Eternal Destiny

Eternal Destiny

Not enough ratings
Main and Dungeon
By Gordon_Fan and 1 collaborators
This is a guide designed to help new players get the items and cards they need without needing to rely so much on DLC. Though I will talk about the decisions for the game that allow the game to be finished quickly I will not go in depth with every battle. This is just a starting base and I will add more parts as parts are requested.(I more mean with the hard battles people maybe stuck on through any storyline)
   
Award
Favorite
Favorited
Unfavorite
Start Up
First up choose Sakari(Cybers) as the starter I have played with Kells never really using the heal(I literally went through chapter 7 at least when you most likely would have a heal for the same or more by that time unless you've done nothing besides the story). Due to my Kells Playthrough you don't really want to pick Kells and if you're like me you won't be using much of the skills. Demons is the second most tempting but the skiils and Abilities won't help as much as Sakari's for late game when you need more help from the 3-5 star cards and most likily have a bunch.
As for the goddess it doesn't matter in terms of gameplay but I recommend the Kells one as the Kells is the longest of the three as talked later
Card Packs
I didn't do this but wait to open the packs until you get to 25,000 gold(not that much in all honesty) then buy the tengu girl from the female transformation pack with the card selector you start with.
The only cards packs that anyone should concern themselves with are female transformation, Twelve Angel/Demons, and the 4 star pack. From my experience in the game Tengu girl will be used a lot especially if you're struggling to get powerful cards out of the way before they can pose a treat to your deck. As far the other packs here's a list of the better cards for story in them(I will add in a later update the types(N,E,S) that is recommended for this when I get the time to update it)( [Borderline] cards marked with this are on the line of not needed to get and recommended so they're up to you to get)
    Female Transformation
  • Youkai: Tengu Girl S
  • Youkai Akuro-Hime
    4 star pack
  • The Demon Vepar N,E,S(very helpful for high attack people watch for negates attack
    disabled)(Demons)(this is my attack disabler for the game I recommend getting S as higher summon cost is more than compensated by cheaper skill)
  • [Borderline]Cordelia, Restructed Angel(to maybe transform in a powerful 5 star)(need 5)(Kells)
  • 21 MM-392 Professor Jameson & Queen Zora(disabling Skills was really helpful)(Cybers)
  • Hitomi Kochou, Metamorphosed Human(great for raiseing your side's attack and lowering opponent's)(Cybers)
  • One of the Great Race of Yith(for disabling defense use in combination of attack and skill for commander kills)(Demons)
  • [Borderline] Seraph of the Angel Hierarchy(getting rid of attack and skills on you wasn't as useful for or against me due to the team I used)(Kells)
  • [Borderline] Vampire Hunter Renee (good HP and attack plus can attack 3 enemies at once and has nice reflect, she can deal surprising amount of damage, get S version, as it makes skill costs much more managable)(Kells)
    Twelve Angels(Kells pack)
  • Verchiel, Leo Angel(she is the one I used for defense throughout the game so she's listed otherwise maybe not lol though I did run kells mainly)
  • Uriel, Libra Angel(If you're looking for a healer she's one of the best i've seen at 35%)
  • Gabriel, Aquarius Angel(for the skill disable in kells only decks)
  • Barchiel, Pisces Angel(This is the attack disable for kells)
  • Malchidael, Aries Angel(this the Kells version of Hitomi)
    Twelve Demons(Of course Demons pack)
  • Gremory of the Twelve Demons(She's the one I used for Skill disabling)
  • Bifrons of the Twelve Demons(he's a 3 person defense disable 2 but allowed Verchiel to do longer ones)(I on certain fights recommend him)
  • Mammon of the Twelve Demons(3 attack disable couple turns)
  • [Borderline] Belphegor of the Twelve Demons(Same reason as Seraph)
Goddesses
Getting to the Goddesses I was talking about earlier, any goddess not given to you is from the dungeons. The dungeons are Cybers, Demons, Kells, Mayohiga A(Gambling), and Gathering of Gods A(Life). The other two you had choices of seems to be just complete that type(Kells is the longest hence why I recommended the Kells one). The only problem with these is they aren't too useful besides for the level 100 limit but for those that want to the Goddesses do have skills for 30, 120, (...?). The few places you can use the Goddesses are, Goddess CPU battle, Goddess stones(located in online PVP), and for those that have the Attribute dungeon DLC the higher leveled limit breaks are Goddess battles.(Sorry but this is the only reason why I say they're not that useful as you have a very small part of the game to use them in)(I also will be trying to unlock the higher levels to see if 3Daws is correct but I say he's right until proven false)
Achievements
I will not list the Achievements most of the Achievements that have been gotten and figured out are located here so I will not mention more than this as I help out the guide from the comments.
http://steamcommunity.com/sharedfiles/filedetails/?id=674089428
Decks
For Decks there are many different combinations of decks each with a different style of gameplay. My favorite is a graveyard deck by this I mean my favorite type is designed to have a bunch of cards that can send others to the graveyard and use a commander or an Ability that prevents being sent to the graveyard. These types of decks sometimes have ways to get those cards back from the grave given enough MP these can become unstoppable. FTK(First Turn Kill) builds(my second favorite) are known for high attack, these are designed with a bunch of cards that can act on the first turn for story these cards are good to do damage before the other can defend; however, online stops this, but you still can do set up for the deck. Disruptive decks are more for the trolls of the game, these work by changing the battlefield to what you need or something your opponent may not. Disruptive decks are easy to build but hard to efficiently use(at least for me) most decks have something to change the battlefield to what they need or the chance you change the field to something they can use. The most efficient use of these decks is changing super to unevolved, vice versa with your own, or change the level to higher(your side) or lower(opponents) from what I can tell this is about the only reason you may run a 1 star late game if you have cards that go with it. Most importantly you will notice online that more people run a combination of these but these are the main categories(at least general ones(I just call them these they have no actual name in game)) that I know of in game(I have a majority but not all of the cards so I could be missing a few types if any).
Recommended cards(All decks)
  • Black Pharaoh or Father Ny S(Any card can be brought back into play(Yes even other copies of this card) by paying 10 MP)
  • Hitomi Kochou, Metamorphosed Human(Can be used to drastically reduce or increase attack)
  • Malchidael(If you can't get Hitomi or want another version in case of Demons slots)
  • Tengu Girl(As long as you don't play it in a Cybers slot it has 5600-14K attack and can be used to defeat the higher leveled bosses and Shadows)
  • [Semi-Borderline]Domain Interrogator Shaow Trinity(Kells)(Can send any card to graveyard)(The semi is for the MP on Kells but still is a good card)
  • [Borderline]Coordination Officer Sylphy(Can get MP no matter the slot and is balanced at 2k attack and hp)
Recommended cards(Cybers)
  • TMA 0.5 Monolith N(Changes side to cybers)
  • [Borderline]Domain Navigator: Arisa(Can get MP from Cybers slot decent damage at 1800 attakc and hp)
Recommended Cards(Demons)
  • Squara(The best that I see to set your side to Demons and gain 2 MP each turn)(only 1 with N)
  • Tiamat(S most useful as attack is divided by 4 then dealt each time to each card(Spirits get full damage for each card))
  • Healing Trio(Izanami(Cybers heal), Kitsune(Demons Heal), Crom(Kells heal))(Main reason I recommend them is to block damage of every card in the game that is an direct attack)
  • Youkai: Inugami Gyoubu-danuki(Can get MP(2-3) from Demons slots and has high attack)
Recommended Cards(Kells)
  • [Semi-Borderline]Nodens(Demon healer, Boosts her own attack similar to Hua Mei but has more HP)(Semi as I kind of recommend her for the boost but not much more than that or the demons heal)
  • Kangiten Ganesha(Change side to Kells)
  • Bahamut[Gain MP balanced attack and HP]
  • 2 Lilith, Agents(Yes I know it's cybers but 3 stars are easier to increase and in this case can get Lilith Dominant Angel for less with the same attack and HP as summoning her at that level)(Note: I really only recommend upgrading Dominant and Fallen Angel for more Abilities)
Trading
I'm sure you all were curious about this, but I can only recommend friends for this as most don't go into online and wait. The dead online section is also unfortunately where the trading happens. To counter this problem several times players have made discussions asking about trading partners. For trading to occur the player winning need to be in PVP while the helper(usually a friend you added for this game) can be in PVP, Weekly Challenge, or the recommended losing spot Super Commander(I only listed this because newer players may not know or expect this I know I didn't), and the most important part the person getting the copy of a card(meaning the person you get it from doesn't lose the card) has a capture ring(these are gotten from Wandering bosses in Dungeon, Commander battles(if you can do 4 or 5(requires attribute dlc)), and the daily log in). Important For the first battle do not give up one player should end turn until killed so the shadow(the other deck shows up in dungeons by this) works correctly after that a kill or a give up is perfectly fine)
Deck for Struggling battles
The usual deck for when you struggle is 4 Tengu Girls, 2-4 Trinity(Kells), and 2-4 cards to change the slots to Kells or at least demons. The usual strategy for me is change the slots to Kells then play as many Tengu Girls as possible maybe put it with Lilith Dominant Angel especially if the commander heals from Spirits or Sonics. For those that heal from Kells I recommend Youkai: Akuro-hime S maybe in combination with Lilith Fallen Angel(More meaning 2 Lilith Agents, then Dominant Angel see note) again especially in combination if the commander heals from spirits. Another good choice when fighting difficult wandering bosses is Orochi (she has very high base atack deals bonus damage to most of them). If either of these are just simply not enough for the battle as listed higher add Hitomi to get much higher attack to the Tengu girls and the like with the trinity sacrifice like usual.

Note:Any card that can attack on the first turn must be played with that skill and the level will stay through evolutions; however, the game will only register the regular level of a card brought back from the graveyard(meaning if like you evolve for Lillith Fallen Angel and bring her back she will be her level not the Agent's or Dominant Angel's unless they are the same level.)
Wandering Bosses
These will be found in all types of Dungeons and change week by week.
    Boss combination list(will be updated week by week until it repeats)
  • Monolith(Cybers),Tiamat(Demons),Bahamut(Kells)
  • Jaina Blood(Cybers),Earth Core(Demons),Nodens(Kells)
  • Ain Soph Aur(Cybers), Metaron(Kells), Demon Boy(Cybers)
  • Battle Weapon Domeru(Cybers), Crom Cruach(Demons),Morrigan(Kells)
I tried to make the list as complete as I could remember these. Note these bosses get progressively stronger as you defeat them, following this progression:
Evol lvl
lvl
MP
HP
N
1
5
5k
N
15
10
15k
N
30
15
15k
N
50
10
30k
N
75
15
50k
N
100
20
100k
E
300
25
250k
E
500
30
500k
E
750
35
750k
S
1000
40
990k

Killing stronger bosses gives a chance to get better reward. Also always remember, that if you did not managed to kill boss in go (does not matter if turn timer run out or you were killed), game remembers damage dealt to the boss, so next time he will have less HP. Until 1000 defeated bosses will head up in order to the list after hitting 1000 they will stay 1000 and in the dungeon until the next reset.
Challenges
Overview
The are two types of challenges both being online only. There is Weekly Challenges listed in Online battle and the other one on the main menu. Both allow for cards you can't otherwise obtain outside of these modes.
Weekly Challenges
Unfortunately this is in the dead part of the game online mode. Here you can team up with a friend get you both 5 wins using up all of both player's matches for the day. Before you go out and try it with both in Weekly do note that only the Host needs to be in Weekly while the other can join from Super Commander. This can be done for PVP as well since PVP, Weekly, and Super Commander all share the same room so while it still does take 10 matches it will allow both player to get 5 wins should they want it.
Home Menu Challenges
These are a little more active then Weekly but not by much.These are separated by Easy, Normal, and Expert. As you go up in tiers as expected it gets harder for better rewards. First off the biggest piece of advice I can give is to just attempt each level as long as you get a total of 1 point or more you can claim rewards for the tier provided you are in the top 200 but throughtout a year i've never seen more than 76-80 making the Black Dragon impossible outside of the high ranks. I personally have had surprises from time to time heck the two screenshots prove it.

The first one is more recent I went in expecting 5-14th that was the result and the other was back when I had a weak deck(as shown by how it doesn't list any difficulty) so I never thought I would ever be in first without me being the only person in the rankings. I would say though the biggest time to watch is the day before the reset when it says Monday it roughly happens at Sunday 10:00 AM PST(GMT-0800) so I recommend from Saturday 10:00 AM to the reset that you keep watch of your position and pursue a better score if you get bumped from the position you want.(Note I do not say that you need to stay up for 24 hours but just try to get into a good setup position that night)
Online Battle
Overview
This section is about the online part of a game so feel free to share this with a friend and get to trading. While weekly is listed here as it already talked about just head to the Challenges section to take notes about that.
PVP
First up as noted in the Weekly section this is one of the 3 joined sections by far the best to lose with is Super Commander as will be talked about latter. As it states there are requirements for the ranks are 14 wins to promote and 14 losses to demote if you're not in E. The following table is a list of all ranks and the reward cards as best as we remember them.(Sorry but I only remember the 3 and up cards the rest have been ones and twos(-Gordon_Fan))
Rank
HP
Reward card 1
Reward card 2
Reward card 3
E
10K
none
none
none
D
15K
?
?
?
C
20K
?
?
?
B
20K
?
?
?
A
35K
Sakari(Ninja Unit)
Kagari(Ninja Unit)
Hikari(Ninja Unit)
S
50K
Philosophia N
Shambleau N
Pythia N
SS
65K?
Experimental Military Droid N
Murat the Black - Winged Angel N
Holy Angel Olibanum N
SSS
80K?
?
?
?
Friend
This is really similar to PVP; however, there are some differences I will talk about to clarify the mode. First up unlike in PVP this is a private room so no players even the one that is online can join without your permission. So be sure to have your friend you want to play with be on your friends list so that you can use the invite feature to add them into the room. The trade off for this is that the card packs are easier to get meaning this like the Miracle pack have a 3% chance of appearing opposed to the 1% in PVP.
Weekly Challenges
Not much else to say that I haven't said in the challenges section so I guess here are a few examples of what you can get. We may make a full list but that can only be updated as we see that cards.
  • Dark Elf
  • Silvia, the Silver Key
  • Mirage Hacker
  • Dominion
  • Sister Alesia
Super Commander
In this mode you can get Marshall wands(Yes I know you can buy them but they are 50K gold even getting 90K gold a match I still don't think they are worth it) it is 3 for losing and 20 for winning. Here is why this is the best place to lose by losing here it takes 80 losses or 12 wins then you can get a commander that can stop negations for 10 turns opposed to the 5 at best for the default commanders. Now you won't find one that does every negation at the same time but there is at least one commander to negate every type. The prices are as followed and do note that you must have these commander as cards to get them unless you fight then by the commander battles in Attribute which are known to crash.
  • 1 star unevolved 40
  • 1 star evolved 60
  • 1 star super-evolved 80
  • 2 star unevolved 80
  • 2 star evolved 100
  • 2 star super-evolved 120
  • 3 star unevolved 120
  • 3 star evolved 140
  • 3 star super-evolved 160
  • 4 star unevolved 160
  • 4 star evolved 180
  • 4 star super-evolved 200
  • 5 star unevolved 200
  • 5 star evolved 220
  • 5 star super-evolved 240
Goddess' Stone
This is where you would earn Goddess' stones(yes I know about the store they still aren't that worth it even at 90K gold a match) 20 again for a win but this time is 5 for a loss for good reason. Here is a table of the amount of skills.
Goddess
Location
Amount of skills(Starting)
Cost 30
Cost 120
Cost 240
Cost 600
Cybers
Cybers Daily
5
5
5
?
?
Demons
Demons Daily
5
5
4?
5?
5?
Kells
Kells Daily
5
5
5
5
5
Gambling
Mayohiga A
5
5
5
?
5?
Life
Gathering of the Gods A
8
8
8
?
5?
Closing
I hope that this helps some people learn more about this game by this. I hopefully have translators added to add in other languages I don't know but I hope to get input from the community so the guide is as accurate as possible. I will try to keep this updated so the information to new players is accurate. Please rate this guide to help spread the information and let us know in the comments anything you would like to see changed or if you know information is incorrect.
-Gordon_Fan