The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

231 oy
Transformative Spells V0.6 (BETA)
   
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2 Oca 2013 @ 11:26
11 Mar 2014 @ 15:32
6 Değişiklik Notu ( görüntüle )

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Transformative Spells V0.6 (BETA)

Açıklama
Ever wanted the unarmed prowess of a Khajiit? The Beserker strength of an Orc? The unparalleled magicka regeneration of a High Elf? Then try out the Transformative Spells Mod!


This mod adds a shapeshift spell for every race. They are available from Tolfdir at the College of Winterhold. Shapeshifting is permanent until another Shapeshift spell is cast (So be sure to collect enough gold for your own race book). Skills are not reset by transforming, but player gains abilities of that race.

This mod also now includes Polymorph other spells that can also be bought from Tolfdir. You can cast these spells on any npc to turn them into the race specified.

THE STAFF OF CAT: available from Tolfdir and one of the riverwood merchants. Can turn players into Khajiits (same as polymorph: other)

REAL LIFE UPDATE #6: Decided to pick up where I left off - added some cool new features :)

Not a steam user? {BAĞLANTI SİLİNDİ}

Spells
Shapeshift: Argonian
Shapeshift: High Elf
Shapeshift: Dark Elf
Shapeshift: Wood Elf
Shapeshift: Orc
Shapeshift: Khajiit
Shapeshift: Nord
Shapeshift: Imperial
Shapeshift: Breton
Shapeshift: Redguard
Polymorph: Argonian
Polymorph: High Elf
Polymorph: Dark Elf
Polymorph: Wood Elf
Polymorph: Orc
Polymorph: Khajiit
Polymorph: Nord
Polymorph: Imperial
Polymorph: Breton
Polymorph: Redguard - to be added soon, forgot to make a spell for Redguard
Modify Appearance



Version
version 0.6: Added all Polymorph Race spells to game, added Staff of Cat, fixed active effect bug (3/11/2014, 6:38pm)

version 0.5.7: Shapeshifting into a Nord will no longer give you vampiric abilities (2/6/2013, 3:56pm)

version 0.5.6: Added Shapeshift: Imperial to Tolfdir (2/6/2013, 3:50pm)

version 0.5.5: Fixed bug where players would have vampiric abilities without any negative effects from using a shapeshift spell, players no longer have any connection to being a vampire. (1/2/2013, 4:30pm)

Version 0.5: Initial release (1/2/2013, 2:00pm)



Known issues
- Custom races are not supported at the moment, I will try to create a Shapeshift: Revert Spell.

- Some compatibility issues with better vampire mod

- [Minor] Vampire Lords will revert back to their original race, even if they switched to vampire lord from a shape shifted race

(As you discover them, comment them below)





Popüler Tartışmalar Tümünü Görüntüle (1)
10
29 Kas 2018 @ 3:54
Major Issues
Komodoman
163 Yorum
Alfa Boots 17 Nis 2022 @ 17:42 
hello is this broken now?
benenhaleyjames 12 Oca 2017 @ 23:20 
you need to fix the wood elf it turns them into a woodelf vampire race not the normal woodelf
1ahmДa 9 Ara 2016 @ 11:04 
tonight at midnight shrek will rape you for making that spammy ass comment.
Kaero 30 Tem 2016 @ 11:25 
Love the idea, but comes with issues. Firstly the change leaves behind weird leftovers (like teeth/hair) and the adjust appearance spell doesnt work. Same with the polymorph other spells.

My suggestion would be to make the polymorph other spells randomly select from a number of saved presets you make manually, and perhaps either the same for polymorph self or polymorph self can come in a number of versions (i.e for argonian: greenscale, redscale, brownscale, for Khajiit Lion, Tiger, Panther, etc).
nice mod, however it is a pain that you have to complete the college of winterhold questline for Tolfdir to become a merchant, is there a way to fix that?
Horrorcain 18 Oca 2016 @ 14:30 
Has the Redguard's Polymorph been patched in yet?
florian 15 Oca 2016 @ 9:57 
Its a really cool mod, but can you make a Mod for sexual changes?
Syduccino 28 Ara 2015 @ 10:31 
why shapshift into another race when you can use console command, "showRaceMenu"?
Dr. Poop 25 Eki 2015 @ 6:18 
could u basically make a better version of the wabbajack?
rubbish compactor 18 Eyl 2015 @ 8:12 
I thyped in ~coc unownedcell but I saw nothing...