28 people found this review helpful
2 people found this review funny
3
Recommended
0.0 hrs last two weeks / 40.1 hrs on record (29.7 hrs at review time)
Posted: May 23 @ 6:19pm
Updated: May 25 @ 11:30am

*WIP*

Pros: -Crafting from storage
-'Place same' & 'Take same' buttons

Cons: -You cannot change your game's settings, after you've started the map. You can't change the survival mechanics, or the resource settings, or the animal respawn settings at all, after you've started the game. This is a pretty big issue, since you CAN do this in many other games of this type like Enshrouded or Conan Exiles, and it's a pretty important feature.
-The game has no tutorial.
-The game world is broken into 5 different islands that each have a separate instance, and you have to fast-travel to each one at a time in order to explore them. This is far less 'cool' than a single massive Pangea landmass... I would MUCH more prefer a single massive Pangea than 5 separately instanced islands to explore.
-The above issue is further compounded by the fact that each island map, has a few different unique resources that you can ONLY find on that map, and nowhere else. This means that you are forced to fast-travel (which a 1minute loadscreen each time), between these islands to harvest resources and bring them back to your main base each time. This is FAR less enjoyable and simply wastes a huge amount of time, than having a single massive Pangea with all the resources spread out across it.
-The quests tells you to do tasks, even if you've already done them or if you've crafted an upgrade of the thing they're telling you to craft.
-You cannot use your map, or inventory, while autorunning or autosailing. You can set your boat or character to autorun, but as soon as you open ANY interface, the autorunning stops.
-When building structures, no information is provided to you when you are told that you can't build somewhere, so you aren't told if something is in the way, or that the ground is uneven, or anything of anything for that matter.
-The game plays cinematics, and then loads the map after the cinematic, which is a huge waste of time. The game SHOULD be loading the map while the cinematic is playing, so that you can start the game when the cinematic is done playing.
-You can't fight underwater, even with a spear, which makes no sense
-Zero tooltips during the game creation screen, and again NO tooltips when jumping off the ship & choosing items
-You can't disable the survival mechanics
-You can't place things on your boat
-You can't build on your boat
-Borderless fullscreen doesn't function the way that it should, because you can't alt+tab the game

I can totally recommend the game right now, as it's better than many other similar games that I've reviewed like Green Hell, Stranded Deep, Raft, etc. but it's not perfect, and it's up to the devs if they WANT to make the game perfect, or leave it just 'good' like it is right now.
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