Don't Starve Together

Don't Starve Together

116 평점
InventorySorter
2
2
   
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95.140 KB
2017년 11월 5일 오후 10시 57분
2023년 12월 21일 오후 6시 13분
업데이트 노트 36개 (보기)

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InventorySorter

설명
Inventory bar slot Sorter (client only)
Changing inventory design.

This MOD is for playing on PC + Keyboard + Mouse.

* Other than PC
* Controller only
In such an environment there is a possibility not to do the intended operation.
Also, it may interfere with other MODs that modify Inventory.

If errors or troubles appear, it will be helpful if you let me know.
댓글 61
2024년 10월 27일 오후 11시 45분 
Hello author, I like this mod very much, but I can't play this on the wegame platform, can I carry this mod to wegame?
libero2711 2024년 7월 28일 오전 7시 12분 
visual clutter: the mod
Olik 2024년 4월 26일 오전 2시 29분 
Wheres all the configuration ??? im confused theres no ingame config so where do u change stuff also what hotkey is for inventory sorting ? so many questions...
Varrgas 2.0 2024년 4월 24일 오후 7시 58분 
I'm out of words about how amazing this mod is and the amount of QoL and fine tuning possibility it give us.
Sadly it seems the mod work less and less well, It's sad to see mod like this one, who are so much under-rated, being lost

Crossfingers for a nice Fork one day maybe :NA_Crystal:
lifeking  [작성자] 2023년 11월 15일 오전 4시 50분 
Thank you and sorry.
I'm busy right now and don't have time to update the mod.
If I have a little more time, I will definitely update it.
I would appreciate it if you could have a little patience.
Antonio32A 2023년 11월 14일 오후 12시 36분 
Steam formatting messes with indentation so here's a hastebin link: {링크가 삭제되었습니다} (mirror: {링크가 삭제되었습니다}
Antonio32A 2023년 11월 14일 오후 12시 35분 
The bug that Guille mentioned can be fixed by changing the block at line 1557 to the following:

elseif control >= GLOBAL.CONTROL_INV_1 and control <= GLOBAL.CONTROL_INV_10 then
local inventory = self.owner.replica.inventory
if inventory ~= nil and inventory:IsVisible() then
local hot_key_num = control - GLOBAL.CONTROL_INV_1 + 1

if GLOBAL.TheInput:IsControlPressed(GLOBAL.CONTROL_CRAFTING_MODIFIER) then
self.controls.craftingmenu:SelectPin(hot_key_num)
else
local item = inventory:GetItemInSlot(hot_key_num + (inventory_sorter_data.shortcut_shift or 0))
if item ~= nil then
self.owner.replica.inventory:UseItemFromInvTile(item)
end
end
return true
end

See https://github.com/penguin0616/dst_gamescripts/blob/master/screens/playerhud.lua#L1253 for more info on how the game handles that weird keybind.
Guille 2023년 11월 13일 오후 1시 05분 
Can you fix the Crafting Menu (Mod) key not working at all when this mod is enabled? Holding it doesn't do anything as long as this mod's active
lifeking  [작성자] 2023년 10월 8일 오전 7시 14분 
Hello.
Is it a new item? I will investigate.
Thank you for the report.
aeyo(s) 2023년 10월 5일 오후 2시 40분 
Hi, I like this mod, but I wanted to know if there was a way that Wilson's beard inventory slots could be moved to a different location or added to the backpack group slots? It bugs me that the inventory slots aren't with the rest of the backpack items.