12 people found this review helpful
Recommended
0.0 hrs last two weeks / 18.7 hrs on record
Posted: Apr 21 @ 3:45pm
Updated: Apr 24 @ 6:26am

Soulstice presents a flawed but incredibly engaging combat, interesting characters and ungodly cool visuals

+First of all, the camera is classic spectacle fighter, akin to the classic dmc era. This is NOT a bad thing. Its totally legitimate for you to not like a camera type but it does not make it a bad choice. This does not have any fromsoft-esque antagonistic camera.
+Every cinematic is framed beautifully. I couldnt stop myself from taking too many screenshots, every single one of these scenes is packed with action and is masterfully composed.
+The combat starts a bit barebones, but when you leave behind the early game it really opens up.
+This game managed to get right what the dmc reboot did very wrong; the red/blue enemy mechanic is really well done here, it forces you to make interesting decisions in combat but does not prevent you from the enjoying the combat the way you want to.
+The point system rewards creativity and incentivizes beying stylish, I really like the addition of the combat actions glossary.
+Decent array of enemies and encounters.

-The level design is not really diverse, specially in the first third of the game.
-Weird difficulty spikes at times, also one or two bosses needed a bit more time in the oven.
-The challenges are very hit or miss.
-I despise the repentant with every fiber of my being.
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