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Both the ship modules and the crane-under-crane ideas are part of my vision for this set. Unfortunately I'm getting busier these days and don't have a lot of time for assets, so I think I'd prefer to devote my time to the family of new assets I've got in the pipeline (model modifications are super time consuming, unlike recolors).
I was planning a simple recolor of the stock game's old jib crane to serve as the straddled crane, with rails outside the gantry width to be used for the horseheads. I definitely want to do ship modules as loose props as well as arranged like ships partially completed to plop into the drydocks. These shipyards just seem empty without spare chunks of ship lying around.
Prime Example:
{LINK REMOVED}https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=3&cad=rja&uact=8&ved=0ahUKEwi8n5rI75HWAhWIeCYKHdxkDnIQtwIIUTAC&url=https%3A%2F%2Fvimeo.com%2F50067234&usg=AFQjCNFVyZro_rQH0Gi2F6VSGobHupNsSQ
https://forum.paradoxplaza.com/forum/index.php?forums/cities-skylines.859/
Also, a smaller one-slipway version and a floating drydock are on my to-do list. I'm on a crusade to fix the lack of shipbuilding assets on here.