1 person found this review helpful
Recommended
0.0 hrs last two weeks / 847.3 hrs on record (91.8 hrs at review time)
Posted: Jul 10, 2014 @ 11:49pm
Updated: Jul 10, 2014 @ 11:52pm

What can I say about this game... Don't know where to start.
The possibilites of what you can do in this game is near endless. You can be whatever you want to be, side with whoever you want to, & even after the Main quest is over, you're still hooked with all the seemingly endless side-quests.
The map is decently large, but contains so many hidden caves, caverns, towns, outposts, etc. that you never know what you might come across taking a unusual route. I've even heard of people discovering new locations after playing since 4 years! Imagine that!

The vanilla game itself feels so real. Most of the choices you do might have far fetching consequences. If you're a Nord (like my 2 characters), then other races that have been opressed by Nords might comment on their initial distaste of you, based on your race. Some might not even speak to you! You can do so many things. Buy your own house, & you can buy improvements for the inside, make alliances with people & groups & you may get gifts from them containing weapons, armor, etc., some may then allow you to do other things, they may offer you jobs, or (in case of Thieves guild) fence stolen items for you.
The whole game feels like a alternate life that you are living, that lives on whether you're there or not.

The mods for the game are excellent. And I highly recommend you check them out (Not Steam Workshop, but Google: Skyrim Nexus). Even if you don't like mods, you'll still find something that you will like a lot. From unofficial patches; to lore-friendly items, followers, buildings; to various gameplay enhancements that make you hungry/thirsty, make thunderstorms & blizzards have consiquences (less vision, etc.); to Graphical improvements, ENBs, High-res roads, buildings, NPCs; to clothes, armor, spells, entirely new maps, new quests, enchanced combat; & a lot, lot more.

Personally, I would say the mods are what got me back into the game (& made me crazy about it), out of my (current) 90hr play time, more than 70hrs has been since I started installing mods a few weeks back.
I don't know what this game has done to me, I don't even feel like playing any other game anymore. Just want to play Skyrim all the time!


TL;DR - Great RPG game, lots of things to do, feels just like how it would feel if it was real life. Highly recommend checking out mods (Google: Skyrim Nexus. Also check out G.E.M.S. - Gameplay Enhancement Mods for Skyrim).
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9 Comments
Rocking_Star101 Jul 13, 2014 @ 4:26am 
Good point, yeah. Just seemed a bit unrealistic to me :P
I've got to try out Fallout. idk why I still didn't try it. (Bring on the hate :P )
ineseri Jul 13, 2014 @ 1:49am 
I hope that Bethesda will release a new Fallout instead of TES.

I really hope that they won't include time limits to the quest. That's what I like about these games; You can do what you want, and when you want it. Time-limited things make me look away from them and never even start the quest. Stress isn't my thing, especially not in a singleplayer game.
Rocking_Star101 Jul 12, 2014 @ 10:27pm 
Not really hidden. But quite some side-quests you got to find. Keeps the game interesting imo, never know when you're going to go on another (sometimes boring) quest.

I just wish the next TES has some sort of time-limit on quests. Currently, you can just ignore the quests & go do whatever you want for months ingame & when you return, everyone is still waiting for you. Esp for the side-quests, not just initiate every side-quest you come upon & go to finish them weeks (ingame) after.
( "Oh please, help us, clear this mine of spiders so we can work!" "Okay" 3 months later.... "It's done." "Oh, thank you. Divines bless you. Here have this". )
Still a pretty awesome game tho, esp if someone's initiating into RPGs of this type.
ineseri Jul 12, 2014 @ 9:02am 
Skyrim had a story? Most have been hidden behind all them mountains.
Rocking_Star101 Jul 11, 2014 @ 9:52am 
ehhh, each have their strengths & weaknesses.
I heard Morrowind's biggest weakness was it's poor Combat system, that could easily be broken with a decent set of magic resist enchants.
Oblivion had it's (now seemingly) weird-arse NPC faces, Cyrodil, & the poor execution of the story.
Skyrim has it's dragon encounters being so..... predictable (mods fix this tho. I'm actually scared to put one of those mods in cos it sounds like it makes it so hugely difficult, but exactly how a real dragon fight would be tho), & some cliche quests of "go here, kill this, come back".
ineseri Jul 11, 2014 @ 9:16am 
Skyrim.. bleeehhh. Oblivion / Morrowind ftw.
Rocking_Star101 Jul 11, 2014 @ 8:57am 
I know Jon. I hope you aren't too jelly :)
J0N36O Jul 11, 2014 @ 8:37am 
(That's what Emily said when she saw it...)
J0N36O Jul 11, 2014 @ 8:37am 
Dayum, so big