Niemand heeft deze recensie tot nu toe als nuttig gemarkeerd
Aanbevolen
0.0 uur in de afgelopen twee weken / 2.7 uur in totaal (2.3 uur op moment van beoordeling)
Geplaatst: 4 jul 2020 om 15:05

I watched a video of someone playing through an early demo of this game many years ago and was immediately gripped by the concept of viewing "snapshots" of the crewmembers' deaths, as well as the indescribable atmosphere created by excellent combination of a very unique and nostalgic graphical style, an extraordinary sound design and soundtrack, and above average voicework, especially for a nearly one-man indie game.

I somehow managed to forget this game existed until now, and I am STILL somehow gripped by those same exact impressions and feelings I had all those years ago just in the first few hours of the game.

As someone who:
A) Mainly plays shooters and construction/management games,
B) Doesn't have a great brain for remembering names and faces, and
C) Usually has a hard time connecting with fictional people in general,
I can't WAIT to find out what happened to the rest of the crew, and solve the overarching mystery. What a fantastic game.
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