1 person found this review helpful
Recommended
0.0 hrs last two weeks / 76.6 hrs on record
Posted: Jan 20 @ 10:51pm
Updated: Jan 25 @ 11:55pm

This is a great game that offers a lot more than I had expected. It's essentially several mini games repeated in a cycle, but they work so well together that it feels like one harmonious machine. Ok, there are two main facets of gameplay - survival-based resource gathering and restaurant ops management - but for me the beauty of it was that by the time I was feeling ready to get out of the water I'd be excited to start raking in sales and by the time I was done attending to the daily tasks of a restaurateur I was ready to start exploring again.

For a game so seemingly focused on this simple process of supply and demand you would expect the story to be half-baked, but they deliver a pretty good story line that adds its own sense of urgency to the progression. The characters are largely one dimensional but likable and their interactions can be creative and entertaining. There are standard fare side quests to add more value to dives and even the mini games have mini games. The ending credits are even a mini game, and it's kinda challenging! The sheer amount of content and different themes they pack in is pretty amazing. The soundtrack is really good as well.

I'm also impressed by how the game respects the player's time. Dives can be as long or as short as desired and it's totally fine to ignore (or fail) special events because you'll be able to re-attempt them later. There are some rogue-like elements to the dives, which means if you "die" you lose just about everything you picked up along the way, but seeing as how dives rarely last longer than 15 min you wont be pulling your hair out. They also give you a checkpoint for each boss encounter so you don't have to worry about getting caught off guard with a full inventory. In other words, this is a very casual-friendly game with just enough tension to keep you pretty well hooked.
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