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Recent reviews by Trix

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197.5 hrs on record (106.8 hrs at review time)
Personally, I was a little rage infused on it's release due to it's inept ability to ensure the game be in full working order. The lack of co-operative play, which was the main attraction for me...and when it was working, has in-game microphone which was “always on”.

The Co-op mode network was enabled when the game was released in North America and the always on microphone has a workarokaround...which shouldn't need to be used...it reminded me too much of the Dead Island release which were not the fondest of memories.

The graphics of this title are sadly surpassed by it's predecessor due to it's mixed use of, what I would call, moderate (in this day and age) to low quality textures used on certain objects and scenery, which is somewhat strange, since the character models are generally, nicely detailed. Just doesn't give me a feeling of consistency. Don't get me wrong, it's not terrible or anything, it's just not as good as I thought it to be.

FoV slider doesn't seem to do much. Controls are somewhat, more awkward with certain tasks personally due to the fact, that there's much more actions to bind (Also considering it's use of Quick-Time Events).

With all the negativity out of the way, I've found the game experience to be very much, both, enjoyable and challenging since I'm playing with a friend on No Hope difficulty...many deaths ensue.

My initial cause of concern for this game was perhaps, a frame-rate issue. After running the Biohazard Resident Evil 6 benchmark that was available on the Tools Section of Steam, I had dipped to about 21 fps at certain points...but I realize now, that set of benchmark scenarios aren't emulated in a play-though of the campaigns...perhaps No Mercy Mercenary Mode (which, I've yet to test).

It may not be a survival horror like it's early precursors, though, it's in a step in the right direction..away from Resident Evil 5 with it's dark atmosphere and mandatory jump-scare on rare occasions. Strip the title down to it's core game-play away from it's franchise, and you've got yourself a decent game.
Posted March 23, 2013.
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