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An alternative to getting the Rosy Sphere for 100 crew would be to trade the Druuge the Burvix Caster, especially if you get the Umgah Caster from the Spathi.
If only you'd known they'd accept that trade, so many lives would not have been enslaved.
I'll now leave you to ponder your grief.
-hellbore
-hellbore
-tracking
-tracking
-shiva x9
-crew x2
-expand fuel
Grant it this is end game build or as i like to call it Ur-Quan hunting build
for mining it's bassically all cargo, one or two crew pods and fuel tank and then expan fuel tank after you unlock at least 5 or 6 rainbow worlds i don't remember exactly but i know it's more than 4 to get all tech
There are two aspects to managing your flagship's energy. "Combat Dynamo" modules increase the *rate* at which the batteries recharge, and "Shiva Furnaces" increase the amount of battery that's increased each "tick".
The rate increase from "Combat Dynamos" gets capped at 3, so your best bet to be super effective with the flagship in combat is to take 3 dynamos, and fill up the rest of your empty space with Shiva furnaces.
My preferred layout, once I've got the ship maxxed out and don't really need to mine for minerals anymore, is as follows from prow to stern:
1) Hellbore Cannon
2) Hellbore Cannon
3) Dynamo
4) Dynamo
5) Dynamo
6) Shiva Furnace
7) Shiva Furnace
8) Shiva Furnace
9) Shiva Furnace
10) Shiva Furnace
11) Cargo Pod
12) Fuel Tank
13) Crew Pod
14) Crew Pod
15) Point Defense
16) Tracking System
Hope this helps!