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What then, is the conclusion to be reached? The rational one is that the higher the player
count, the less airblast matters. On highlander, a 9v9 format you will find no phlogs.
The reality of things is that on a 64 player class wars server, there are too many projectiles to care about airblasting. When you desire to kill the most enemy players(a critical function on an online multiplayer shooter), your best bet then is to charge in, probably with the jetpack and simply kill as many as you can before you die. This is doable with all other flame throwers yes, but when you learn to not care about airblasting with so many players, you realize that the flamethrower with the most crowd damage potential is the best one for this.