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9 people found this review helpful
5.9 hrs on record
This is a 75 lvl, optional limited moves, sticky cube/ cube roller type puzzle game. It is sadly such a rare thing – an actually cheap (99 cents full price) great, well made, minimalistic game with lots of options. The one thing I usually don’t like in puzzle games (but I’m used to it) is the weird isometric angle making you wonder if the left keyboard key moves it left or up.

Here what is great, is that you have choices – you can play this top down, or the standard squinty angle isometric view.
You can move with WASD/arrow keys or if you click the d-pad icon off, a d-pad shows up in your screen and you can just use your mouse by clicking on these arrows if you prefer.

The goal is to get each colored block onto their colored squares by moving your controlling cube. It’s not sokoban, and while it’s not original – there are sticky cube games and cube roller games that are similar; it’s a great example of it. With some good, natural progression of game mechanics.

If you don’t want to go for the optional ltd moves then while it’s on the easy side, it’s still worth your time playing it. If you are going for the achievements and want to get all optional moves, there are some wonderful ‘stinker’ (in a good way) levels that at least took me quite a while to get it and hardly any ‘filler’ levels or at least not insulting easy levels.
It has all the basic needs – level select screen, undo, reset and a host of other options.

Couple of cons/negative things
- Biggest is on the bonus levels you have white squares you have to color, these are nearly the same color as the background making it easy to miss one, they need to darken the playing background or do something on these levels.
-Takes a few clicks to get back to main level select.

100%
Get all 2 stars on every level – get all limited moves.
For meet the maker achievement on level 50 go up twice
Do level 13 in certain amount of moves ( after you get the ltd moves, redo lvl, and take just a few moves more to complete it)
View credits
Rest should get naturally.

The price, all the options, 6 different languages, and it being a fun example of this genre makes it an easy recommendation. I can’t afford the prices on a lot of these new games so it’s nice to have one not just cheap but with everything I want in a game.

Ginger’s Games Curator page
Posted February 18. Last edited February 19.
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18 people found this review helpful
14.9 hrs on record (14.7 hrs at review time)
This plays like their storm tale games. This is a 116 level match 3 game, which like all/most of their games you can either play on relaxed, limited moves or timed mode. In each of those modes you can also play normal or harder. You can change the mode of play at any time. The choice they give you is unparalleled and appeals to everyone, even to the 100%r's as if all that isn't good enough, you can 100% this on relaxed or any mode.

I could be wrong but I think this is their first time doing multiple boards in a level. If you have played Jewel Match M3 series you will be familiar with the clicking on arrows to get to different boards. The other new thing they have, and I love, is the type of M3 in their separate 16 level ‘blueprint’ which you can replay under a separate area in the book. It’s in cave quest 2 and a few others. It’s the path type that meanders through multiple boards, you clear the path so you auto jump to the next blockage/M3 on the path. I love it and hope they bring it back and even make a full game out of it.

GEMS
This has the gems like a lot of their games. If you aren’t familiar with their games, you want to use the gems sparingly as they are limited. Although there are enough gems for you to buy powerups when you feel you need them, you don’t need any powerups to get through any levels - only maybe to get you through on challenge or timed mode. I personally wouldn’t waste them on using them as an extension to a level to buy you more moves/time as they were pricy for that. I kept most of them for levels 90-100.

Even if you don’t care for achievements you will want to go into the book and ‘claim’ the ones you get as that is one of two ways you get your gems. Building the area is another.

LIMITED MODE
I played the entire game on limited moves (challenge mode) and after playing quite a few of their games on this mode this seemed way easier – the blueprint ones, especially. There usually was a lot of moves left over. I usually grind quite a few of their levels as I wouldn’t have enough of their powerups to get me through but here I think I only replayed 3 - 5 levels. If you are used to relaxed mode, this game is an excellent first game to try to push yourself a bit as somehow, I’d even class this as mostly easy and their games aren’t. Though I did play this on the easier mode under limited moves.

Tip – If you want to swap free powerups – the ones you make yourself by doing Match 4 etc. Make sure you click on dynamite/tnt/bombs then move them a square or just click on them to get a free move. They won’t count in your limited moves but if you move the square beside them onto them it will. Doing that can help clear areas where you need a change in type without using a shuffle powerup and not use up a limited move. Free powerups moves help with the cannons, I always seemed to get enough around the cannons without using up moves.

Even if you want to play relaxed, this has enough going on that it’s not mindless. The story was basic and short as it should be in a M3.
I really hope the developers' will put steam achievements into some of their other games as it seems they have stopped doing so in their recent games, unless it’s their flagship games like storm tale 2. Fishwitch would be great in time for Halloween!

100%
-You have to play this for 8 days in a row for an achievement, and play 25 levels in a row. Buy and use 20 times the 1st and 4th powerup.
-The rest is auto, you can play on relaxed and you will get the rest even the ‘top score’ which is just for 60 levels, easily - I think it would be near impossible for anyone to play to 90 levels and not get that ach by then.
-You don’t need to finish the game only finish 90 levels.
-They did fix the broken achs.

This is a great quality match 3 with so many choices, that it’s an easy recommendation to everyone!

Ginger’s Games Curator page
Posted September 9, 2023. Last edited November 22, 2023.
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12 people found this review helpful
21.5 hrs on record (21.3 hrs at review time)
EDIT: Since writing this review and playing the game the developer has listened (kudos) and has added a relaxed option. See end of review re 100%. I have updated parts of this review and all technical aspects are correct since update.
Big thanks to developer for listening and updating!


As there are zero reviews at the time of writing this review, I thought I'd give some information about it. It's a 170 level ltd moves, or relaxed mode (no timers anywhere thankfully) click on (not click to swap) M2 and above. It has objectives and a couple of different styles of play which kept my interest. This is not one of the many boring no objectives mobile port, get as many points as you can on every level where every level is mainly the same.

Although there are a couple of cons with this, which I'll get to later, I go by the fun factor - did it engage me, loved it throughout and yes it did. I loved the graphics, the characters remind me of chuzzles which was fun. It had the basics of a replayable map so you can replay any level any time to get 3 stars on a level. 3 stars are more points driven you can get 3 points on a level and not meet it's objectives and vice versa.

If you fail a level due to running out of moves you are offered a '+3 move' at the end, I don't know if you are offered that indefinitely but quite a few times that alone would get you to complete the objectives.

If you have played this before you can't swap to relaxed mode, but it will have 2 separate saves for you so your ltd moves levels will be saved on main menu if you want to start again on relaxed mode.

CONS

- Even on relaxed mode, you can't use any powerups if you want 3 stars, this was just plain annoying. You automatically can only get 2 stars if you use the 'add 3 moves' or any of the few powerups available. They were fun and they could easily have made it harder to get 3 stars if you use them rather than auto not allowing you to get 3 stars.

-You can't keep playing once you get all objectives to get 3 stars. And it's not generous with points after you get objectives, it was rare to get my last star this way. I'd prefer to use up my moves myself.

OVERVIEW

If you want to play on ltd moves it's the usual bit of a grind to 100% that you'd expect, but it was still fun. As long as you aren't expecting a 'green sauce' big M3 type game but know it's a mobile port but a 'well done and it works' type, then pick it up in a sale, it's worth it as it's not expensive. Not a great M2/M3 game but for me it was addictive and thought it was good.

100%
- There are 170 levels but you only need to get max stars on 120 levels to 100%. Actually the grindiest ach is replaying a level 50 times. Can't use any power-ups - no +3 moves or anything in level, even on relaxed mode. You can get 3 stars on relaxed mode so should be able to 100% as long as you don't use powerups.

Ginger’s Games Curator page
Posted August 27, 2023. Last edited October 19, 2023.
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A developer has responded on Aug 28, 2023 @ 5:12am (view response)
11 people found this review helpful
3.3 hrs on record (3.3 hrs at review time)
This is a rather shortish but great integrated point n click puzzle game, very much in the style of 'cotton games' (Mr Pumpkin, Isoland) both visually and the type/style of puzzles. The characters I love - tin can dog I adore. It doesn't have manual saves only auto save (or checkpoint save as when I went back into the game I had to redo a minigame). It has no hints or hotspot indicator but with the usual limited areas to explore, although sometimes it's a try something on everything approach, you shouldn't get too stuck.

Apart from one achievement (to get the ball in the shopkeeper shop keep clicking on the correct thing on the paper that you'll see, to eventually get all stars) it's all auto so it's relaxing from that angle. It was so well done, so much love and thought that clearly has gone into the game it's hard not to love it. From the graphics, and the heartwarming story to the characters and the puzzles. I got it on sale and glad I found it, must buy for all integrated puzzle lovers. It had a couple of mild timing elements but shouldn't be a problem for most people.

Ginger’s Games Curator page
Posted February 18, 2023. Last edited February 18, 2023.
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11 people found this review helpful
2 people found this review funny
8.4 hrs on record (5.0 hrs at review time)
I rarely write a negative review, but for the people like me, who saw it was 70% off and thought 'it must be worth that,' it's not. Forget the full price that's in the scam territory at that price, but even at $7 I except a certain level of graphics in a game. Here I neither get acceptable (not even good) graphics, either in the main select area, as the resolution is so bad it's fuzzy, nor in game. The Match 3, Sudoku, candy line graphics looks like it was out of my early 90's clip art. There is no attempt to put shadows on it to make it look like even a class B game. At the price point I was expecting at least 'christmas puzzle' (match 3, 2nd + 3rd game in series) standard of graphics not great but good enough. Forget bejewelled standard or anything from a class A developer.

For a pure Christmas season game, there is one Christmas tree in the main area, albeit it fuzzy. After playing so many Christmas themed HOPAs with great graphics, great Christmas solitaire games etc with scenes you are spoiled for choice to take screenshots of and put on your profile. I was expecting OTT prolific abundance of lovely bright graphics and was sadly disappointed.

When you open the game you are given the choice of being able to play all games at once, or choose the advent style of 1 game a day. The puzzles themselves are disappointing, they are highly repetitive. There are so many choices of different kinds of puzzles you can have, so limiting themselves to a handful was disappointing especially if you don't like one kind.
Here are the puzzles you get (I will update this but am playing this in advent so haven't unlocked the rest yet.)

Day 1 – Match 3 (ltd moves, 3 games)
Day 2 – Jigsaw (2)
Day 3 – Suduko (2)
Day 4 – Pixel Art (1)
Day 5 – 2048
Day 6 – Match 3 (ltd moves, 3 games)
Day 7 – Suduko (2)
Day 8 – Jigsaw (2)
Day 9 – Candy Lines (1) (move icons to get 5 in a row, trying to not let the board get full or game over)
Day 10 – Match 3 (ltd moves, 3 games)
Day 11 – Pixel Art (1)
Day 12 – Jigsaw (2)
Day 13 – Suduko (2)
Day 14 – match 3 (ltd moves 3 games)
Day 15 – Pixel Art (1)
Day 16 – Candy lines (1)
Day 17 – Jigsaw (2)
Day 18 – Suduko (2)
Day 19 - Pixel Art (1)
Day 20 - 2048 (this one, there is also the option of playing it in 'multiplayer' which gives you 2 different ones on the same screen, you can also play the usual singleplayer)
Day 21 - Jigsaw (2)
Day 22 - Match 3 (ltd moves 3 levels/games)
Day 23 - Suduko (2)
Day 24 - Pixel Art (1)
Day 25 - Jigsaw (2)

As well as the disappointing graphics I had problems with some of the implementation of the puzzles.

-The 2048 game I couldn't believe you can only play that with mouse, no standard keyboard keys - no WASD or arrows.

-Jigsaw. I had a few problems. I tried the 'add random pieces' button and even when I tried to turn it off, once I went into a puzzle it was still on, so I had pieces of another puzzle in the one I was playing.
The 600 piece puzzle could easily have been a bigger jigsaw/picture, there was so much negative space around it and as the pieces were tiny there was plenty of space to have it zoomed in. Even at 2x it was ridiculous, if only you could have zoomed way more and trying to pick up the pieces most of the time my mouse couldn't do it when it was zoomed out. Which you had to have to get some pieces as you couldn't click/drag move the area to find pieces.
There was a hint button to place a piece in it at the top, but trying it, it didn't do anything. There was also a magnifying glass where placing a piece allowed it to be zoomed in 2 but only in that area. They did have one good button which was to just show edge pieces which I thought was a good addition.

100%

More a FYI some of these are hard, and one I'm not sure I will ever get. The jigsaw in under a minute. The suduko timed one, I don't think will be hard, solve it take a screenshot, email it then do it. The multiplayer achievements aren't multiplayer, if you click on the multiplayer button beside some puzzles (jigsaw, pixel art) there is an icon in puzzle I guess for someone else playing with you to click and they could do some. But it wasn't splitscreen and I just ignored it and got the jigsaw one playing myself.
N.B There are 2 date based achievements.

SUMMARY

After the fun free advent calendar in Pixel puzzle Ultimate and other good Christmas games, I was expecting a lot more, especially visually as this kind of game needs good graphics. I love the idea and concept of the game, the follow through implementation of it was sloppy, and at both the 70% sale and full price, price point there is no excuse for this standard.

Ginger’s Games Curator page
Posted December 18, 2022. Last edited December 25, 2022.
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21 people found this review helpful
42.5 hrs on record (35.1 hrs at review time)
This is mostly a choices matter type of visual novel. It's broken up by clicking on hotspots, which are unmissable in a scene (apart from one instance.) These hotspots are usually on people giving the visual novel part of the game but sometimes it's just info or items. You can move and interact by only using keyboard but you can also play this purely as a point n click with no keyboard. There is a voiceover but only at the end of day summary.

There is a journal with all the important info. Under your character there is a list of what you have in your inventory. But there isn't really an interactive inventory, these items are only used by choices given to you in conversation. So gameplay is very simple, it's impossible for you to get lost, not know what to click on, or even what to do (click on Gerda for your current objective which is usually just to speak someone in the scene.)

This game is all about the story. The 'big picture' story is mostly told through information you pick up and is in your journal. I love when games do that, as you get to pick how much or what you want to read about. Here it's a small village in occupied Denmark at the end of the war. The 'smaller' story with its characters I thought were excellently done - each type (dirty officer out for himself, smuggler, resistance etc) I thought was well done and no one was made to be squeaky clean. I felt it was probably true to life, grimy dirt on everyone just different type of dirt and how much was the only difference.

There are a couple of 'chance encounters' but the main events in the game won't change, you are at them but how you are viewing them does, depending on your choices of who you have built up trust with. You do this through choosing normal dialogue with them, using up your 'compassion/wit/insight' points or a chance dialogue which can be either easy or hard to get depending on the factors shown.

There is no manual save but at the end of the game your 'days' of the playthrough you've just done are now open to replay from that day onward. It's one of those game that achievements help show you everything that you've missed, could've played like. I read in a review you can play as anything you want. This isn't true (thankfully) you can try and be a 'good citizen' to get your occupation points up but you can't play as someone in the occupation or even a friend. You can team up with a 'dirty' officer out for himself, for some instances (you think it will help you in helping your husband) but that's it and all your dialogue choices will show this. You have 'relation' points with factions and this will vary greatly depending on your choices - annoy everyone, go it alone, try using the dirty officer (which doesn't affect your points with the occupation) or the resistance.

This is my game of the year, purely how they've done the characters as well as the story. Although this had some warnings, due to the type of graphics I recommend this for you to play with young teenagers. The bad language is only a smattering and not really bad, the violence isn't gratuitous at all and it's more a wiki style of info in your journal. I would have loved something like this game when I was at school.

100%
See link for more info regarding achievements (sort of mini guide for those that want to work it out). The following is for main game achs, do need the paid DLC to 100% game.
Link to steam group guide

Regarding the type of story (not the point system) if you like this you should check out Attentat 1942, Svobada 1945 Liberation. So if you want a great story, lite on the gameplay or just want more information about the history of Denmark at this time but done in a fun way then I recommend this. Nominated for game of the year.

Regarding nausea I was really sick playing Life is Strange but due to the angle isometric style of this I wasn't sick at all, also you are running for about 5 secs at a time.

Ginger’s Games Curator page
Posted November 18, 2022. Last edited June 14, 2023.
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7 people found this review helpful
8.4 hrs on record
As there aren’t many reviews for this old but still VG, mostly logic 100 level puzzle game, I was hoping I might bring attention to this game in case you missed it first time around.

Although it doesn’t have an undo button and has a timer, both things I loath in a puzzle game, as it isn’t a hard game, I still had a lot of fun with it despite this, but I’ll come to those later.

GAMEPLAY
It’s a mix of genre’s – mostly slide to obstacle with some moving blocks around, some minor sokoban and a couple of levels of transporters. While only a couple of levels have transporters this is what makes it not entirely a logic game as those are trial and error/guesswork.

There is no reaction/moving quickly, or avoiding things, nothing like that, zero arcade/action gaming.

Your goal is to get your character to the exit. At the beginning of a level there is a big arrow showing you the exit. On the way you can pick up all items/treasures (for all achievements) and to make it more of a puzzle game, or you can choose the easy direct route.

MOVEMENT
If your character is on a moving tile then you can move that tile with arrows on your keyboard but if you want to move other moving tiles then you need to use your mouse. So you either have to use both or just use your mouse. It did take some getting used to, being able to move other tiles around your character but the keyboard and mouse worked well for me.

OPTIONS
Level map is in main menu under ‘quick game.’ Fullscreen/windowed. Sliders for music and sound.

CONS
No reset level shortcut (that I could find.) Only onscreen, couple of clicks.
No undo. While just on a few levels I really missed it, when I missed it, I really missed it but as the game wasn’t hard most of the time it wasn’t frustrating.
Timer.

TIMER
No option to turn it off. This isn’t one of the many games with timers that you have a couple of seconds to spare if you do everything right first go. It’s a very, very generous timer. I only encountered it twice. (redoing levels as you made a mistake as there is no undo probably had a lot to do with this.) Even if you feel you are slow working out a level, use your time for that, then when doing the level you will have MINUTES left over. As it’s so generous I don’t get why there is one but thankful it is generous or I’d never have written a review.
GETTING ALL GOLD ON LEVELS HAS NOTHING TO DO WITH THE TIMER it’s about getting all items/coins.

OVERVIEW
Even if you go for all items (all achievements) it’s not a hard game that’s not to say it’s easy, it’s not. It was perfect for me; I don’t like too easy games or too hard games. It had enough head scratching bits in some levels to keep me happy and worth my while playing'. Although as usual there are a fair few easy levels. If you are just going for the exits then it is on the easy side. I didn’t feel it got more difficult in later levels it was all mostly the same.

It was fun, I loved the slight variety in gameplay as usually it’s all one thing. I've had it so long I can't remember where I got it (bundle) or on a rare sale but I didn't pay full price. I'm glad I dusted it off and finally played it and everything is working on W10 today including achs.

Ginger’s Games Curator page
Posted October 4, 2022. Last edited October 5, 2022.
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6 people found this review helpful
6.9 hrs on record
As well as dropping their price point ($7 full price, introductory offer of over $5) this has new welcome options. So this will appeal to the traditional old school of HOG players as well as those wanting an easy 100% game and for those in between and depending on how you play, the time it takes you will vary GREATLY.

In this the 2nd game in the series they have introduced a ‘skip story’ feature for the story mode and it does just that. No people, no story just one HOS or puzzle given to you one after the other. Although you can click through the story if you choose to see the story, and there is a skip button on it, you have to click ‘skip’ on each section. I don’t know why on these types of games there isn’t a heavier edit button on the story as even one small paragraph before each scene would suffice but they do go on so I do think it’s a great idea to offer this option. So, for a lot of people not wanting a story and just want to play HOS and puzzles they finally addressed it.

They also have added a ‘misclick penalty’ option, and a custom mode which mostly is for how quick your skip or hint is but you can also have ‘minigame locks in correct position’ option as well.

You can zoom in with a scroll or right click to have a magnifying glass. As this is a quality HOG game by a quality developer (Boomzap) there is nothing near pixel hunting even for the collectable but it helps to focus.

The collectable in these games are “?” in each HOS. When you find one it gives you ‘fun fact’ about the place in the theme of the game, here it’s Rome. There was a good bit of research that went into it and made the game a lot more interesting but what’s good if you aren’t interested in it you don’t need to find them.

Gameplay for story mode is a variety of styles of HOS. Once you have played a scene there, it is opened in unlimited mode. Unlimited has each scene with all choices of HOS (although it says there are 8 there are only 7. In the previous game there was a ‘collection’ mode which is find ‘x’ amount of same item which is missing here). These are straight list, missing vowels, find pairs, silhouette, image (which is similar to silhouette) scramble word you are looking for, riddles.

HOS - 19 different original scenes, 11 of them have both night and day options. So 30 different scenes.

Puzzles - 38 main puzzles.

This is the CE version.
- Replayable main puzzles in the photo journal
- In game achievements
- Play storymode
- Play bonus chapter
- Unlimited mode
- Soundtracks/wallpapers
- Profiles

100%

There is a superhint, which if you use at the beginning will show you all items - the hint button shows you one item. I don’t think it will show you the collectable but the collectable is quite big, look for balloons or topiary/flower shaped. A couple of times it was shaded well on a road.

- Play story mode and bonus (if you keep clicking continue in story mode you will play bonus)

- You only need to do 10 main puzzles without hints/skips there are 38 puzzles in total some really easy – swap tiles, find in large picture the small portion of picture, jigsaw etc.

- The mini subgames are ones you find in HOS – find differences, rotate rings (without one ring affecting the other) super easy.

- Wait until you finish story mode before doing following as you do play multiple times a scene in story mode.

- In unlimited you need to find all 5 collectables if you found 2 already in story mode it counts and will tell you here how many more you need. You don’t need to do the scene just find the “?” and leave (this is different to the Paris game where you had to finish the scene). You can choose whatever type it doesn’t matter, just find the 1 collectable in each scene 5 different times.

- That achievement popped when I went into the in-game achievements afterwards

OVERVIEW

With the new choice of options, new pricepoint, the ‘fun facts’ regarding the theme, choice of type of HOS (although not the ‘collection’ sadly) and replayable HOS and puzzles this is a VG standard of a straight HOG. No adventure here just pure optional story with HOS and puzzles. The story I felt was weak in the first one so I skipped this one and I love the option of being able to do so.


Ginger’s Games Curator page
Posted August 30, 2022. Last edited August 31, 2022.
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11 people found this review helpful
9.2 hrs on record
I really loved the gameplay and graphics in this game, when I finished it, it was such a pleasant feeling of ‘great game had so much fun.’ BUT by the time I had 100% it, it took a lot of the joy away. So achievement hunters be warned see end for notes.

It’s a rare thing nowadays to get a really well priced game, good value for money, actually great graphics and theme along with a variety of gameplay and above all fun. There are 100 levels with no timers, stars, ltd moves – no cheap way of making a game harder. As it should be, the hardness and challenge is in the design of the puzzle itself and there are some lovely levels. Even when it’s a hard level, because of the animals and great sound effects it remained fun while head scratching.

Each animal has it’s own game mechanics in this sokoban game. Sheep jumped over an obstacle or gap, which was my favourite. Pig slide through mud, chicken slide to obstacle. In store page it’s marked as difficult believe me it’s not, if I can do it, it’s not difficult. But I would class this as between medium and hard compared with other sokoban games which usually are very easy. So I wouldn’t recommend this to beginners of sokoban or those that want easy games. There are a fair number of tutorial levels which are super easy so there are filler levels but the majority are ‘take a few minutes with each one type’ along with the odd stumper.

It has a clear written tutorial with each animal, choice of color of background. Movement I used arrows can use wasd but mouse doesn’t work. There is an area called hats, and with coins earned while playing you unlock different hats which you can use on your playable character.

There were two huge cons with me regarding gameplay (achievements I’ll get to later). There was an undo button but if you wanted to use it more than a couple of times the graphics were ‘juddering’ an unnecessary touch as an undo you just want to quickly get to the undo state as quickly as possible. The other one which because of the achievements is huge, is no level map. You have to scroll through levels so if want to replay a level with sheep in it or someone asking for help, looking for it and scrolling is a right pain. A level map along with a simple undo button are the most 2 basic things in a puzzle game.

ACHIEVEMENTS

I’m imploring the developer to remove the achievements you don’t get in the first playthrough. I have no idea why the ‘hats and play 100’ of each animal were put in. After a ‘use your brain’ game and are faced with grinding levels to gain enough money for achs it’s beyond annoying. I know a lot of people are used to these type of achs and turned to scripts/auto clickers which shows how pointless those achievements are in the first place.

It took me (not a script ) over 1hr 15 mins of grinding to get the remaining achievements. They all came together about the same time.
Coins you get per level correspond to what level you are on so level 100 gives you 100 coins, level 67 – 67 coins. So keep replaying the entire game would be the slowest way of doing it. While level 100 has 2 of everything (3 of pig), if you are doing it yourself then it’s boring repeating 1 level although if you’ve written down the solution it must be the quickest? To give you an idea the amount you need to do it’s over 90 times you’d have to do level 100. I went with the easiest levels so level 67 for 1 chicken, lvl 76 for 1 pig, lvl 26 -28 for sheep.

It's a really fun sokoban game especially if you aren’t into achievements.

N.B The developer kindly offered me a free copy of this game for curator review which I appreciated but I declined and bought it. I don’t accept free games for curator review.
See link for why

Ginger’s Games Curator page
Posted August 2, 2022. Last edited August 4, 2022.
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30 people found this review helpful
1 person found this review funny
7.3 hrs on record (7.3 hrs at review time)
I loved the concept of the game – a turn based battle, M3 quest adventure, but the implementation and lack of a couple of features turned it into a more frustrating than enjoyable experience. If they fixed some of the following, I would change this to a positive review.

I thought this would be more like cave quest 2 - mostly obvious where battles are and could choose to do them but the battles are 99% of the time hidden. While you can skip most of them (click on sneakers on bottom right) when you are just walking around you can get 3 battles in 2” of an area and it takes 2 clicks each time to not do them. These are the easy ones you can skip, later in the game in certain areas you can’t skip them.

I’d have preferred a more forced progression of game, have to do most objectives or you can accidentally end game really fast. Two most annoying cons were the lack of a jump map and a decent tutorial but there were a lot more cons.

Cons

TUTORIAL
-Had no clue in first battle what colors you were supposed to go for other than gray which gives you a direct hit. (You want to go for the color above your beastie’s head, going for the AI color doesn’t do anything, don’t go for blue thinking it will fill your defense up it doesn’t.)
-Actually have to click on thing on head once it’s filled. It took me hours to figure that out. (If playing with multiple beasties on your side, you can fill and use their boxes above heads even if they are not on number 1 fighting spot)
-Needed a written tutorial with diagram of beastie in your inventory what each thing is for – hovering over the bar over the head for example would explain above. Actually an explanation of what each 3 letter abbreviation is.

-Game was over before I did all my quests there was no indication that this would be so, or I’d have held off in doing a quest. The following is what will end the
game so don’t do it if you want to experience all the quests talk to 6 villagers

-No jump map so if you want ‘free’ health and tool repair it takes ages to walk all the way back and to keep clicking out of fights.

-RNG is so way off, 60% of the time the AI wouldn’t pick a gray match giving them a direct hit. It’s too easy especially later when you level up and get better beasites, I was winning 4 matches without ever losing life of my first beastie. As I was grinding early on to level up, always going back to village for free getting money for everything.

-MOVEMENT – Devs were concentrating so much on the controller that they forgot (as usual) what gameplay would be like for mouse players. I don’t mind keyboard controls at all but I do mind having to use both keyboard and mouse. I couldn’t move with mouse had to use arrows on keyboard, but could use mouse for everything else.

-While you can go back into the game and continue the missing quests after you finish the story, I felt what’s the point, it’s over now. I was winning all battles so upgrading beasties was pointless.

-Clicking on iron ore/wood was most of the time a miss couldn’t pick it up, had to keep moving back n forth to get it to accept it

Overview
If they made it so you could see if there was a battle or not, if you wanted to accept it. Had a decent tutorial and not just for the fights. Made it more worth your time if you did the fights. Had a natural progression of the game – do most/all quests so by the end you don’t feel you missed out on anything. Had a jump map, fixed the RNG and had achievements then I’d recommend it, as more in the beginning when you didn’t level up beasties it was more fun, in parts. But the list of cons is so overwhelming and the basics need to be fixed before I’d be able to replay some and see if I could recommend it, as is no.

Ginger’s Games Curator page
Posted July 28, 2022. Last edited July 29, 2022.
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