Mercenary Kings

Mercenary Kings

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Guide To Creation (Of Guns) -- MERCENARY KINGS
By aleczen
All The terms And stats that you are gonna need to make a weapon of
mass destruction
   
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Terms and stats
Hello
This is the guide to the weapons in the game
BUT Before we start you need to know this:
THE TERMS AND STATS

If you have a brain,everything here is easy to understand
only 2 things can be complicated here:









POW:The aproximate power of your gun (ill explain this more later)
RNG:the range of your gun can be:Short,Medium,long and stupidly f*ucking high extreme
SPD: This is `calculated´ using RPM (Rounds Per Second) the more generally the better this applies to:submachine guns,machine guns
and assault rifles
RLD:this starts getting a little more complicated here so RLD is the time of the reload
BUT when you are reloading there is a ``minigame´´ that you need to press the button to reload in the right time
if you press it at the wrong time you will take 2x the time to reload
if you press it at yellow you get a normal reload
if you press it at green you get a ``Perfect´´ reload
if you dont press anything it counts as a normal reload








if you have 260 damage at your gun and you get a Perfect reload you will do more than 260 damage
while if you missed it and got a normal reload you would do less than 260

CAP:its how many bullets your gun can hold
IF the bullet is ``flashing white and yellow´´ that means the bullet is a
Perfect reload bullet that does more damage

ACC:the more ACC you have the more the bullets will travel in a straight line
Also the more ACC you have is also the percentage of how many good bullets you will get
how many bad bullets you will get and how many critical bullets you will get
good bullets do 1x the damage and the damage number is white
bad bullets do 0.5x the damage and damage and the damage number is grey
CRIT bullets do 2x the damage! and the number is really f*cking big if you don`t know yet red.









WT:it`s the weight of your gun .-.
Classes,Parts And Ammo
Classes,Parts And Ammo

Weapons are classified in 6 classes:

Handgun:shoot`s as fast as you can shoot

Sub machinegun:normally it`s not as heavy and has a lower ammo count than the normal machine gun
it sometimes fires faster than normall machine guns (one really good example would be the mach-20 witch
in my tests was the fastest shooting gun in the game)differently from machine guns
these weapons DON`T come with ammo on the reciever and they use a magazine

Machine gun:they have more ammo than the normal submachine gun beacause their ``magazines´´
come with the reciever,its heavy and has a high reaload time normally

Shotgun:low CAP and can equip their special ammo: shells,it changes your normal bullets
into a tipe of bullet that doesen´t shoot 1 bullet but a bunch of fragments of bullets
if you go really close to the enemy and shoot him it deals MORE damage than the normal bullets

Sniper:CAP is normally around 4 to 7 shots also normally has extreme RNG it has a special ammo:AP Shots(Armor piercing shots)
it should be called EPSA shots beacause it doesen´t actually pierce armor but it can go trough walls,ground,enemies BUT armor (also does more damage)
so It´s the EVERYTHING PIERCING SHOTS but ARMOR

Assault Rifle:when you press the button it fires in bursts like 3 shots then it stops and then it fires again
Oh and have fun with your 1 bullet until you get the magazine

OK
weapons parts are classified into:

Every part makes your gun have more weight

reciever:the most important part classifies your gun

barrel:to do a barrel roll you need to... wait.the barrel upgrades your RNG your ACC and (sometimes) your damage.

magazine:this lowers your damage and gives more ammo sometimes gives less RLD sometimes gives more RLD

Stock and Sight:they give more accuracy that´s it.did you think they would do more? NOPE

Ammunition:bullet types are things that change you bullets,if your gun can support it.
these are the bullet types that can be put on any gun:

Acid (Caustic):Can destroy shields.most bosses are weak against this
Fire (Incendiary):Deals damage.some bosses are weak against this
ice (cryogenic):has chance to freeze(actually pretty useful).no boss or enemy is weak to this. (Lol)
Electric (Electric):deals more damage against machines and robots.one boss is weak to this

when your gun gets 100% of any of these it becomes equipable:

AP rounds:already explained them
Shells:again already explained
Magnum:does more damage
Ball:your bullets become bouncing balls???...ok
missiles:seeking missiles
fragment:when it hits something other smaller bullets go on 8 directions





Building A Gun And Tips
Building a Gun And Tips

You want on your gun:
the most damage as possible
the lowest reload as possible
the most RPM as possible
the lowest WT as possible
the most CAP as possble
the best RNG as possible
and the best ACC as possible

Luckly there are proficiencies in this game
just keep building gun parts and you will unlock these
then press enter (or select)and select proficiencies and equip the best one for your gun

i have high weight and 2x sprinter+ isn´t doing much use weightlifting and boom you suddenly faster



Here are some of my favorite guns

OCP-90 and The Mega-Smasher:the OCP-90 is for me not that good and the Mega-Smasher is better
BUT both of them have the best stats in the game so with no problem at all you could transform a mediocre gun into an
amazing one,here is one of the best guns you can create:

Reciever:Mach-20(this and the flametrowher have with the proficiency trigger mastery the best RPS in the game as far as ive seen,and with the Mach-20 trigger mastery is insanely good)
Barrel:OCP-90(The stats are awesome you could change this for the Mega-Smasher Barrel if you wanted)
Magazine:Mach-20(It maybe isn´t even the best but reload speed and cap is so good that i put it in)
Sight:OCP-90(My preference again i like A LOT the little guy with red flowers on his head but i think its nicer with the OCP-90 sight)
Stock:Mega-Smasher(IT HAS 1 MORE ACCURACY.making it have 100% ACC not the OCP-90 99% and 100% is better for my human eyes)

When i created this weapon i just wanted it to be pretty and it turned out to be amazing





ALSO weapon that with this knowledge i created

flametrhower,reciever AND barrel
Crystalizer,sight
War Hammer,stock

now equip flash loader
and shot shells now equip
incendiary shot

have fun with the closest thing to a flametrower






(btw i dont have incendiary shots equipped but its possible!)



you can also not equip ,shot shells,dont get incendiary shot,not equip war hammer and crystalizer and it will be better.
now you have have a pretty efective flamethrower but also a really lame one

there you have it a really good weapon and one for the lolz Dont ask me how but i was able to crash my friends Mercenary Kings Using the Lolz Flametrhower

I hope You Enjoyed And learned Something from reading this
send in the comments weapons of mass destruction that you created with this information
also english is NOT my main language so i might have written something wrong

Bye Have a Good game And Thanks for Reading This

-Aleczen