109 people found this review helpful
7 people found this review funny
Not Recommended
0.0 hrs last two weeks / 86.0 hrs on record (5.6 hrs at review time)
Posted: Dec 19, 2013 @ 6:36pm

Early Access Review
In Iron Tower's defense, Age of Decadence never presents itself as anything other than a game for masochists. The very first screen shown for a new game boasts that it will kill your character over and over and over again. This is presumably meant to underscore the grimdark darkness of AoD's post-apocalyptic grimdark setting, in which there is only grimdark. Some do enjoy this; I'm just getting to find it tedious. After a dozen or so character deaths in the game's opening stretch it becomes impossible to care what decisions you make; pretty much every choice can and likely will end horribly, turning the game into a grind of trial and (fatal) error. The storyline and atmosphere are best described as black comedy, but without the comedy. There are no heroes, every major character you meet is a vile bastard, yet the game seems to take itself quite deadly seriously even with nobody or nothing worth caring about. There are a variety of choices to make depending on your stats and skills, and the character system looks like it would offer considerable freedom and variety if you could slog through enough of the game to really develop your guy. There just isn't enough substance to justify the meatgrinder this game puts its players through.
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6 Comments
Evolutionsgemüse Mar 4, 2015 @ 5:40am 
Problem is that the player has no control over the outcome of his actions. Outside of combat you have to hope that you have the right skills on the right level to master the challenges. The problem is that the player is punished for things he has no control over.

Other games can do better, like XCOM. It's hard, you'll loose lots of soldiers, but it's ultimately up to you, your tactical skills. That's why the player can accept his losses, move on and learn from his mistakes.

This game isn't about the players skill. It's about trial and error, because you can't possibly forsee if you need a sneaking skill of 4 or 5 to get past that guard.

Here is a very good article covering that topic:
http://finalbossblues.com/difficulty-challenge-vs-frustration/
McBlaster Oct 27, 2014 @ 8:02pm 
"The storyline and atmosphere are best described as black comedy, but without the comedy."

This quote needs to be in the advertising! :D
Smoking Crow Aug 10, 2014 @ 9:07pm 
Half of this review made me want this game more...
repinandy Mar 30, 2014 @ 3:35pm 
100% agreed. Do not even try to play it. It will destroy your nerves completely.
DragonSeeker Feb 21, 2014 @ 4:54am 
LOL, you know you can avoid most conflicts. XD
Pladio Jan 7, 2014 @ 7:17am 
You're not supposed to try and fight every group of enemies. It's a bit more realistic in that respect. If you have an admin job, do you try and attack trained merchant guards ?
Nope.