Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The best combinations that get the most skill points on level up and the most extra roll points during creation are:
BEST COMBINATIONS
Saurian Berserker 1.3x
Drake Metalsmith 1.5x
Barrower Thaumaturge 1.3x
Wolfin Cleric 1.2x
Wolfin Ranger 1.6x
Feyfolk Necro 1.6x
Aeorb Sage 2.0x
Durendil Templar 2.0x
Giant Warrior 1.5x
Rhattu Thief 1.1x -> Assassin 1.8x
The only pirate bonus points: Rhattu Pirate 1.7x (not enough for creation). Bards and Wizards get no bonus points from any race.
BAD COMBINATIONS
Drow Metalsmith 0.6x
Feyfolk Metalsmith 0.4x
Aeorb Metalsmith 0.5x
Barrower Sage 0.8x
Drake Sage 0.8x
Saurian Sage 0.5x
Wolfin Bard 0.8x
Rhattu Warrior 0.7x
Durendil Necro 0.7x
Durendil Ranger 0.6x
Vampyr Cleric 0.1x
Vampyr Templar 0.2x
Giant Thief 0.6x, Wizard 0.5x, Cleric 0.7x, Assassin 0.8x
class requirements
You're table is incorrect. Some races with certain classes have a multiplier for stats, like Durendil Templar is x2, Necro/Feyfolk x1.6, Necro/Vampyr x1.5, etc...
I am waiting for the manual