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'Also, i don't like the way the ressources and assets are made. It would be much better if you had to controls teams/agents around the world for them to gather intelligence and/or act upon the suspects. Right now we have to count solely on local assets provided by the countries that decided to join the CTA. I think we should have the ability to have both local and Agency assets. Perhaps Agency assets need to be moved around which take time and you have a limited supply of.'
It's obvious there is flaws, just like any projects going out in public for the first time. But i'm sure you will thrive and hopefully keep on improving the game.
I would like to take this opportunity to refer to two things:
"Right now we have to count solely on local assets provided by the countries that decided to join the CTA. I think we should have the ability to have both local and Agency assets."
Global resources are available in the game and work pretty much like "Agency assets" you proposed. Global assets, available after certain upgrade are unlocked, can be used in any country and are substracted (when used) from the global/agency pool. Like drones!
"Also, when you use assets, you constantly need to get new ones since you use them up whenever you take action."
We plan to make this a bit easier with more resource coming to replenish used ones.
Hope you have a great day!