3
Products
reviewed
0
Products
in account

Recent reviews by WilllTHENOOBz

Showing 1-3 of 3 entries
2 people found this review helpful
181.5 hrs on record (132.0 hrs at review time)
Pro:
- fun combat and mechanics
- amazing art styles and enemy variety
- in depth builds, allowing different play style to be viable
- no BS micro transaction
- coop


Con
- enemy path finding is not that good
- class experience is grindy
Posted August 12, 2023.
Was this review helpful? Yes No Funny Award
6 people found this review helpful
2,780.7 hrs on record (56.4 hrs at review time)
- 1.4.2 The new Battlegroups are a very interesting and great addition to the game. The new units and abilities bring unique play styles and address the faction weakness of Wehr and USF.

For instance, the USF did not have CQB specialist before the update, so rangers fill that gap, and they also come with the ingame loot box where you put 90 munitions into a slot machine and pray that you will get the weapons you want or cope with what you get :) (I actually love it because even if you get undesired weapons, there are still useful)
The coastal reserve also is a good addition to the Wher in the early game as they have non-neglectable damage as the Grens, so it might be even worth it to merge them with Gren to keep them fighting in the early game.

*my review will stay negative as long as the premium currency is still in the game - Relic CoH3 is a good game, and there is no need for you to nickel and dime us. Believe in yourself.


-------------------------------------------------------------------------------------------

As of the date this review is published, the game unpolished. It has some minor bugs, and its UI has terrible design and customisation. The unit movement also feel clunky especially when infantry entering and leaving the buildings. However, the core game play is really good fun and is a major step up from coh2. The map design and mechanics, for instance, are amazing. High ground, building placement, and control point placements encourage different play style.

Changed to negative review because of the patch 1.1: Operation Micro Transaction
- predatory in-game currency conversion rate (e.g.skin costs 1200 but you can only buy 1300)
- prioritise micro transaction over the other aspects of the game (more multiplayer maps, QoL, bugs, etc.)
- balance patch is still buggy (e.g. conversion from scout squad to pathfinders are still cheaper than buying pathfinders because now they spawn with 4 models, and still cost the same)


Post 1.1.4: The balance patch has improve the game, but the game is still unfinished as many features are still missing. Also, the predatory microtransaction remains unchanged.

1.1.5
- broke the replay command (community's work around lack of replay),
- Buff the already good planes in team games for the sake of 1v1. Result: the USF still dont use ASC in 1v1 because the ISC is a much better choice in every way, the Plane are now broken in 3v3 and 4v4 games even without the broken damage!

Posted March 1, 2023. Last edited December 14, 2023.
Was this review helpful? Yes No Funny Award
4 people found this review helpful
75.3 hrs on record (75.2 hrs at review time)
All the complaints are true. The core game play is fun but everything else sucks. You would enjoy about 40-50 hours of quality game play with friends, then everything just dried out real fast.

The progression feels like a free-to-play game model, and it doesn't respect your time. Even if the crafting is finished (has not finished yet) there are still other things that force you to sink in hours of grinding the not engaging contents. For instance, if you want to play another class; then you have to start grinding the level from the beginning. Again, It would be fine if the grinding is engaging, but it's not. And good luck praying to the RNGesus or sink in hours to compensate the economy and RNG.
Posted January 26, 2023. Last edited February 9, 2023.
Was this review helpful? Yes No Funny Award
Showing 1-3 of 3 entries