Comments
Adamaka #savetf2 Aug 29, 2023 @ 2:02am 
one of the best TLD modders, keep making mods please!
EJ Jul 1, 2023 @ 2:20am 
Hi, I love your work on the Long Dark maps. I see you've include an svg download for one of them, is it possible to grab an svg for the others; I'm thinking of making a more real-life map inspired by Canada's NTS map style. Happy to start with just one (maybe Mystery Lake; I've only just started playing, and only explored here so far...) and see how I go. Any maps I make, I'm happy for you to just add them to your page if you like, better to keep them all together. (I added you as a friend, so can add me back/message that way). Thanks again so much for all your efforts on these! Edd
Routinues Jan 28, 2023 @ 11:59am 
:_R_::_E_::_P_:
Routinues Dec 28, 2022 @ 12:07pm 
** ' * .*  * 🌟 * * '* * *
* * .* ' ✨🏮✨  *  '  *
.   *  ✨ ☆☆☆✨ *  '  .
  *  ' ✨+:...💙...:✨  *
'    '✨☆ 🏮☆🏮☆✨ *  * '  
 * *✨+:💚:+@+💚:✨   '  *
* . ✨☆☆ 📀☆📀☆☆ ✨ * ' * .
'  . ✨+:..:++:..💚..+&:..:+✨
 * ✨☆🏮☆☆🏮☆☆🏮☆☆✨ * '  *
' . ✨+:...:+💙+:...:+💙§+:..:+✨
. ✨☆📀☆📀☆ ☆📀☆ 📀 ☆ ✨  ' *
 ✨💙+💙+:..:+@+:..:+💙+💙✨
 .  * .  .   🟫   ' ' *     *
*  * . * *  🟫 .  * .  '
  ,·´ ¸,·´`) * * 💝🎁🎁💝 *
 (¸** ℳᴇʀʀʏ ℭʜʀɪsᴛᴍᴀs **
sebas with the big ass Dec 18, 2022 @ 8:29am 
hey bud, add me back, would like to discuss creating a website based around your work on the long dark maps, added you as a friend :)
Routinues Dec 9, 2022 @ 9:08am 
+REP
LighTs_aRe_danCinG_iN_thE_skY Sep 26, 2022 @ 2:52am 
Your work on Blackrock map is impressive. Very well done :)
Tom Aug 21, 2022 @ 2:38am 
Hello. I just want to thank you directly for your amazing maps of The Long Dark. Thanks a lot!
stmSantana Jun 4, 2022 @ 10:26pm 
@k4wx Hi, I have been away from Cities:Skylines for a few years. The asset is actually just an underground tunnel pathway, so anyone should be able to create a similar asset by creating a texture that looks like a portal.
k4wx Jun 4, 2022 @ 4:41pm 
Hello! I like your portal mod for pedestrians-- do you think it would it be possible to do this for cars, and set them to teleport from any location on the map, to any other? (i.e. you place two portals and they go from one to the other)
Routinues May 24, 2022 @ 6:45pm 
⠀⠀:Geralt::Geralt:⠀⠀⠀⠀⠀⠀:Geralt::Geralt:⠀⠀
:Geralt::Geralt::Geralt::Geralt:⠀⠀:Geralt::Geralt::Geralt::Geralt:
:Geralt::Geralt::Geralt::Geralt::Geralt::Geralt::Geralt::Geralt::Geralt:
:Geralt::Geralt::Geralt::Geralt::Geralt::Geralt::Geralt::Geralt::Geralt:
⠀⠀:Geralt::Geralt::Geralt::Geralt::Geralt::Geralt::Geralt:⠀⠀
⠀⠀⠀⠀:Geralt::Geralt::Geralt::Geralt::Geralt:⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀:Geralt::Geralt::Geralt:⠀⠀⠀⠀⠀⠀
⠀⠀⠀⠀⠀⠀⠀⠀:Geralt:
Routinues May 21, 2022 @ 1:35pm 
+REP :Mirro_love::steamthumbsup:
Haanumann Apr 23, 2022 @ 9:43am 
oh sorry, thanks!
stmSantana Apr 22, 2022 @ 9:09pm 
@Haanumann
I wasn't the one who made the mod.
Please see https://steamcommunity.com/sharedfiles/filedetails/?id=1485051886 and contact the correct author.
Haanumann Apr 22, 2022 @ 12:55pm 
hey, i'm trying to get the road layout in cities skyline inside unreal engine, and i tried cimtographer, but it doesn't give me all the road information due to the osm format, and my needs are more specific, as i would like to get each nodes and their connections, but also the exact type of road they define, as well as possibly the traffic rules applied to them, like yield, stop, etc, i don't have much experience in c# and modding in cities skyline, but i do not find information on how to do it, i always get redirected to non-pertinent mods, as you're the only one who i found made a mod who extract the nodes and ways information (position, etc) and i don't really understand how your cimtographer mod works, i thought maybe i could directly ask you. If ever you are ok with that, i would love if you could explain to me how to access nodes and ways information. Thanks in advance!
MurphyIko Mar 29, 2022 @ 3:52am 
Thank you for your great work ;-)
falk.hofer Mar 28, 2022 @ 2:15pm 
@stmSantana My pleasure :peachesTLD:
stmSantana Mar 27, 2022 @ 5:03pm 
@falk.hofer
Thank you for your support!:coffeeTLD:
falk.hofer Mar 27, 2022 @ 1:34pm 
Thank you very much for your hard work on those maps, your a big help to many of us :rabbitTLD:
lorenmj Nov 4, 2021 @ 5:02pm 
Hi StmSantana. I was wondering if you had heightmaps for TLD maps that I could use? I'm kind of working on a wonderdraft thing. And I'd also like to take a crack at putting a TLD map into minecraft. I thought I could import a heightmap into worldpainter, but it is painfully slow making it myself and clearly you are the map guy who has already done this work. Can you help me?
VASSELAMUALEYKUMU™ Apr 22, 2021 @ 2:19am 
HELP ME CİTİES SKYLİNES HEAVY TRAFFİC MODE
matthewsk84life Mar 5, 2021 @ 8:24pm 
Can you make water fountain ( Jet ) one that goes up in the air and if possible different sizes low,medium,height,really height PLEASE PLEASE
stmSantana Feb 21, 2021 @ 11:19pm 
@Adincath
OK, You can use.
Adincath Feb 21, 2021 @ 1:42pm 
I was wanting to make a mobile app with your maps as a companion to The Long Dark. Would you be ok with that? Feel free to PM me if you need any more info.
ProsPex Feb 6, 2021 @ 10:54am 
Added your Ash Canyon map to the latest version of the TLD Save Editor 2 (v2.18.0). Also listed you as the map creator on the editor's "About" tab.

https://www.moddb.com/mods/the-long-dark-save-editor-2/downloads/tld-save-editor-218-v189

Your maps are excellent!
Baki Jan 3, 2021 @ 8:31am 
boobs
Bobby Tables Dec 30, 2020 @ 7:37am 
hey stmSantana, I'm trying to lead a push to open source the TLD maps and collect them in a GitHub repo so that community members can make chances and maintain them decentralised. Since you made a lot of maps for TLD, I would love to have a quick word with you about it :) you have a friend request from me pls PM me
jbynum Dec 6, 2020 @ 5:20am 
Is stmSantana still with us?
Matthew Jun 3, 2020 @ 3:53am 
Chirp :hardhat:
Bad Apple Apr 1, 2020 @ 7:46am 
Thanks, I'll give it a try!
Bad Apple Apr 1, 2020 @ 6:42am 
Yeah I want to fix it myself if you have the .crp for the water sub-building. I'll friend you to give you my email if that's okay with you.

Hide It! is an option, but I prefer to use game mechanics rather than mods to fix problems since not everyone uses it. Also looks like I have to reimport the model as Fish Farms anyway to get it to work rather than just changing the AI, so I would need to sub building .crp to complete it. Otherwise I'm still testing other options.
stmSantana Apr 1, 2020 @ 6:31am 
I don't have time to fix assets. However, you are free to download and modify my assets, or I can send you .crp files and more.
The best idea about the seagull problem is to recommend "Hide It!" mod to users.
Bad Apple Apr 1, 2020 @ 3:02am 
Hi, I'm trying to make a fish hatchery like I mentioned on the UG pond comments. One small problem I'm having is the amount of birds that they attract when placing dozens of them. Would it be possible to get the water sub-building file so that I could change it to DummyBuildingAI instead of ParkAI? Then I could have the sub-building on just the end pieces attract birds and the middle would not, reducing the number of birds greatly but not getting rid of them completely.
Zenigotcha Dec 6, 2019 @ 9:25pm 
Hi there stmSantana, I was wondering if there was anyway you could send me your Japanese emergency vehicle models via either FBX or OBJ format with textures in seperate files for a game I am working on. Credit will be given. Thank you.
OOMS_OMAN Oct 17, 2018 @ 2:15pm 
いつも独特で素晴らしいアセットをありがとうございます!
またwiki等でのMOD解説も大変助かります!
ぜひC:S日本Discordにいらっしゃいませんか?
制作者の方もかなりいらして賑わっております。
https://discord.gg/keznySD
https://disboard.org/ja/server/424840538622001152
jbynum Oct 2, 2018 @ 3:08pm 
Thank you very much !
jbynum Oct 2, 2018 @ 2:16pm 
I'm excited to discover I can use my skills and experience with DAZ Studio and Photoshop CS6 to enhance my gaming experience with C:S !!

Where do I find the individual asset files on the harddrive? Win10, Alienware
Thank you !
Monad Jul 17, 2018 @ 5:49am 
Nice 3D Chirper Prof pic :D
Johnny 5 May 26, 2018 @ 1:40am 
Can you go into Further detail on the "Achievement Enabler" for skylines? Your post was sort of good, but for the None coding type, a bit more would be helpful, I typed the sim manager string, nothing happens in to debug console...
TAEMIN B Mar 31, 2018 @ 3:39am 
Thanks! I tried to find more informations. blender and maya's beginner and so on. but I couldn't find solution so it seems impossible to make citizen for me.... anyway Thanks a lot friend.
stmSantana Mar 29, 2018 @ 3:04am 
@TAEMIN B
(The following was translated from Japanese to English by Google Translate ... so it may not be accurate content):ab_japaneseflag:

I am sorry, I am using only Blender so I do not know anything about 3ds max or Maya.
There is little that I can advise you.

You should first look up Maya's beginner's how-to and step guide and learn basic operations and procedures.
(Before I even made assets in this game, I did not have any knowledge to make 3D models with Blender or animate it)

Do not use the skeleton of this game first.
First of all, it would be a good idea to get yourself knowledge to make skeletons and animate themselves.
I think that it will not take much time to search Google and read the novice guide until you understand the terms written in "Citizen Asset Editor Tutorial".
TAEMIN B Mar 28, 2018 @ 10:26am 
Thanks but I already saw it before and I couldnt anymore at step 3 Alignment so I tried to help to wise person like you :steamhappy: and I still can't anymore at step 3 Alignment. I opened the skeleton from cities: skylines folder and brought my custom model from sketchup file on 3ds max. and saved it to fbx file and opened it on autodesk maya. so I can approached step 2 of the guide. but Idk how to line up limb and skeleton... it will be good if there're video.....
stmSantana Mar 28, 2018 @ 1:17am 
@TAEMIN B
Citizen Asset Editor Tutorial
http://steamcommunity.com/sharedfiles/filedetails/?id=1049708006
I hope this is useful for you.:steamhappy:
TAEMIN B Mar 27, 2018 @ 10:28pm 
Hi, I have made korean palaces and houses. I want to make new custom citizens who have correct clothes with my assets. but I think making citizen is not same with building asset. so I'm confusing now. can you help me how to make custom citizens? I need your advices, thanks
rickdeschenes Mar 17, 2017 @ 5:46am 
Emergency Lights Changer Plus
Question, I have a simple mod that around 3k people use, how can I get a possitive rates?
BrowncoatTrekky Jan 14, 2017 @ 4:37pm 
Miss your work in the workshop. I still use your elevator assets for my path system. Just discovered your chirper mobiles and added them to my Skylines themed collection which is growing in popularity. Many thanks for your work and hope to see more of it in the workshop again soon.
WC47HS Jan 14, 2017 @ 6:45am 
よろしくお願いします :hardhat:
Beullubeli Jun 6, 2016 @ 7:31am 
美しいCities Skylines MODを作る、ありがとうございます:chirp: