Showing 1-20 of 143 entries
Apr 19 @ 8:32pm
In topic Games you would like to see on Steam
Originally posted by The Village Idiot:
Rez port.

Rez already exists on Steam.
Just add all gods listed here:

SMITE Gods List[smite.gamepedia.com].

Jul 24, 2018 @ 9:21am
In topic Nintendo Switch
Originally posted by Lartoria Pendragon:
There will never be crossplatform between PC Paladins and console Paladins for the simple fact that PC has the advantage against console players

​You're talking about cross-play; that, I can somewhat understand.

But why not cross-platform unlocks? Say, I play on PC first, unlock stuff, then I move over to console, I can see the unlocks, maybe unlock more things on console, move over to PC, see those new unlocks, etc.

Epic can do both cross-play and cross-platform unlocks.

Hi-Rez could at least do cross-platform unlocks, instead of forcing you to unlock/buy stuff again on each platform.
Jul 21, 2018 @ 8:34am
In topic Gold Skins
Originally posted by Wreckear:
Originally posted by El Reverso RED:
Level 144 Maeves are a scary thought...
Why? Level doesn't mean anything in this game, since you can buy levels with gold, they only show that a player has a lot of gold. Not skill.

I meant real-effort levels.

Originally posted by Crakko52:
well you dont have to implying that everyone with high level champs are all bought
Sincerly a Maeve level 144 with 460 hours and 57 minutes only on her

Case in point.
Jul 21, 2018 @ 1:30am
In topic Gold Skins
Originally posted by Nefser:
The gold guns were all moved to level 50 rewards, with the plan to create skins to go with them.

This is both an incentive to play more, level up your Champions and (potentially) even spend gold levelling them up as a gold sink.

The idea of a levelling gold sink is fine, but initially (and still?) people felt it diminished others achievement of hours spent levelling a Champ. Secondly, it helps to 'prove' someone having skills (or that they should have skill), in a Champ. Lastly, the issue of people buying levels, and then not having a clue how to play them, really gets frustrating for players (me included).


Sadly, I can't see the reason that Obsidian and Cosmic skins can't be created for the remaining Champions that don't have them, including the new Champions. It's another, special recolour, that I enjoy using on Champion (either mixed with a coloured gun or obs/cosmic gun and some other skin). Is it really that much extra work to create them?

The frustrating part of the lack of Obs. and Cosmic skins and the work on the Gold skins is that level 50 really is a fairly tricky achievement except for perhaps a few Champions...or even just one for some players.

The idea of levelling up all the Champions I use to 50 (about 4-6 usual, 8-10 somewhat) makes me balk at the thought. I've only gotten Damba to 47ish and that has been mainly focusing on him.

Buying champion levels should not be allowed.

Also, Level 144 Maeves are a scary thought...
Jul 21, 2018 @ 1:26am
In topic Nintendo Switch
Originally posted by =UWG= Vepra:
Originally posted by Natertots:
i have both. you can't as of now, and i don't think hi-rez has given any answer on this. i'm guessing it's in the works and the option will available when the game goes f2p on the Switch. Game runs great on the switch, though. constant 60fps. it's a lot of fun to play in handheld mode.

@PWNDotcom
can't you link your xbox or ps4 accounts, though? i'm almost positive if you have an xbox or ps4 you can link accounts to your pc account so your purchases and what not are available on both platforms.

I wrote on Support, they said they won't do it. There goes your money.

Greetings,

We are very sorry but it is not possible to transfer or copy any account content or player progress from a console account to a PC account and vice versa. Unfortunately this is not a service we have ever offered and we know of no plans to offer such a service.


If you need any further assistance from customer support please let us know.


Best regards,


Hi-RezXara
Hi-Rez Studios Customer Support

This makes no sense, since Fortnite can handle multiple platforms using one Epic account, and unlocks are visible across those platforms.

Just Hi-Rez being Hi-Rez, again.
Originally posted by Karl Hungus ARG:
Not on pc, the game was developed with consoles in mind (you need a logged account in order to connect a second controller on ps4)

Pc port should have removed this, but it's more than obvious that they didn't care at all about pc

They just delivered a somewhat working version (that still crashes and has perfomance problems like grodd stuttering) intended for online or single player experience

It's safe to assume that no further patches will be released given the little and decreasing player count on this platform and the fact that devs haven't spoke on this forum in the last two months

Also given the problems and low sales of every wb game in the last 5 years i wouldn't get high hopes on getting the next mk whenever is released

Absolutely appalling to see that the loadout mirroring for player 2 on local vs mode bug still has not been fixed to this date.
Jun 8, 2018 @ 9:21pm
In topic Controller support
Originally posted by Chris@CE:
@Doctor: NP, not having gamepad support in the menu was a concern for sure. But you'd be surprised how frustrating it's been to implement

@gergely: We don't support a huge array of controllers in GRIP, but we do support one's that are emulated using external software like www.x360ce.com ;)

Would using something like the Steam Input API help you guys in that regard?

Reference Links:

https://partner.steamgames.com/doc/features/steam_controller

https://partner.steamgames.com/doc/features/steam_controller/concepts

https://partner.steamgames.com/doc/features/steam_controller/device

https://partner.steamgames.com/doc/api/ISteamController
Has anyone tested Steam In-Home Streaming using GPU encoding with the AMD 2200G and/or AMD 2400G?

Targeting 720p60 high/ultra AAA titles, 1080p60 high/ultra lighter titles; I'm interested to see if it works and what was it like for anyone who has tried it (smoothness, latency, etc.).

Thanks in advance.
Originally posted by Dhaunas:
(...)(though we both know it hasn't been addressed, else the patch notes would have said so).

Missed the patch notes, thanks.

Indeed, nothing.
May 22, 2018 @ 9:59pm
In topic Recent 128 MB Patch?
Originally posted by Dhaunas:
Rather than speculating on if this non-bug (it's a design issue, not a bug), just log into the game and see for yourself.

I respect your point of view.

Already replied on the other thread.
Originally posted by Dhaunas:
The loadout mirroring IS NOT A BUG. It's a design issue, as this game was designed for console; when playing on consoles, players can sign into different accounts, thus loading their loadouts.

Yet they provided a PC port.

I bought the PC port to support them and push for having more NRS games on PC.

Hell, I even bought quite a bit of in-game content.

I stopped playing after the Legendary Edition disappearing-item-patch snafu, but really haven't gone back yet because of the loadout mirroring issue.

It's a regression in functionality from the first game; that seems like a bug.

That kinda sucks for fans of this game series that hoped to have such basic functionality not be removed from the sequel.

Anyway, they still have not provided a formal reply to the inquiry; just radio silence from all WB staff on this forum. We'll see what happens.
May 22, 2018 @ 3:47pm
In topic why brainiac not on legendary edition
Originally posted by Nadriannec:
i just bpught legendary edition from ♥♥♥ for steam. i got everything but braniac not on my list. is it bug or brainiac not on legendary edition?

You need to beat the story mode to unlock Brainiac.

You can also buy him if you want to get him faster.
May 22, 2018 @ 3:46pm
In topic Good job,nice patch.
Originally posted by AlienwarePower:
Originally posted by El Reverso RED:

Do you know if it fixes the loadout mirroring for player 2 on local vs mode bug from the list of outstanding issues to be resolved?

I did not try sorry

Thanks anyway.
Originally posted by El Reverso RED:
@WB_Will / @WB_Sae / @WB_Alicia / WB Staff in general

Hello.

Post latest patch, people are still reporting issues with locked shaders, performance, stability and general bugs.

I have stopped playing this game after the Legendary Edition update; don't really want to deal with the drama of randomly missing items and assorted bugs; how long will it take until everything is sorted out, we don't know.

But what really makes it all the worst is the fact that the game still does not incorporate loadout mirroring for player 2 on local vs mode.

This is something that was present on Injustice 1.

This has been requested as a bug fix many times in Steam forums and elsewhere:

https://steamcommunity.com/app/627270/discussions/0/3277925755450288943/

https://steamcommunity.com/app/627270/discussions/0/1692662302100554671/

https://steamcommunity.com/app/627270/discussions/0/1692662302102060770/

https://steamcommunity.com/app/627270/discussions/0/1692662302106524854/

This was even acknowledged by WB Staff:

https://steamcommunity.com/app/627270/discussions/0/3277925755450288943/#c1692659135903490651

Exactly what is required for you guys to provide a formal reply regarding this request for a bug fix?

Cheers.

There was a recent 128 MB patch released; just downloaded it.

Can WB Staff comment if this patch fixes the loadout mirroring for player 2 on local vs mode bug?
May 22, 2018 @ 3:40pm
In topic Good job,nice patch.
Originally posted by AlienwarePower:
Goodbye stuttering with last update.
Thanks devs.:steamhappy:

Do you know if it fixes the loadout mirroring for player 2 on local vs mode bug from the list of outstanding issues to be resolved?
May 22, 2018 @ 3:39pm
In topic Recent 128 MB Patch?
Anyone knows what it does?

Maybe it fixes the loadout mirroring for player 2 on local vs mode bug fix request from the list of outstanding issues to be resolved?

Anyone from WB care to comment?
May 20, 2018 @ 12:56am
In topic "Desktop DWM NV12" capture seems bugged
Originally posted by El Reverso RED:
Originally posted by slouken:
Use this discussion to report any bugs you may find within Steam In-Home Streaming.

ISSUE
"Desktop DWM NV12" capture seems bugged.

OS
Windows 10

STEPS
Stream the Desktop or an app that uses borderless fullscreen mode, thus triggering the "Desktop DWM NV12" capture method.

RESULTS
Stream looks choppy, 30FPS-ish.

EXPECTED
Stream should look smooth, 60FPS, like other capture methods.

MORE INFORMATION
This does not happen with apps that trigger other capture methods.

This was reported to Steam Support, but they're already trying to close the ticket without a workaround, fix, or even acknowledgement of the issue.

Steam Support closed my ticket on 14-may-2018, no solution provided, only a comment about passing along the information to the dev team.

Retested today with latest steam client 18-may-2018 release; still affected.
May 19, 2018 @ 10:59pm
In topic who would you like to see in injustice 3?
Originally posted by King Hadu:
Hopefully they fix Catwoman's face in Injustice 3 and actually hire proper 3D modelers

Also remove the female diapers.
May 12, 2018 @ 9:45am
In topic "Desktop DWM NV12" capture seems bugged
Originally posted by slouken:
Use this discussion to report any bugs you may find within Steam In-Home Streaming.

ISSUE
"Desktop DWM NV12" capture seems bugged.

OS
Windows 10

STEPS
Stream the Desktop or an app that uses borderless fullscreen mode, thus triggering the "Desktop DWM NV12" capture method.

RESULTS
Stream looks choppy, 30FPS-ish.

EXPECTED
Stream should look smooth, 60FPS, like other capture methods.

MORE INFORMATION
This does not happen with apps that trigger other capture methods.

This was reported to Steam Support, but they're already trying to close the ticket without a workaround, fix, or even acknowledgement of the issue.
Showing 1-20 of 143 entries