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Recent reviews by TheCopac

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0.8 hrs on record
Only had a chance to make a couple runs, but my thoughts so far:
- I don't get the Forge/Iron economy. Why would I spend a valuable thing like a key (or eventually bomb/armor shard) to get a single piece of iron when forge items require many pieces of iron. I didn't exchange for any iron and didn't pick any up, so I don't know if they persist across runs.
- Meta progression feels extremely gated and slow. The new crown currency only seems to drop after you defeat a boss. Looking at the first few meta upgrades, it looks like it'll be one meta progression = one boss defeat. I personally preferred the old way of taking back a reduced amount of total gold and being able to spend it towards potentially multiple meta upgrades.
- The switch to stats and keywords is a nice touch, but I hope they get called out more in the full game. Or maybe have a tool tip when looking at a new items dependent stats/keywords that shows you your current characters values or highlights synergies with items you already have.
- Hesitant about the mana-spending activated items. I'm used to being able to craft a build with lots of passives,and wasn't a fan of seeing some of the old passives become activated items. Hopefully there's still a considerable about of passive items to pick up.

Posted May 30, 2025.
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No one has rated this review as helpful yet
263.5 hrs on record (3.7 hrs at review time)
Early Access Review
It's like Robotron 2084 met a lovely Roguelike (think Undermine) and they had a baby who grew up to be a huge fan of Castlevania cosplay.
Posted January 9, 2022. Last edited January 9, 2022.
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Showing 1-2 of 2 entries