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Ostatnie recenzje napisane przez użytkownika Rexus Hunter

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Wyświetlanie 21-30 z 64 pozycji
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I'm probably going to be against the grain with my take on this DLC, but I'm just going to come out and say it. There are some good points to this one, but there are also plenty of negatives. I'll break them down into sections to make it easier to navigate.

Positives:
1. New creatures: The Therizinosaurus and Quetzalcoatlus are probably the two best new species in the DLC. Therizinosaurus has been heavily requested since the days of Evolution 1 and now it's finally here. The Quetzalcoatlus too is also very welcome as it dwarfs the other pterosaurs in the the game and even dwarfs many dinosaurs. I understand people's concerns about the aviaries maybe not being quite tall enough for them, but it's not too bad. It is disappointing the Quetz, and indeed the other pterosaurs, don't have proper walking animations when they should, but hopefully this gets fixed in the future. The Dimetrodon and Pyroraptor, while interesting aesthetically, don't have that big of impact in the game, which is not wholly surprising at it mirrors the minor feeling of their film roles. And before I move on, yes, the feathers on those species that have them are a good touch, but as with the films I'd say the game is way behind the times on that. And before anyone screams at me that it wasn't canon before or anything like that: A. I am a long-standing fan of the franchise and B. I am not the only one of such an opinion. The JP franchise in general used to stand for general scientific currency when it came to its creature portrayals, but since the release of Jurassic World the franchise has become somewhat outdated in these portrayals and the feathered species in Dominion and this DLC are in many ways a case of too little, too late. Anyway, moving on.
2. The invisible fences are extremely nice for creating parks that aren't inundated with miles and miles of tall ugly electrified fences. They really improve the look of a lot of exhibits.
3. Several of the new skins are really nicely done. The Dreadnoughtus variant is something I may use in many of my future sandbox parks.

This is sadly where the positives end for me.

Negatives:
1. The campaign is as repetitive and uninteresting as any campaign for these games ever was. It just boils down to two missions: build up the Biosyn valley area under Dodgson's eye-roll-worthy direction and then after Dodgson screws up and sets the place ablaze with a swarm of burning locusts, rehabilitate the area to essentially turn it into the prehistoric animal sanctuary seen at the end of Dominion (at this stage, I'm going to assume most people have seen Dominion, so spoilers if you haven't but otherwise I don't care about spoilers).
2. The campaign doesn't really tie into the campaign that was part of the base game and likewise the base campaign hasn't been expanded to my knowledge, so what was the point of even having a campaign mode again?
3. The campaign doesn't even make use of all the new species (the Quetzalcoatlus is never utilized nor included as an available creature in the Dominion campaign missions).
4. The hyper loop system isn't really all that useful unless you are using the Biosyn buildings.
5. I already asked this question on the game forums and didn't get a satisfactory answer, so I'm going to keep harping on it until an answer is given: where are the rest of the new film species? We are still missing the Atrociraptor, Lystrosaurus, Microceratus, Moros, and Oviraptor. They are not in this DLC and were not added in the update. I have a horrible suspicion Frontier is trying to milk Dominion for extra revenue and unnecessarily package those other species in another DLC. Such a practice, if it turns out to be the case, is in my opinion incredibly anti-consumer and is about as bad, if not worse, than the almost $20 deluxe DLC for the game. I hope I'm wrong about that, but I'm not convinced given Frontier's track record.
6. The accompanying update to this DLC, as well as the new coinciding Nvidia graphics driver update, broke the game and made it impossible to play without risking one's eye health (tons and tons of graphical glitches in summary). This made it impossible to complete the campaign for about a week for those who didn't know about the faulty Nvidia driver before it was too late. That did nothing to soften my attitude towards this DLC, even though it wasn't Frontier's fault technically. Still ticked me off though.

So, with all these points in mind, can I recommend this DLC? At this point, honestly, no. I think the best pieces of content you will get out of it are the new creatures/skins and invisible fences, but those alone are not worth $20 in my opinion. The campaign is a hollow retread of the movie plot and combined with the apathetic voice acting of Lewis Dodgson, plus the shortness of it, it really feels like minor obligation more than a highly anticipated feature. Also, the potentially scummy and profit-driven exclusion of several new film canon species makes me suspicious of Frontier's motives and makes me think this DLC has not been released as a complete product. Dominion is now out in theaters worldwide, tons of people are going to see it or have already seen it. I don't understand what the problem is. Just add all the new species and stop trying to milk it. The only reason I can think why they might be trying to push two DLCs for Dominion is because its the last film in the franchise for a good long while, so basically they're going to have to come up with all their own content thereafter and are trying to stall for time. Either way, not a good look.

In summary, until we get an explanation as to where those missing film species are and why they were pushed back, I would hold off on this one. I bought it simply for completionist's sake and to gauge the DLC for this review. I wanted to provide a review that was accurate to the impression the DLC left me with and the major facts of it. Ultimately, I feel like for how hyped up and anticipated this DLC was, it failed to deliver on what it promised in several ways and it further confirms that JWE2 should have been pushed back as far as its original release date to coincide with the film. But, I leave the decision to you, the reader, on what you want to do. I hope you will read my words carefully and those of other reviews to make the most informed decision possible.

Additional Note: To clarify, I am fully aware of the Malta Expansion (see my review on that). We now have an explanation as to what happened to most of the missing species in this one, however that explanation is further proof Frontier's handling of post-launch content for their games, regardless of whether it's their IP or not, leaves a lot to be desired to put it mildly. I will of course continue to do reviews for further JWE2 content as it drops, however the expansions related to the Dominion film have made me wary of what other stupid stunts Frontier may pull. Suffice to say, I am going to continue to give my brutally honest opinion regardless. Thank you for reading this review if you've made it this far and understand that me giving such opinions is not meant to bash the game, but rather the poor decisions of the developers/publisher behind it. I want this game to do and be better, which is why it's important to call Frontier out when they screw up.
Opublikowana: 25 czerwca 2022. Ostatnio edytowane: 10 marca.
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So, this pack is unusual in the fact I can somewhat praise the building pieces. From what I see, they definitely help to flesh out the realism aspect of zoos in the game.

As far as the animals, I have some mixed feelings. The scimitar-horned oryx and Przewalski's horse are welcome returning species from the days of Zoo Tycoon 2's Endangered Species Expansion with both being conservation recovery and success stories in the making. The Przewalski's horse also marks the first equine we've had since the base game (which is mind-blowing in retrospect). Though to be far there aren't that many wild horse species that have been requested. I know people are somewhat disappointed that the brachiation of the siamangs isn't a coded behavior, but rather just an animation with the new metal climbing frames. Hopefully that is rectified in the future. The siamang is a good choice for conservation reasons and to add a gibbon species to the game regardless. The Amur leopard is an inclusion I have mixed feelings about. While it is good to finally, finally have a subspecies of the Panthera pardus leopard in the game and I understand the choice of the Amur given its dire conservation status, I can't help but feel the Africa Pack cheated us out of the African subspecies in retrospect. I feel both the African and Amur subspecies could have been included by now similar to how the Bengal and Siberian tiger were both included in the base game (the Amur in this pack and the African in the Africa Pack). It feels like a bit of kick in the teeth to be still denied one of Africa's quintessential large predators, but here's to still hoping it might make it. As far as the Amur subspecies, it's a perfectly fine animal and of course will get a lot of attention given how highly requested it was. As far as the axolotl, it continues the current trend of adding new non-frog amphibians to the game, but I honestly don't have too strong of opinions about it. It's just fine as new exhibit animals tend to be.

Overall, this pack continues the current trend of themes that aren't hamstrung by regional restrictions and can add a more diverse selection of animals. It's not a pack I'm super sold on from the outset, but I think the content it has is decent enough to warrant a thorough look at to determine if you want it. I'd say it's a DLC that wasn't going to generate a lot of controversy with species choices or anything and for that reason I would say get it if you are interested in the animal species and having the building pieces to improve the realism and conservation focus of some of your zoo projects. I'd say I'm decently neutral on this one, though Steam sadly doesn't have a neutral review option.
Opublikowana: 25 czerwca 2022. Ostatnio edytowane: 25 czerwca 2022.
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The wetlands pack has begun an interesting trend in Planet Zoo DLC content whereby we have little idea of what is coming next at every turn. However, from this pack we can guess that there might be more DLCs centered on animals from different climatic zones or biome types.

Overall thoughts on the animals in this pack are as follows. The capybara, platypus, and Asian small-clawed otter are excellent and heavily-requested additions with the capybara in particular being one of the most requested animals for PZ to date. The red-crowned crane and wild water buffalo are both solid choices that represent Asian wetlands quite well alongside the otter with the buffalo being the first bovid added since launch if memory serves and the crane being a rare new bird addition (with hopes for an aviary expansion still uncertain). The Nile lechwe is a strange addition since we already had plenty of African antelopes, but I suppose that it at least fits the theme of the pack and is fairly unique being an ungulate more suited to watery habitats than the more savannah or rainforest-oriented African antelopes of PZ's lineup before this pack's release. The spectacled caiman is an animal I'm torn on. While I appreciate the inclusion of a larger caiman species and stated before in my review of the South America pack that the inclusion of either it or the black caiman was sorely missed, I can't help but feel it has nudged out a more unique or more deserving crocodilian candidate for the roster. Granted, we already had two representatives from each crocodilian family (two Crocodylidae members and two Alligatoridae members), but now it feels necessary to have another Crocodylidae member to balance things out again. I'm personally pulling for the Nile crocodile, Philippine crocodile, or something similar. Anyway, last but not least is the Danube crested newt. It struck me as an odd exhibit choice at first, but then it clicked that they probably wanted to keep up the momentum from the Europe pack of adding new non-frog amphibians to the game. It's still not the most obvious choice, but it does stand out as a more active exhibit animal by virtue of being semi-aquatic similar to the diamondback terrapin from the Aquatic pack released over a year ago.

Personally, I would have considered something like the Japanese giant salamander over the newt and would have considered something like the Nile crocodile over the spectacled caiman, but it doesn't really diminish the quality of the pack.

Despite a few questionable animal selections, this pack is a solid addition to PZ's species roster with several highly requested or otherwise popular/well-known species included. Hopefully, this trend of biome/climate-based animal packs continues and we get quite a lot more highly requested or popular species brought in. With any luck the continent-themed restrictions have been revoked and we can maybe expect a better selection of animals in new DLCs going forward. Overall, I think the new species in this pack are definitely worth picking up. Several requested or well-known species with a couple oddball choices make this one a solid addition.
Opublikowana: 15 kwietnia 2022. Ostatnio edytowane: 15 kwietnia 2022.
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I never expected too much from a DLC based on Camp Cretaceous. Obviously, the Monolophosaurus and Scorpios rex at the very least were going to be brought in. The inclusion of the Spinoceratops and Smilodon were a bit up in the air, but ultimately it seems they have been excluded because we don't have an adult version of the former hybrid and the latter is a Cenozoic mammal that simply doesn't fit given the lack of other prehistoric animals from the same era. Regarding the skins, they're perfectly fine. Don't know if I'm going to use too many of them. That said, the new creatures and skins are translated very nicely from their cartoonish versions to the game. I do like that we now have Monolophosaurus in the game as a new real dinosaur. It was always a unique creature and I felt it would be remiss not to include it in Evolution 2 at some point regardless of its canon or franchise status. The Scorpios rex, while I'm not big on hybrids, is at least translated very well from the cartoon world to the 3D game world and really captures the aesthetic of being even more of a prototype hybrid than the Indominus rex or the Indoraptor. Even its database entry states that this thing should probably just be put out of its misery because its an unpredictable and unstable monster of an animal.

At any rate, this DLC is perfectly acceptable and well paired with the massive and much-needed major update 2 to the base game. The price point of $10 is a little questionable given this is mostly a skin pack, but given the amount of content the major update had, I'd say it's a minor nitpick at best. I'm just glad the Monolophosaurus is now in the game and the worries about Camp Cretaceous content being included in Evolution 2 can be put to rest. And now we wait to see what Frontier will do when Jurassic World Dominion releases.
Opublikowana: 11 marca 2022.
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In one way, this pack feels long overdue given that Europe was virtually not represented at all in Planet Zoo up to this point. On the other hand, I don't have a lot of strong feelings about it. I can take it or leave it. However, it does add in a couple of highly requested animals.

Speaking of the animals, here are my thoughts on them. The Eurasian lynx and alpine ibex are both solid additions with both more or less being veteran picks of the Zoo Tycoon 1 and 2 days. The European badger and European fallow deer I don't have any strong opinions about. I know some people wanted the red deer and wolverine instead, but I would argue they are slightly interchangeable for a pack of this theme. The fire salamander, despite being an exhibit animal, is nice because its the first non-frog amphibian we've gotten, so it breaks up the formula a bit.

Overall, not a lot of strong opinions on this DLC. It's a perfectly fine addition to PZ's animal lineup and building inventory, so I'd say get it whenever it suits you. I don't think there's a lot to dislike about it. There are interesting new building pieces to be had and the animals included allow you to create at least a small European section to your ideal zoo if you wish whereas before you would have struggled. I wish I could mark the review as neutral, but alas no. Still, not bad overall.
Opublikowana: 3 stycznia 2022.
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Honestly, this content pack is a letdown, particularly for a first DLC. I take no issue with Dsungaripterus and Kronosaurus being added. Wuerhosaurus and Minmi as the only dinosaurs however is a letdown when there are several other dinosaurs from the early Cretaceous that also could have been included. Sauroposeidon, Cedarosaurus, Tenontosaurus, Gastonia, Neovenator, Hypsilophodon, Pelecanimimus, Irritator, and others are some of the unique dinosaurs they missed out on adding in this DLC and even just two or three of these included in addition to what we ultimately got would have made this DLC more valuable. As it is, it feels only half worth it. Not to mention rumors have been circulating that the species in this DLC were supposed to be part of the base game, but were pushed back due to rushing of the game's launch. The lack of species included also gives off disturbing and annoying echoes of the Planet Zoo Arctic pack, which is not good. My hope is this is just a slow start and future DLCs for Evolution 2 continue to improve the species roster in more and better ways. In my opinion, Evolution 2 DLCs would be far better off with the 5-8 new species per DLC formula that Planet Zoo has. I believe this would allow more popular, requested, and unique species a chance for inclusion.

Overall, I don't hate this DLC I just think it missed some good species inclusion opportunities. The creatures in this one are however well-made and add to the variety coming out of Asian and Australian digsites in the game, so I do recommend it for that. Also, $8 for 4 species isn't too bad a deal so the price isn't awful. You might even be able to save a bit of money by buying the premium edition which has this, the deluxe content, and the base game all for one slightly lower price.

Update: As many have likely seen, some of the creatures I suggested could have been in this pack are now in the game. I recognize aspects of this review and other reviews I've made will become outdated, but I'm not willing to make sweeping changes to all my DLC reviews every time a new one comes out. I'm not a professional reviewer, and even if I was, it would still be a tedious notion. I am willing to post updates if I think they are warranted, but making huge changes every time a new DLC drops and invalidates old criticisms of mine is not feasible or even something I particularly want to do. Just wanted to clarify due to a couple comments made.
Opublikowana: 18 grudnia 2021. Ostatnio edytowane: 10 marca.
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This deluxe edition feels disgraceful even compared to Evolution 1's deluxe edition. There are two main reasons for this. One, the recycling of a dinosaur from Evolution 1 into this content pack (the Huayangosaurus). As a side note, the other species are at least new and relatively well done. Two, the sold separately price point. The deluxe content for Evolution 2 is almost $20 on it's own, roughly a third of the cost of the base game. Suffice it to say, do not buy this separately. You will be wasting money if you do. I recommend that if you are going to get it, than get it with the base game to lower the overall price. Please take my advice, do not buy this separately. Save yourself a bit of money.

P.S. To clarify, what I was trying to say is do not buy this separately from the base game because its a waste of money doing so and because the almost $20 price separately, particularly when you consider there is partially recycled content, is not worth it. Also, when I called this deluxe edition disgraceful compared to Evolution 1, I was referring to the high separate price and the unsettling practice of recycling content from Evolution 1 into this "additional content pack". Overall, if the price were slightly more reasonable and Huayangosaurus was in the base game and replaced with something else here, it wouldn't be too bad. Truthfully, I'm mostly neutral except for those two or three sticking points. Don't entirely understand the intent behind a few of the awards to this review, but I hope this additional information clarifies things a bit.
Opublikowana: 18 grudnia 2021. Ostatnio edytowane: 26 lutego 2022.
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Positives:
1. The game's textures and graphical details have been increased in quality across the board making for beautiful environments and great-looking animals.
2. Introducing objective-based gameplay into challenge mode similar to Planet Zoo's campaign scenarios was a solid move in my opinion. It feels more structured and less vague than just "build a 5-star park".
3. The AI of the creatures has received a decent overhaul with somewhat more natural behaviors than before.
4. The introduction of more pterosaurs and marine reptiles has greatly helped expand the exhibit building options.
5. The increased customization ability of park buildings and scenery has helped break up the monotony of park building from the first game.
6. The campaign (what exists of it right now) breaks the formula of the first game by introducing missions that feel more like Jurassic Park (i.e. focusing on dinosaurs and prehistoric species coming into conflict with humanity in the aftermath).

Negatives (Improvements made from updates have been noted):
1. The campaign is far too short. It consists of five levels and the entire thing can be completed in less than 5 hours. I think part of the problem stems from Universal delaying Jurassic World Dominion's release until summer of next year, but part of it is also on Frontier for not even trying to make it a more satisfying length. The first game, despite its repetitive campaign, lasted at least 35-40 hours even if you were rushing making for more opportunity to really to plan things out.
2. Chaos Theory mode has been described as Return to Jurassic Park times 5 in most cases. While the idea behind this mode is intriguing at its core, lack of innovation and creativity on Frontier's part hamper its ultimate potential.
3. The campaign does not really teach new players how to play the game. Chaos Theory mode serves this function more, but new players have no way of knowing that.
4. Content from Evolution 1 being stripped out is not a good look for the game. The last two major version updates have fixed this for the most part though.
5. Since the game underwent its second major version update, most all content is unlocked in sandbox from the start except the additional skin and pattern colors awarded for completing the challenge mode maps up to hard difficulty. Sandbox mode has also had a lot of major improvements and new gameplay customization options brought in since the most recent update which makes the mode more enjoyable to play.
6. While Evolution 1 had several bugs, glitches, crashes, and optimization issues at launch, for the most part it was a semi-stable game. Evolution 2 on the other hand, from day 1, has been riddled with all kinds of game-breaking bugs (mission objectives not completing when they should, important icons vanishing, vehicles and creatures glitching out, etc.), glitches, optimization problems, crashes related to the graphics and GPU, wonky animations from the creatures and other objects, inexplicable frame rate drops, and a myriad of other issues that would probably take a whole separate review to fully explain. Suffice to say, the game has launched in a compromised state despite having had more development time than its prequel and that has done nothing to quell players' frustrations either. The most recent major update addressed a lot of issues, but there are obviously still things to be cleaned up.
7. The lack of new species introduced in this game compared to Evolution 1's final roster including DLC has not gone over well with many, myself included. The game has ported over all 62 real-life dinosaur species, the Indominus rex, Indoraptor, and Pteranodon from Evolution 1, discarded the 3 Secrets of Dr. Wu DLC hybrids, and added a total of 19 new species for a total of 84 including the deluxe edition (90 as of the Camp Cretaceous DLC). As you can tell, not much of an increase. Suffice it to say, the roster has made people feel like this was more of an expansion pack to Evolution 1 rather than a full-fledged sequel and I'm inclined to at least partially agree. If the starting roster with deluxe edition had been more like 100 species, it would have felt like a more solid roster and might have helped mitigate people's other concerns with the game as a whole.
8. The new territory system and the species cohabitation likes and dislikes of various species is too aggressive/picky and doesn't make sense. The aggression and fighting problems have been partially mitigated as of the first major version update, but not completely. I wanted them to take a similar approach to Planet Zoo where there are animal species that get enrichment bonuses from coexisting in the same exhibit, but that's not the case here and it all feels strangely random. The territory system needs a serious overhaul and Frontier really ought to consider porting their interspecies enrichment system from Planet Zoo over and applying it to the interactions between the different prehistoric animal species. For example, herbivores from the same time and place (i.e. if they are all from the Hell Creek Formation or Morrison formation for instance) should be able to coexist peacefully, but often the animals hate other related animals for no particular reason. Again, it feels strangely random and nonsensical.
9. The Jurassic World database is extremely messed up, especially the creature profiles. There is incorrect information within most of the creatures profiles, such as alluding to species that the particular animal in that profile never coexisted with (ex. Deinocheirus being mentioned as the prey of Carnotaurus when those two dinosaurs lived on two different continents and Deinocheirus was probably extinct by the time Carnotaurus existed). There are also numerous grammatical, spelling, punctuation, voice tense, and other written errors scattered throughout the database entries. Also, the research unlock requirements for some entries (such as on diseases or injuries) are ridiculous and you almost have to force them to happen or get super lucky in challenge mode or something equally ludicrous. I don't think the research unlocks of disease entries from Evolution 1 needed changing. Overall, the disastrous and unprofessional state of the database is strange when most of the entries could have just been ported word-for-word over from Evolution 1.
10. So far, the DLC formula is not impressing me, but hopefully after the addition of content from Jurassic World Dominion here in June or thereabouts things will get better and a bit more ambitious in a good way.

To newly conclude, my recommendation at this point has changed from negative to moderately positive. The game has gotten substantially better since the release of the most recent major update. Finally, it seems Frontier are getting their act together and starting to realize they can't stubbornly forge ahead with no regard for player feedback or criticism. Is Evolution 2 perfect at this point? Absolutely not, but it is much better than it was pre-major update 2. At this stage, I can in good conscience recommend giving it a solid try. If you still don't like it, then that's fair enough. For me personally, it has improved enough to where I am interested in continuing to play it for a good while.
Opublikowana: 14 listopada 2021. Ostatnio edytowane: 13 marca 2022.
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So, Frontier decided to do another animal pack and like with the Southeast Asia DLC, this one is honestly quite well done. Most of the animal picks are great. The moose, California sea lion, and American beaver are Zoo Tycoon 2 favorites and it's good to see them return. The American alligator is a much needed and strong reptile addition. The cougar is a fantastic and well-warranted feline addition. The black-tailed prairie dog is an interesting choice, though I suppose it was likely since Frontier probably wanted to expand upon the burrowing mechanics introduced with the meerkat. The Arctic fox feels like an animal that should have been in the Arctic DLC long ago, but at least it's here now. The American bullfrog is kinda meh for an exhibit animal. I would have preferred something a little more unique like the coral snake, hellbender salamander, indigo snake, monarch butterfly, or cottonmouth snake. As with the SEA Animal DLC, very few additions or changes I would make. I would have liked to see the American black bear, bobcat or Canada lynx, and maybe the whooping crane (given its endangered status), but overall I really can't complain about most of the animal choices here.

As with the SEA DLC, I would say the expanded animal additions make this DLC worth it and give it more value. For anyone who has wanted to expand their North American sections of their zoos (myself included), this is definitely a must-have.
Opublikowana: 5 października 2021.
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Let me preface this review by saying that while it is good to finally have one of the two African rhino species, meerkats, and fennec foxes, since this DLC was basically leaked almost in full a few months ago, it kind of took the wind out of the sails. What I mean by this is that Frontier is relapsing with this DLC by going back to the abysmal 5 animals and hundreds of new, mostly copy and paste building pieces. Seriously, if they only did two all animal DLCs, the Southeast Asia one we got in April and this one would have been my top picks. Africa has a lot of biodiversity gaps still missing in the game, gaps that have been there since day 1. It's very frustrating that they immediately, after all the praise the SEA animal DLC had, went back to this stubborn and selfish formula of minimal animals and another nauseating wave of building pieces. Just to give you an idea of what opportunities for new animals they missed in this DLC, we are still missing leopards, Nile crocodiles, baboons, secretary birds, kudus, caracals, dromedary camels, addaxes, scimitar-horned oryxes, African spurred tortoises, Ethiopian wolves, geladas, and many of the venomous snakes and other reptiles like cobras, mambas, pythons, vipers, and monitor lizards. The whole of Africa to choose from and they pick only 5 animals once again. I honestly think Frontier needs to stop catering to the building people. I don't care what anyone says. This is a zoo game first and foremost. The main thing of importance should be the animals. Architecture should come second. I had heard that a minority of people complained about the lack of new building pieces in the SEA DLC, but as I stated in my review on that, I thought it was a refreshing new direction and actually added value to a DLC rather than subtracted from it by providing more new animals. The fact there are people who play this game who honestly think building is more important or should be prioritized over actual animals given this is a zoo game is appalling to me. I think if they are that desperate to build stuff, go play Ark Survival Evolved, Minecraft, Planet Coaster, literally any game in which building is more of a core focus and leave the rest of us who want to play an actual modern zoo game alone.

Briefly, my thoughts on the animals in this DLC are as follows. The Southern white rhino, meerkat, and fennec fox are more keystone species that should have been base game material. The African penguin and sacred scarab beetle I'm not as concerned with and they could literally have been added any time without consequence.

Sadly, I must give these recommendations: If you absolutely must buy this DLC, then remember that the white rhino, meerkat, and fennec fox are the main important animals to worry about. If you don't desperately need this DLC right now, I would either wait for a sale or purchase it with the premium edition of the game to give yourself a bit of a discount for buying most of the game's current content in bulk. I am truly saddened I must be so harsh and critical of this DLC. This was probably my most anticipated potential update/DLC to the game, but Frontier's relapse back into their usual content-starved formula for DLC and the fact that almost the entire DLC was leaked about 2 or 3 months ago through datamining spoiled the taste for me. I wish there was a neutral option for recommendation because that's about how I feel about it. At this point, I would say the only hope of getting some of the keystone species still missing from the game is if Frontier is somewhat generous towards the end of Planet Zoo's development and releases something of a global animal DLC that brings some of those needed species into the game in bulk. Apologies for the depressing note this review is ending on, but I think a lot of us, myself included, were hoping for more. But, hope, as they say, is fragile.
Opublikowana: 24 czerwca 2021.
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