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0.0 Std. in den vergangenen zwei Wochen / 5.5 Std. insgesamt
Verfasst: 2. Nov. 2019 um 11:13

I love the idea behind the creature creation, but the base concept of the game is a rush RTS, so you will get swarmed by enemies all the time and that nearly from the beginning of every mission. The game speed is very fast and requires very percise control of you wich I'm not capable in this game.
So conclusion the game could've been great if there had been more emphasis on experimentation and base building instead of rushing the player through the lvl by pressuring them with hordes of enemies rushing them all the time.
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