78 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 2,402.6 hrs on record (2,347.5 hrs at review time)
Posted: Feb 12, 2017 @ 11:28pm
Product received for free

So after playing the BUE for a while now and after playing for quite a while
before the BUE at this moment i cannot recomend this game at this time. However
since the BUE is nor done this review may change once it is all relesed (doubt it).

To begin with the runes....sorry talents basically just took your one point powers and locked them behind
a talent. As an example Gambit used to have 3 skills, one that gave you HP, one that gave you dodge chance
and one that let you respawn when defeated.You would usually put one point
in each to gain atleast a little benefit of each, especially the cheat death skill.
Now with the ru... talents you have to choose only one of three, and its not really a
choice since you can just teleport to a hub and choose a diffirent talent. Alas from what i have seen
most of if not all the characters got the same treatment with their one pointers.
I guess they had to do that since they went from having 3 skill bar choices
to one, so yes only 8 skills available to use, well 7 if you use
your dash skill.That's not too bad but since alot of the characters have quite
a bit of cooldown powers, however most don't have spirit to manage, it is
kind of an odd path they chose to go down.

The next issue i have with this update and to me the biggest issue out of this
patch is the removal of the omega system and replacing it with the "new"
parag..... i mean omega system. Sure the omega sytem had a lot of nodes
and may have confused new players, but it did open up new and different
options that you could atleast try out. Was there alot of copying of builds?
Well, yes there was, but it'll be even more apparent in the "new" stystem seeing
as how each gem has 6 options. But most players will choose the obvious
in each gem, like Crit chance, or brute chance, sig power, move speed, dash
cooldown and so on. So we will be seeing the same distribution in points
especially since we have alot fewer options. And once again just like D3 it brings
it from a Loot Grind to an EXP Grind in order to advance to higher difficulty.

Which brings me to my next point....the loot. They have already stated theat the next three
heroes will ship with uniques, which they plan on getting rid of in the future
for Omega items. Since the next three heroes will have uniques (those being Beast, Nick Fury and Black Bolt
if im not mistaken) they usually ship one (1) hero per month. So minimum
we're looking at atleast three (3) months with no Omega gear.Unless they plan on shipping 2 heroes
in one month (doubt it). Now they plan on releasing Cosmic artifacts, which are basically the same
old artifacts with one random extra affix (stat) on them. Those being,15% Primary Resource Cost Reduction
2000 Defense Rating,2000 Dodge Rating,2000 Deflect Rating,2500 Health,Plus 1 to all Attributes
-2s Cooldown on Med Kit Power,150 Primary Resource,10% Cooldown Reduction to Signature Powers.
Those affixes will be random when the item drops and they cannot stack, so basically months
of planning only to add an extra affix on existing things.UPDATE: As of this writing 2-13-17
all the 2500 numbers were changed to 1500 and a few other changes.

The next issue i have is that as of now cosmic difficulty isn't really difficult,
it's just that with our damage numbers nerfed and the enemy hp still high it just
takes longer to kill stuff, still just as boring. Now this may change with the
introduction of omega items, but well just be back to where we were before
the "BUE" just destroying bosses in 10 seconds. Add to that the fact that the
"new" parago.....infinity system isnt capped once again like D# it'll become an
exp grind instead of a loot grind. As far as i know or read on the forums
no announcment yet has been made as to what new boss mechanics they have
in mind for the future. Look I know the BUE isnt finished, that they
are going to release it in stages, but why make changes and add some
things when other things aren't inplace yet for it all to make sense. Now they
have added Kadala.....sorry another character to buy certain items that were
a pain to find sometimes (URU), just waiting on the release of omega items
so they can introduce a char to buy a random one aswell.
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