Serious Sam 3: BFE

Serious Sam 3: BFE

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Mischievous's NPCs
   
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Game Mode: Survival
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11 oct. 2012 à 10h42
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Mischievous's NPCs

Description
Unarmed slipper wielding civilian versus Gnaar, with that in mind, I give you these NPCs. Go forth and have fun! To get your hands on these, load the editor, and you will find the puppet params under ~Content/Mischievous/Databases/Puppets/NPCs/ and the behavior under ~Content/Mischievous/Databases/Behaviors/NPCs/ .
You also get a bonus level, under ~Content/Mischievous/Maps/ it has all the NPCs placed, and a small battle with Rocketeers arranged to get you started.

Note that these toys are only for editor wielding modders ;) ... *Releases the Gnaars*

Things to do for Public maps, and maps other than editor fun;
- Earlier, I allowed every one to pack these with their maps at will, but now that we have the Steam Workshop, I encourage to link to it here, instead of bundling the gro with your map.
- You are free to mod these in any way you wish, but make sure not to override the default ones.
- You can use these as base for your own NPCs.

**-- Voice Content used from Half Life 2, Valve TM, and all.

**-- You should probably want to find replacements for the Half Life 2 NPC voices I used, or, underline that it's from Half Life 2, if using them in your own NPCs.

How to convert other models to NPCs.
-Make sure it's human.
-Save the model in a separate place.
-Load the NPC_Animations2.anh , found in ~Content/Mischievous/Databases/Anims/
-(If it doesn't have a mechanism load the ~Content/SeriousSam3/Presets/PlayerMechanisms/Player.mch one.)
-(If it doesn't have a destruction setting, load the ~Content/SeriousSam3/Presets/Destruction/Player.dtn one)
-(If it doesn't have proper Children Holders, load the ~Content/SeriousSam3/Presets/PlayerAttachments/PlayerAttachments.rsc)
-Load the appropriate scheme. They are named biased on the type of NPC. For example "NPC_Schemes_Devostator.rsc" is for an NPC using the devastator, and "NPC_Schemes_MG.rsc" is for an NPC using a MiniGun.
The avaliable schemes are found in ~Content/Mischievous/Models/Creatures/Sam3NPCs_Animates/
-Last step, use the appropriate preset NPCs I made, save it as a new file, and load the model you just set.
18 commentaires
Fulgore 31 mars à 4h48 
do you make a fusion port please?
Shockwave 22 sept. 2021 à 0h27 
Really awesome.
Shockwave 22 sept. 2021 à 0h26 
Now this is a mod I want in fusion.
Shockwave 12 juin 2021 à 17h48 
Seldom known black dude has the skinniest arms ever
Dominik 3 mars 2019 à 3h36 
can u port it for fusion.
🔵Andreiki🔵 18 nov. 2017 à 2h07 
pls go port fusion!
«Wyvern» 27 janv. 2017 à 9h30 
can't get these allies without the editor ?
Les 27 mars 2015 à 11h43 
anyone notice "since" was spelt uncorrectly just saying :P
Johan 30 nov. 2014 à 17h05 
thanks men!
Pony_B_KapyLLIoHe 4 juin 2014 à 17h29 
добовляет npc на все или какую то карту