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5) Set the table to have invisible gridlines for the Tiles to snap to, makes it much quicker/easier to place tiles down and have the 'board' look neat and tidy.
Other than the couple of issues, which we found workarounds for (we set up a grid at the start of our game, and dealth with the Cut&Pasting) this is a great addition to my TTS workshop library.
Thanks for putting in the effort to make it :)
1) Make the Tiles cards so that they stack and can be shuffled in a deck. This makes abilities that tell you to place something on the bottom of the deck much easier to do.
2) Fix the issue with Tiles not being able to be dragged out of player hands onto the board. We had to Cut and Paste them out of our hands the entire game. I'm not sure exactly what is causing this issue, though I think remaking the tiles as Cards could solve it (IDK for sure)
3) Fix the issue where cards in other players hands display as question marks instead of the "card back". Again, this might be solved along with 2 by just making the tiles into actual cards that happen to be square.
4) Could be nice to have a 'Quick Reference Sheet' on the board somewhere, with all the turn step options on there. Just for ease of use rather than having to turn back to page 5 of the rulebook each time.