4 people found this review helpful
Recommended
0.0 hrs last two weeks / 0.0 hrs on record
Posted: Mar 31, 2022 @ 2:33am
Updated: Mar 31, 2022 @ 2:35am

It is difficult to stress how overpowered this "starter" kit is without some inside knowledge of what makes it so good.

You get a VSS Vintorez sniper rifle with a PSO x4 scope, and a Jackhammer automatic shotgun that don't expire. Both have considerable durability, and the Jackhammer is considered OP for fighting mutants - it has a scary one shot range with 10 shells on tap. You also get a TT pistol, which isn't as good, but the magazine you get with it is extended.

You get so much ammo for the three guns that you can drown in it - at least 2.5k in 9x39, 12x70 00 Buck, and 7.62x25 AP. The cans the ammo comes in are weightless, so you can carry them with you everywhere until you need more ammo.

You get a gas mask that is pretty decent, if a bit ugly. You get a backpack that lets you carry an extra 15 kg, and you start with the strength to carry about 38kg. It'll be a while before you get something better.

You get a bunch of consumables, ranging from beefed up antirads and healing stims, to antiglue. You get a handheld metal detector and a pocket metal detector, and both run on 9v batteries. You'll also get a bunch of 9v batteries.

You'll get a 2x experience boost for 2 weeks. You get 1 million in rubles, which is ♥♥♥♥-you wealth at the beginning. (You have to sell the Parcel to Ivy to get the money.)

You get a suit that has great resistances across the body, from your feet up to your neck. You get a bullet resistant helmet. You also get a more efficient model of the artifact grabbing tool, one that takes AA batteries rather than 9v. These three do eventually expire, after a month and 3 months respectively.

This kit also goes on sale for 60% off, so if you play this game at all, seriously consider this kit as a time saver.
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