a massive red radio tower, Both radio and red radio tower are shown down below Tommy Jarvis will sown into the match with 1 Medspray,1 Pocket Knife and a shotgun at all times However Tommy will not have any off the perks that the counselor who became Tommy had,
The only perk that takes effect to Tommy at any time is Potent Ranger.
Once Jarvis is on the map you will have to group up with any female so try finding:
-Jenny Myers
-Tiffany Cox
-Vanessa Jones
-A.J. Mason
-Fox
-Deborah Kim

After you found any off these Females, You need to find 3 things:
-Get the Female to find a Baseball Bat (Because this is a guarenteed Stun)
-Get yourself to find a Axe Or Machette(The 2 Melee weapons with the highest Dmg and you will need it later)
However you can also try finding Brandon or Adam to help you knock off the mask Or if the Female with you if Fox she can do it aswell because she is the only female with high strenght.
-You also need to go to Jason's Shack with the female on your side, However, May Jason's Mask be removed, Let the female pick up the mask and then let her go into the shack, Because if someone has Jason's mask in their inventory and they enter the shack Jason does NOT get a audio warning, Below is alsi where Pamela's Sweater is and how it looks, Jason's Shack does also ALWAYS have a Axe, Same goes for most Graveyards.

If the Female has picked up the sweather and a baseball back and you havea Axe or a Machette, Then you are rdy to kill Jason, Have the female walk up to Jason once he lost his mask and press Q, That will incapasitate Jason and give him the Resist option, Once he filled that meter he can not be killed anymore so be fast, But once he is stuned with the sweather he will stager, Then the female has to hit Jason with a stun (Reason I recommended the Baseball bat) In the time that Jason is trying to recover from the Sweater stun the female has to hit Jason with that stun, Then Jason will fall on his Knees, Once he is on his Knees Jason will get the Rise option just as if he was stunned normally, But in the time Jason is on his knees, Jarvis needs to run up to Jason with a Axe or Machette (No other weapon will work.) And press Q himself to Jam The Axe or Machette in the side off Jason's skull to kill him.

Quick Notes

There has to be at least 1 Female alive.
-Aslong as Jarvis and the Female are alive Jason can still be killed
-Once the Sweater is used its gone forever.
-If Jason completes the Resist Action he can not be sweater stunned again.
-If Jason Rises from his knees he can not be put on his knees again.
-Jarvis can not be called if the power is out in the camp with the radio tower
-Jason can not be killed by anything that isn't a Axe or a Matchette
-Flaregun and Shotguns have no effect in killing Jason what so ever.
-Any male character that isn't Jarvis has no role in killing Jason assides from knocking off his mask.
-There is no specific female needed
-Having the mask in your inventory will not trigger the audio Que once entering the shack
-Jason can not see on his map where the Jarvis radio is but neither can the counselors.
-The Female wearing the Sweater CAN still be killed so you want her to be protected
-Jarvis can also still be killed so he has to be carefull.
Perks in the game with their Positive and negative effect.
-Adrinaline Rush
Positve: + Grab Stamina Boost
Negative: - Stamine regen
Extra: None

-Aquanaut
Positve: + Swim Speed
Negative: - Sprint Speed
Extra: Swim Stamina

-Controlled Breathing
Positve: + Hiding Fear
Negative: - Stamina
Extra: None

-Easy Lissening
Positve: + Radio Stamina Regen
Negative: + Noise
Extra: None

-Escape Artist (This perk is currently broken on Jenny Myers)
Positve: + Grab Escape
Negative: - Grab Stamina Boost
Extra: None

-Evasion
Positve: + Dodge Speed
Negative: + Dmg Taken
Extra: None

-Firecracker
Positve: + Firecracker Radius
Negative: + Noise
Extra: Start the match with Firecrackers

-Friendship
Positve: + Dmg per nearby Teammates
Negative: - Sun
Extra: None

-Grease Monkey
Positve: - Car Start time
Negative: + Boat Start time
Extra: None

-Grinder
Positve: + Xp Gained
Negative: - Melee Dmg
Extra: None

-Heavy Hitter
Positve: + Baseball Bat stun time
Negative: - Stamina Regen
Extra: None

-Heavy Mover
Positve: + Faster barricade speed
Negative: + Noise
Extra: None

-Heavy Sleeper
Positve: + Tent Sence avoid
Negative: + Fear
Extra: None

-Home Body
Positve: + House Sence avoid
Negative: - Stamina
Extra: None

-Hypochondriac
Positve: + Healing done
Negative: + Dmg Taken
Extra: Start the match with a Medical Spray

-Ice Cold
Positve: - Corpse Fear
Negative: - Sprint Speed
Extra: None

-Lead Foot
Positve: + Car Speed
Negative: - Boat Speed
Extra: None

-Level Headed
Positve: + Sence Avoid
Negative: + Noise
Extra: None

-Light Foot
Positve: - Sprint Noise
Negative: + Fear
Extra: None

-Lone Wolf
Positve: - Solo Fear
Negative: - Melee Attack
Extra: None

-Low Profile
Positve: + Sence Avoid
Negative: - Sprint Speed
Extra: + Crouched Speed

-Man At Arms
Positve: + Weapon Durability
Negative: - Melee Stun
Extra: None

-Marathon
Positve: + Stamina
Negative: - Sprint Speed
Extra: None

-Medic
Positve: + Healing
Negative: + Dmg taken
Extra: 2 Charges out off a Medical Spray

-Motorboating
Positve: + Boat Speed
Negative: - Car Speed
Extra: None

-My Dad Is A Cop
Positve: - Cop time
Negative: - Car Speed
Extra: None

-Neaves Of Steel
Positve: - Fear
Negative: - Sprint Speed
Extra: No Fear Mini map loss

-Night owl
Positve: - Darkness Fear
Negative: + Noise
Extra: None

-Potent Ranger
Positve: + More dmg as Tommy Jarvis
Negative: - Less Dmg as any other counselor
Extra: None

-Prepairedness
Positve: - Fear
Negative: - Sprint Speed
Extra: Start the match with a big map

-Psychic
Positve: + Voice Range
Negative: + Noise
Extra: Start the match with a Walki Talkie

-Pyro
Positve: + Flare Spot Time
Negative: + Fear
Extra: None

-Quiet Swimmer
Positve: + Swim Sence avoid
Negative: + Fear
Extra: - Swim Noise

-Restfull
Positve: + Stamina Regen
Negative: - Sprint Speed
Extra: None

-Scout
Positve: + Trap Escape
Negative: + Dmg Taken
Extra: None

-Slugger
Positve: + Dmg
Negative: - Stun
Extra: Start the match with a Baseball Bat

-Sneaky
Positve: + Window Speed
Negative: + Dmg Taken
Extra: + Hiding Speed

-Spacial Awareness
Positve: - Stumble chance
Negative: + Noise
Extra: None

-Speed Demon
Positve: + Solo Car Speed
Negative: - Repair Speed
Extra: None

-Sucker Punch
Positve: + Melee Stun
Negative: - Sprint Speed
Extra: None

-Swift Attacker
Positve: + Attack Speed
Negative: - Attack Dmg
Extra: None

-Teamwork
Positve: - Fear per nearby Teammates
Negative: - Attack Strenght
Extra: None

-Thick Skinned
Positve: - Dmg Taken
Negative: + Stumble Chance
Extra: None

-Thrasher
Positve: + Axe Dmg
Negative: - Melee Stun
Extra: None

-Tinker
Positve: + Repair Speed
Negative: - Stamina
Extra: None
Grab and Enviremental Kills
Grab Kills

-Back Breaker (Shatterd)
-Bear Hug (Hugged To Dead)
-Body Slam (Crunched)
-Head Rip (Snapped)
-Choke (Asphyxiated)
-Eye Cough (Goughed)
-Head Crush (Crushed)
-Head Punch (Decapitated)
-Head Squeeze (Squeezed)
-Head Stomp (Stomped)
-Heart Punch (Brutalized)
-Jaw Rip (Jaw Ripped)
-Knee Snap (Snapped)
-Neck Twist (Cracked)
Two Handed Choke (Asphyxiated)
Free Kick (Kicked)
Disarm (Unarmed)
Rugby Player (Bashed)


Enviremental kills
-Water Pump (Pumped)
-Bird Fontain (Bird Brained)
-Graveyard Fence (Impaled)
-Body Slam (Smashed)
-Head Punch (Brutalized)
- Head Crush (Smashed)
-Back Break (Cracked)
-Window (Tossed)
-Door (Smashed)
-Knife Stab (Ventilated)
-Throath Slit (Throath Slit)
-Screwdriver (Screwed)
-Sterio (Dead By Sterio)
-Stove Pot (Boiled)
-Drowning (Drowned)
-Tree Stick (Hung)
-Tree (Pruned)
-Coat Hanger (Hung)
-Toilet (Swerlied)
-Dunk (Slammed)
-Folding Chair (Folded)
-Campfire Pick (Cooked)
-Fireplace (Cooked)


Hiding Spot kills

-Tent (Sleeping Bagged
-Clauset (Seek and Destroyed)
-Outhouse (Seek And Destroyed)
-Bed (Seek and Destroyed)
-Barn Storage (Seek and Destroyed)
Ending
Conclusion

This is my own created in depth guide on Friday The 13th The Game, May it help out any new or Veteran alike and may it awnser any questions people had about the game, May you still have a question about the game or if there is something in the guide you want more info on feel free to comment on my profile with the question and I will respond as soon as I can, Have fun in the game ya all!

-Flower Ranger.
6 Comments
Violet Flower  [author] Aug 29, 2019 @ 9:37am 
I do apologize for not having completed Victoria's part, I will get to that as soon as I can!
Майкл Майерс Aug 29, 2019 @ 6:09am 
Хрень!
King of Valdemārpils Aug 29, 2019 @ 5:18am 
jason should be nerfed without a doubt, make jasons speed 2x slower
pr0painz™ May 10, 2018 @ 9:42pm 
+A :j6:
Violet Flower  [author] May 8, 2018 @ 11:44pm 
Thanks!
Sprayable Spaghetti™ Skeleton May 8, 2018 @ 3:13pm 
Holy shit you did a lot of work on this, nice job!