6 คน พบว่าบทวิจารณ์นี้เป็นประโยชน์
ไม่แนะนำ
0.0 ชม. ในสองสัปดาห์ล่าสุด / 10.4 ชม. ในบันทึก
โพสต์: 6 พ.ค. 2018 @ 8: 11am
อัปเดต: 6 พ.ค. 2018 @ 8: 12am

1) There is no/not enough input pause between levels, so sometimes you will fail a level because you were still pressing a button you needed to press to get to the end of the previous level
2) The physics feel really inconsistent in some regards (even if it's, maybe, not actually the case). When falling from the similar height, sometimes the board breaks/the guy goes limp, and sometimes not.
3)You get sent back a level when you die, which is a problem because of 1) & 2), but also because for some levels you actually need somewhat precise movement to not get killed by something ( I personally got stuck on level 32 iirc), which you can't practice properly if you constantly get sent back (which might lead to getting sent back again when failing either due to frustration or the fact the the levels are rather hard)

It's cheap & the gameplay itself is actually quite fun, but the game design around it is, in my opinion, done poorly. Maybe it's on purpose to "make it hardcore", maybe not, but I don't feel like I should recommend it, unless you have a high tolerance for frustration & time to spare. (i'd give it a neutral rating, but that doesn't exist)
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