71
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Recent reviews by [LaF]HateSmurf

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Showing 41-50 of 71 entries
8 people found this review helpful
4.1 hrs on record (3.7 hrs at review time)
3 Hours to finish game's 8 floors. Fun and fast paced for a Dungeon Crawler. Worth the $5.
Posted April 14, 2018.
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17 people found this review helpful
9.1 hrs on record (9.1 hrs at review time)
Game has promise, but feels like it's in Early Access.

_The Bad_
1. Enemy A.I. is laughfully bad
2. Game is very easy and has not difficulty setting (that I could find)
3. Short on content (7 hours of game play)
4. Controls are still a little wonky.

_The Good_
1. It's attempt a humor are funny.
2. Stealth tactics focus is cool
3. The spawn & upgrade game mechanics have promise.

I'll come back in 6 months a play it again, see if it has improved. But as it is today, I wish I had paid $10 instead $25 for.
Posted March 3, 2018.
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No one has rated this review as helpful yet
11.8 hrs on record
Great retro metroid game. Don't let the gfx fool you, the game play is great.
Posted February 25, 2018.
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2 people found this review helpful
43.2 hrs on record
Spent an hour grinding Iron Fortress (beginner dungeon) with my max level characters in hopes of a random spawn of a NPC need for Gully's ultimate weapon. It's mind numbingly boring, click, watch combat opener, click, click, watch victory screen.

This is bad game design. You've made a mindless click game.

Posted February 19, 2018.
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No one has rated this review as helpful yet
37.3 hrs on record (13.0 hrs at review time)
Sold platforming controls, non-linear Metrovania exploration. I've very much enjoyed it.
Posted November 24, 2017.
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1 person found this review helpful
14.0 hrs on record (7.8 hrs at review time)
Tactical turn-based combat, grim story telling, the feeling of impending doom regardless of which choices you make. What's not to like?
Posted February 1, 2017.
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No one has rated this review as helpful yet
26.1 hrs on record (24.6 hrs at review time)
The amazing level design is what makes this the best stealth game I've played (past games include multiple Thief & Splinter Cell). On several missions the map layout warps and changes based on player actions in real time.

Plot, graphics and controls are all excellent, what you'd expect from a 'AAA' title.
Posted January 8, 2017.
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4 people found this review helpful
42.7 hrs on record (9.6 hrs at review time)
TLDR: Fun turn-based squad tactics game, has good game mechanics and art design, but lacks programing polish.

Pros:
+ Large variety of abilities and enemies
+ Enemy AI is acceptible
+ Cute art style
+ Has not crashed on me.

Cons:
- Lack of options menu (sound settings, game tweaks)
- Xbox controller not supported (or I haven't figured out how to get it work yet)
- Out of battle UI doesn't scale down for high resolutions (1440p), so text bubbles are 3 inches high.
- Plot line is weak, character banter is annoying.

Final Thoughts
The core of this game is fantastic and playing through the tactical battles in fun. Could use some more developer time to polish the game and add some quality of life features for players. I've been looking forward to Super Dungeon Tactics release and I'm not disappointed.
Posted December 14, 2016.
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No one has rated this review as helpful yet
6.4 hrs on record
Fun physics platformer. Puzzles are little easy, but game is upbeat and well drawn. Worth what I paid for it.
Posted December 6, 2016.
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1 person found this review helpful
9.6 hrs on record (9.1 hrs at review time)
This classic dungeon crawler just made 4 hours of my life disappear. Turn-based combat with a variety of classes, specs paths and abilities keeps combat interesting and RPG need to get just 1 more level.

Technical aspect is good, the game software is stable and bug free. In the 4 hours of play the only bug I encountered was a UI one in town, where only your first 4 characters inventories show up at the blacksmith. This is very minor and as no game play impact.
Posted September 30, 2016.
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Showing 41-50 of 71 entries