The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Bronze and Stone
   
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Feb 17, 2012 @ 8:09pm
Feb 19, 2012 @ 11:03pm
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Bronze and Stone

Description
Bronze and Stone is a mod that aims to completely overhaul the Dwemer and Falmer in
Skyrim as well as improve the standing of the Imperial legion to reflect their current state ( Mod Db pg for story)
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Summary below
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***Content***

R 2/20 :1.25-Added a working route to the Eyes of the World, players must venture to the Ruins of Nadaver, which is located just north of Orphan Rock, and then proceed to the tower from there. Camp Blackswamp layout. ***Note*** Guard of the Reach is still under construction so it will look a bit odd at the moment.

***Report Any Issues***

Now I understand that for many lore fans I may be way of the radar story wise but this is just a mod and my story so I really don’t care to follow lore but if anyone has suggestions on the story then feel free to pitch in.

I am working alone at the moment and am just beginning to really
grasp modding Skyrim but I plan to roll out as much content as a film student
can. Film school is pretty laid back in all seriousness so progress should be
every two weeks if not weekly.

I will take any help I can get because this mod is huge in scale so just message me :)

Mod Db page is up so check it out for story info.

Short Summary( it's much more detailed on mod db pg): Takes place three and a half years after slaying Alduin. Imperials disover largest gold vein in Imperial History in the Reach, Reagar Mines. Imperials build new Citadel, The Guard of the Reach, around the Reagar Mines with new wealth. Dunmer Senator, Theras Durai, is voted to succeed Titus Mede II as Emperor, name changed to Marcus Theras. Imperials stumble upon the mythical Dwemer capitol of Lezkar'Marka in the Reagar Mines. Emperor Marcus Theras send the Argonian Legion to the Reachwind Valley to explore the Dwemer ruins. Argonian legion builds Camp Blackswamp around the Reachwind Eyrie. Unknown disaster in Summerset Isle results in Thalmor agents in Skyrim and Thalmor Soldiers in Valenwood to be recalled back to the Isle. After two years of silence from the Dominion Emperor Marcus Theras takes the documents of the Gold-White Concordat, declares the treaty as unacceptable, and burns it in front of the Thalmor ambassador in the Imperial City. The Emperor expells all Thalmor from the Imperial provinces and reinstates the worship of Talos across all Imperial provinces. The Night of Lights causes a mass panic throughout Tamriel. Dwemer structures begin appearing all over Tamriel. The Dragonborn is called on once again to save Skyrim. The fears of the ancients have some true, the return of Bronze and Stone is at hand.

Plan:
-Now I have decided to not release small asethetic addtions anymore so instead the next release, which will be 2.0 will add the Reachwind Valley Hold to the Reach with the following:

-CampBlackswamp

-Questline in Camp Blackswamp

- Imperial Eyrie (Reachwind Eyrie)

- Imperial Citadel, The Guard of the Reach

- Questline in The Guard of the Reach

-Argonian Imperial Soldiers

- Regar Mines

- Questline in Regar Mines

-Mining town of Reagar's Folly (located outside the Citadel)

- and Emperor Marcus Theras and his Black Guard ( Dunmer Wizards and Veteran Imperials) may make an appearance.


-Phase 2: - - Burn it down!------(Thalmor)-----------------------------------Planned

-The Dwemer City of Lezkar’Marka----------------------Started

-Expanded Dwemer Infrastructure across Skyrim-----Started


-Phase 3:- Major Event: Falmer


-Rework and overhaul Falmer

-May need voice Actors

-And much more to come…
15 Comments
Bloðbrand Dec 18, 2015 @ 6:43pm 
Does this mod also put a shrine of Talos in the temple of the divines in Solitude? Because the only reason I won the war for the empire was because I felt that Ulfric shouldn't get away with murdering high king Torygg, trying to steal his throne, and mistreating ALL races besides the nords. I'd love for the temple of the divines to recognize Talos as a god again.
krv1781 Aug 2, 2013 @ 6:10am 
Is it still worked on? When will it be updated?
jolly_dervish Dec 28, 2012 @ 12:47pm 
Mwahahahaa..moar emperials to kill !!!
Glathos Dec 17, 2012 @ 11:06am 
@Yushatak Martin Septim smashed The Amulet of Kings at the end of the main quest of Oblivion and so there are no more Dragonborn Emperors and no Septims at all. The Gates of Oblivion are sealed shut therefore the Amulet of Kings is useless, if it existed anymore.
connertaur Aug 14, 2012 @ 9:21pm 
how do i start the questline
UdderlyEvelyn Aug 12, 2012 @ 12:08pm 
They can't make a Dunmer the emperor, because he needs to be of the bloodline in order to wear the Amulet of Kings and keep the dragonfires lit and such as per Oblivion.
sigmar99 Jul 25, 2012 @ 3:48am 
If you do add the dwemer could you make them non hostile???
AMYAR Mar 3, 2012 @ 2:02pm 
when i finish the main plot i'll head right here!
Chillrae Feb 24, 2012 @ 5:37pm 
Looks epic, if only to get rid of those dang elves.

Following for sure, and offering assistance with voice acting if needed.
76561198059037361 Feb 22, 2012 @ 8:06pm 
congrats and welcome to the modding world tax inculded