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번역 관련 문제 보고
Sadly it seems the mod work less and less well, It's sad to see mod like this one, who are so much under-rated, being lost
Crossfingers for a nice Fork one day maybe
I'm busy right now and don't have time to update the mod.
If I have a little more time, I will definitely update it.
I would appreciate it if you could have a little patience.
elseif control >= GLOBAL.CONTROL_INV_1 and control <= GLOBAL.CONTROL_INV_10 then
local inventory = self.owner.replica.inventory
if inventory ~= nil and inventory:IsVisible() then
local hot_key_num = control - GLOBAL.CONTROL_INV_1 + 1
if GLOBAL.TheInput:IsControlPressed(GLOBAL.CONTROL_CRAFTING_MODIFIER) then
self.controls.craftingmenu:SelectPin(hot_key_num)
else
local item = inventory:GetItemInSlot(hot_key_num + (inventory_sorter_data.shortcut_shift or 0))
if item ~= nil then
self.owner.replica.inventory:UseItemFromInvTile(item)
end
end
return true
end
See https://github.com/penguin0616/dst_gamescripts/blob/master/screens/playerhud.lua#L1253 for more info on how the game handles that weird keybind.
Is it a new item? I will investigate.
Thank you for the report.