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Other games can do better, like XCOM. It's hard, you'll loose lots of soldiers, but it's ultimately up to you, your tactical skills. That's why the player can accept his losses, move on and learn from his mistakes.
This game isn't about the players skill. It's about trial and error, because you can't possibly forsee if you need a sneaking skill of 4 or 5 to get past that guard.
Here is a very good article covering that topic:
http://finalbossblues.com/difficulty-challenge-vs-frustration/
This quote needs to be in the advertising! :D
Nope.