2 people found this review helpful
Recommended
0.0 hrs last two weeks / 5.8 hrs on record
Posted: Nov 20, 2015 @ 7:59pm

10 Second Ninja is caught in a strange position for me. At first glance (as well as when you play it) the concept seems more geared to be a mobile game than a PC game. However, the pacing is more fitting of a PC/console game. Completing each level in 10 seconds or less is not hard at all, even if you aren't used to fast paced games. With practice, avoiding spikes and falling objects becomes easy. The real challenge is getting 3 stars on every level, which can take some time.

If you are considering buying it, ask yourself this: "Am I going to try to 100% it?" If the answer is no, you aren't going to get much out of the game. Playing through each level only once won't take much time, and is especially not worth $9.99 in that regard. If you are a completionist (or are for just this game), definitely pick up the game, but still at a discounted price. I only heard about it and bought it because I crafted a 90% off coupon for it (s***, it was 99 cents!). At that price, it was definitely worth it.

Of course, getting 3 stars on every level is often brutally difficult, and at times frustrating. You will have to time your jumps and attacks perfectly , which will take loads of trial and error (and error and error and error). This is a turn-off for a lot of people, but a selling point for others. It is entirely dependent on whether you enjoy fast-paced games or not. Completing each level with 3 stars left me saying "Damn, I can't believe I just did that, let's do the bonus levels!" and not "Wow, I just wasted 5.8 hours on that?".

In the end, the question I ask myself is "Did I have fun?". Yes. A lot of it. There were some levels that were just frustrating (I'm looking at you Deathcube Level 1), but most of them were a blast to complete. Definitely pick it up when it is discounted if you enjoy fast-paced games or are looking for something new to try.
Was this review helpful? Yes No Funny Award