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Nedávné recenze uživatele Toren_S [Also Friendly]

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Zobrazeno 11–20 z 86 položek
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46.0 hodin celkem (22.4 hodin v době psaní recenze)
A phenomenal rebuilding of the original, a must play for any fan of Survival Horror even if you've played the original.
Odesláno 21. dubna 2023.
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14.3 hodin celkem
A great visual novel that is strongest at the start but is still thoroughly enjoyable through to the end. Though the writing is strong in the game itself and relatively easy to follow, the tips are excessively long which is occasionally helpful but a bit overly word dense.

The music is fantastic, used sparingly for great effect.

There's a little 'gameplay' but it's largely following the novel with rare logic puzzle bits.
Odesláno 17. dubna 2023.
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18.0 hodin celkem
It's not Dead Space. If you can get past that, you can probably enjoy The Callisto Protocol.
It's understandable why this is a problem, since the game itself invites the comparison on several occasions, but it stands on its own as an enjoyable survival horror experience.

Gameplay broadened the more you got into the game, with the game limited to rhythmic and brutal melee combat at the start and then opening up more and more with telekinetic power and gunplay. Stealth was possible for certain sections but never mandatory, and even though it feels like the combat is a trivial 'dodge right and left and wait until your turn to hit' it frequently tricks you into become greedy and getting hit or throwing multiple enemies at you that require you to use your actual arsenal. It wasn't until the last couple chapters that the game actually threw an overload of supplies, inventory management and careful use of weapons and selling whatever you can to buy upgrades kept the economy and inventory working well for the majority of it.

The environments continued to make me tense and the way they decorated the places was spot on in many cases for 'completely interrupted life'. While on the gloomy side, they did vary up, and with the varied environments came new and different enemy types.

The story isn't going to win an award but it did set up an interesting premise that could be expanded on later. I hope they get to make the later games and actually do more with it. It's a fairly standard affair of just trying to survive a horrible situation and get some lore along the way of why it happened, with a bit more exposition/villainy on the back end.

What I'm describing here I'd basically put as a B- or a C+. You can see why it disappointed people who were expecting an A or an A+, but fans of the horror genre will find a lot to enjoy here as long as they go in without that expectation that it's going to be Dead Space or better than Dead Space. There aren't a lot of games made with the immense production values of Callisto Protocol and that does a lot to elevate the package.
Odesláno 30. března 2023.
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78.0 hodin celkem
An excellent superhero battle game. It works best if you liked games like Three Houses or Persona 5 where half the game is the combat and half is the social simulator aspect, but the Abbey is still largely skippable if it doesn't interest you as much.

Combat revolves around attacks, support, and heroic cards. Attack and support cards build heroism while heroic cards or environmental attacks spend it, so balancing what you've got available keeps you in a good place. The game won't allow you to make decks that are _too_ unbalanced, so you're encouraged to experiment. Heroic cards are basically just 'better' attack or support cards, and both types of cards have a lot of different things they can do even if attack cards largely deal damage and support cards largely don't.

Each hero has a distinct flavor and personality and basically all of them are interesting, there's a lot of options with deckbuilding but also the decks are small at 8 cards per hero so it's not going to overwhelm anyone who doesn't like decks, and the storyline is interesting. The writing style is very comic-book, many quips at the start although it gets more and more serious as things go more and more south in the world. If the jokey nature of the beginning missions is offputting to you it doesn't stay like that. However, I personally felt that everything exuded the comic book feel I was expecting and all the voice actors do a great job in their roles.

Combat is largely flexible to be as hard as you want it to be, the harder you make things the more you're going to have to synergize and build decks that work with each other since your heroes will go down in 4-5 hits. I found Heroic 1 a nice balance of fun without things being trivial, but you could push it to Heroic 2 or 3 probably if you're looking for a decent 'hard' mode. While there are some potential quibbles about not having enough plays to set up good combos except if you get lucky, the nature of the game forces you to switch up your team constantly which gives things a lot of variety.

With the DLCs purchased, I enjoyed their missions but it did remove some desire to try to 100% all the friendship stuff since there's more heroes to deal with. Thankfully, all that stuff is optional. The game dragged perhaps a few hours longer than its content could manage, but not so much that it felt dreary. It was about the time I got the 'hey it's the final mission so finish up what you want' that I was ready to be done, so that's about perfect.
Odesláno 12. března 2023.
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14.4 hodin celkem
Excellent survival horror game with lovecraftian overtones. Allows for a variety of playstyles while still discouraging trying to kill absolutely everything due to the enemy revival mechanics. Story is interesting and made for interpretation rather than purely literal.
Odesláno 8. ledna 2023.
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15.1 hodin celkem
Note: My time is more like 40 hours, I played a lot in offline mode.

This game is sort of like a spiritual successor to Frostpunk in space. A lot of people have commented on the difficulty, coming from Frostpunk I didn't find that Ixion was particularly difficult. The difficulty is largely around good planning and the ability to think ahead of when you might need to redesign your entire city to accomodate new upgrades and try to make sure you're capable of doing it, as well as making sure you build some redundancies in for when things go wrong.

The game only has a few resource types. Iron is made into Alloy, Carbon into Polymer, Silicon into Electronics, Ice into Water (late), and Hydrogen into Power (very late). In addition to those, Food is needed to keep the populace going. The base resource types are mined out and have to be converted into the usable resources, while your science ships act like scouts and gain science in their adventures that let you research new technology. Unlike Frostpunk you can't generate research passively except incredibly slowly, and you can't build multiple tech labs, so the game neatly avoids the degenerate research rush strategy that was needed there.

I personally used saves a lot to make sure I got optimal results out of science scouting (including a lot of loading back and replaying sections), but then at the end I had boatloads of extra science and nothing I truly cared about researching so I don't feel like this was necessary at all. The game puts increasing penalties to happiness on your entire ship as the plotline goes along, which makes sure you keep up with the various upgrades and bonuses, but again a properly planned city works out just fine.

I encountered a few what I think may have been glitches, and late game the game chugged a bit trying to handle the massive city and swarm of ships, but overall nothing that really detracted from the experience. I don't know if the team was trying to make Frostpunk in space, but they put their own flavor on it and I really really enjoyed the experience.

This is a game for people who are willing to think about city planning and how they progress but without having to worry about a lot of complicated resource interactions. I found there was always something to do, especially as the city expanded, but also that it wasn't just a series of spinning plates, you could stop paying attention to just about anything once you got things set up right.
Odesláno 23. prosince 2022.
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19.6 hodin celkem (9.9 hodin v době psaní recenze)
Recenze předběžného přístupu
An amazingly reactive and interesting visual novel with many many dialogue choices. It does a great job of presenting mutually exclusive dialogue choices in a meaningful way, as well as optional dialogue choices that both give you reasons to take them and not to take them. The only downside is that it isn't all released yet, so now I have to wait until it is.

If you like horror and mystery and reactivity in games, this one is for you.
Odesláno 6. prosince 2022.
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13.0 hodin celkem
A fun adventure game with excellent British English voice acting that is only dragged down a little by the rough nature of dealing with controlling a man in a wheelchair. While there are a few minor issues, it was a good romp with solid puzzles and a well executed story that didn't overstay its welcome.

There was only one time I got stalled out trying to figure out what to do for more than 15 minutes and it turned out it was simply not realizing something I already had in my inventory could be used as a lockpick.
Odesláno 19. října 2022.
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14.7 hodin celkem
A fun homage to resident evil games and interesting in its own right. Plays very similarly to RE7 with a medley of puzzles and backtracking through a giant hotel. There aren't a lot of monster types or monsters in general, but ammo is scarce so you need to be accurate if you engage and kill them. There's several boss encounters as well, but basically the meat of the game is puzzles, story, and interacting with your camera that gives you clues that can't be seen normally. A solid B+, quite enjoyable and worth your play. The story is interesting but the end is confusing, so if you're not the type to let that ruin your day, I'd definitely recommend a purchase.
Odesláno 13. října 2022.
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13.8 hodin celkem
An excellent point and click adventure game with a slow-burn psychological horror feel. There was only one point I got stuck but it could have been resolved by paying more attention to the 'show hotspots' in every room.

I'd say the story, atmosphere, and voice acting are a stronger point than the puzzles, but there were definitely some that felt pretty satisfying to figure out.
Odesláno 9. října 2022.
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Zobrazeno 11–20 z 86 položek