Aeslerth
weebshit ♥♥♥♥♥♥♥, i dont trade anymore.

crosshair:
cl_crosshairstyle 4;cl_crosshairgap -2;cl_crosshairdot 0;cl_crosshair_drawoutline 0;cl_crosshaircolor 5;cl_crosshaircolor_r 250;cl_crosshaircolor_g 0;cl_crosshaircolor_b 250;
weebshit ♥♥♥♥♥♥♥, i dont trade anymore.

crosshair:
cl_crosshairstyle 4;cl_crosshairgap -2;cl_crosshairdot 0;cl_crosshair_drawoutline 0;cl_crosshaircolor 5;cl_crosshaircolor_r 250;cl_crosshaircolor_g 0;cl_crosshaircolor_b 250;
Currently Offline
cfg
// ========== BINDS ==========
//Bind whatever keys you like. next/previous inventory binds are commented by default, uncomment and add keys to enable.

bind 1 eq_slot1 //primary
bind 2 eq_slot2 //secondary
bind 3 eq_slot3 //melee
bind 5 eq_slot5 //bomb
bind 4 eq_slot6 //HE grenade
bind c eq_slot7 //flash
bind v eq_slot8 //smoke
bind , eq_slot9 //decoy
bind x eq_slot10 //molotov/incendiary
bind q eq_lastinv //quickswitch
//bind [key] eq_invnext //select next weapon
//bind [key] eq_invprev //select previous weapon


// ========== SETTINGS ==========
//insert any settings you wish to add for individual slots (xhair, viewmodel, sensitivity etc.) with a semicolon and the command. the example below puts only the knife in your left hand.

alias eq_slot1 "slot1; set_slot1; cl_righthand 1"
alias eq_slot2 "slot2; set_slot2; cl_righthand 1"
alias eq_slot3 "slot3; set_slot3; cl_righthand 0"
alias eq_slot5 "slot5; set_slot5; cl_righthand 1"
alias eq_slot6 "slot6; set_slot6; cl_righthand 1"
alias eq_slot7 "slot7; set_slot7; cl_righthand 1"
alias eq_slot8 "slot8; set_slot8; cl_righthand 1"
alias eq_slot9 "slot9; set_slot9; cl_righthand 1"
alias eq_slot10 "slot10; set_slot10; cl_righthand 1"


// ========== LOGIC ==========
//No touching. Basically this manually implements quiswitching without the 'lastinv' command and next/previous inventory selection

alias qs_slot1 "alias eq_invnext eq_slot2; alias eq_invprev eq_slot10; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot1; alias set_slot1 ; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
alias qs_slot2 "alias eq_invnext eq_slot3; alias eq_invprev eq_slot1; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot2; alias set_slot1 qs_slot1; alias set_slot2 ; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
alias qs_slot3 "alias eq_invnext eq_slot5; alias eq_invprev eq_slot2; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot3; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 ; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
alias qs_slot5 "alias eq_invnext eq_slot6; alias eq_invprev eq_slot3; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot5; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 ; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
alias qs_slot6 "alias eq_invnext eq_slot7; alias eq_invprev eq_slot5; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot6; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 ; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
alias qs_slot7 "alias eq_invnext eq_slot8; alias eq_invprev eq_slot6; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot7; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 ; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
alias qs_slot8 "alias eq_invnext eq_slot9; alias eq_invprev eq_slot7; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot8; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 ; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
alias qs_slot9 "alias eq_invnext eq_slot10; alias eq_invprev eq_slot8; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot9; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 ; alias set_slot10 qs_slot10"
alias qs_slot10 "alias eq_invnext eq_slot1; alias eq_invprev eq_slot9; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot10; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 "

qs_slot2
eq_slot3

// ========== SCRIPT OVERWRITE ==========
//in case you done messed something up, uncomment the beginning of each line.

//bind 1 slot1 //primary
//bind 2 slot2 //secondary
//bind 3 slot3 //melee
//bind 5 slot5 //bomb
//bind 4 slot6 //HE grenade
//bind mouse4 slot7 //flash
//bind mouse5 slot8 //smoke
//bind x slot9 //decoy
//bind c slot10 //molotov/incendiary
//bind q lastinv //quickswitch
//bind [key] invnext //select next weapon
//bind [key] invprev //select previous weapon

// JUMPTHROW
bind "h" "+jumpthrow"
alias "+jumpthrow" "+jump;-attack"
alias "-jumpthrow" "-jump"
host_writeconfig

// RECOMMENDED HEADPHONES SETTINGS
windows_speaker_config "1"
snd_mixahead "0.05"
snd_musicvolume "0"
snd_headphone_pan_exponent "1"
snd_headphone_pan_radial_weight "1"
snd_legacy_surround "1"
snd_pitchquality "1"
dsp_enhance_stereo "1"
windows_speaker_config "1"
dsp_slow_cpu "0"
snd_front_headphone_position "45.0"
snd_rear_headphone_position "135"

// MISC
mat_queue_mode 2
mat_queue_priority 2
cl_righthand 1
cl_autowepswitch 0
bindtoggle h "cl_righthand 0 1"

// NETWORK SETTINGS
rate 500000
cl_updaterate 128
cl_cmdrate 128
cl_interp_ratio 1
cl_interp 0
cl_lagcompensation 1

// RADAR
cl_radar_always_centered 0
cl_radar_scale 0.35
cl_radar_icon_scale_min 1
cl_hud_radar_scale 1.3

// VIEWMODEL
cl_viewmodel_shift_left_amt "1.5"
cl_viewmodel_shift_right_amt "0.75"
viewmodel_fov "68"
viewmodel_offset_x "2.5"
viewmodel_offset_y "1"
viewmodel_offset_z "-1.5"
viewmodel_presetpos "0"
cl_bob_lower_amt "21"
cl_bobamt_lat "0.33"
cl_bobamt_vert "0.14"
cl_bobcycle "0.98"
viewmodel_recoil "0"

// JUMPTHROW
alias "+jumpthrow" "+jump;-attack";alias "-jumpthrow" "-jump";bind h"+jumpthrow"

// KEYBINDS
bind F "+lookatweapon; r_cleardecals"
bind mwheeldown "+jump"
net_graph "1"
net_graphproportionalfont ".5"

// MOUSE SETTINGS
m_mousespeed "0" // Disables mouse acceleration
m_customaccel "0" // Disables mouse acceleration
m_rawinput "1" // Enables 1:1 raw mouse input (no acceleration)
host_writeconfig
Recent Activity
37 hrs on record
last played on Nov 13, 2025
3.6 hrs on record
last played on Jun 15, 2025
174 hrs on record
last played on May 3, 2025
Wolfie Jan 2 @ 3:34pm 
added ;3
76561197999307161 Jun 24, 2025 @ 12:03pm 
+rep USP magician
76561199419518650 Apr 29, 2025 @ 1:38pm 
great moves
76561198012799182 Apr 27, 2025 @ 10:54am 
AK specialist
Tanyushka< Mar 10, 2025 @ 1:16pm 
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🟡Morahelm⚡ Mar 5, 2025 @ 11:20am 
you rock!