Comments
Death Sep 15 @ 7:21am 
do you take personal mod requests? even if i pay for it
ched salvia Sep 15 @ 5:39am 
what do you need help with
Death Sep 15 @ 2:37am 
hello i added you for a request
Frosthammer Sep 5 @ 12:42pm 
good profile, smart player
ched salvia Sep 1 @ 7:10am 
sus
Shadow Killer Sep 1 @ 7:07am 
✅➕REP from RUSSIA➕✅ I kinda liked your profile and thought we could be friends :3
ched salvia Aug 6 @ 7:50am 
np. i just dont like it when people post multiple versions of the same mod, especially within a short period of time
JOHN CHOEE Aug 4 @ 6:12pm 
Thanks for your kindness, also for your marvelous works
ched salvia Aug 4 @ 6:06pm 
it's fine if it's just one mod
JOHN CHOEE Aug 4 @ 5:58pm 
Sorry if that mod disturbed you, just give a word and I'll delet it in time as you wished.
ched salvia Aug 2 @ 7:14pm 
oh
AdrianMagdanøv Aug 2 @ 2:23pm 
Added to suggest or fix one thing with your "Zoey - Professional" mod
brometheus Jul 28 @ 1:26pm 
⣿⠟⠫⢻⣿⣿⣿⣿⢟⣩⡍⣙⠛⢛⣿⣿⣿⠛⠛⠛⠛⠻⣿⣿⣿⣿⣿⡿⢿⣿
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⣿⣿⣿⣿⣶⣄⣾⣿⢟⣼⠒⢲⡔⣺⣿⣧⠄⠄⣠⠤⢤⡀⠄⠟⠉⣠⣤⣤⣤⣾
⣿⣿⣿⣿⣿⣿⣿⣿⣿⣟⣀⣬⣵⣿⣿⣿⣶⡤⠙⠄⠘⠃⠄⣴⣾⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⢻⠿⢿⣿⣿⠿⠋⠁⠄⠂⠉⠒⢘⣿⣿⣿⣿⣿⣿⣿
⣿⣿⣿⣿⣿⣿⣿⣿⡿⣡⣷⣶⣤⣤⣀⡀⠄⠄⠄⠄⠄⠄⠄⣾⣿⣿⣿⣿⣿⣿
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⣿⡿⠋⣡⣾⣿⣿⣿⡟⠉⠉⠈⠉⠉⠉⠉⠉⠄⠄⠄⠑⠄⠄⠐⡇⠄⠈⠙⠛⠋
⠄⢸⣿⣿⣿⣿⣿⣯⠄⢠⡀⠄⠄⠄⠄⠄⠄⠄⠄⣀⠄⠄⠄⠄⠁⠄⠄⠄⠄⠄
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Apollyon Mar 6 @ 7:41am 
Hello, may I use your fixed animations from your Arima's MWR AKM addon? You'll be credited.
brometheus Dec 29, 2023 @ 12:00am 
⣀⣴⣾⣿⣿⣿⣿⣿⠿⣿⣿⣿⣿⣿⣿⣷⡄⠀⠀⠀
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⠀⣼⣿⣿⣿⣿⣿⣿⣆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢻⡄⠀
⠀⣿⣿⣿⣿⣿⡿⠛⠁⠀⣠⣾⣿⣶⣤⣤⣄⠀⠀⠀⡇⠀
⠀⣿⣿⣿⣿⣿⠁⠀⠀⠚⠉⣴⣶⣦⡌⠙⠛⠀⣶⣶⣽⡄
⣴⡿⠉⠻⣿⣿⠀⠀⠀⠀⠀⠀⠀⠉⠙⠀⠀⢆⣤⣭⡙⡇
⣿⠀⠉⠇⣿⣿⣆⠀⠀⠀⠀⠀⠀⠀⠀⣀⠀⠀⠑⡄⠀⡇
⠻⣍⠑⠇⣿⣿⣿⣷⣦⣄⡀⣀⣠⣤⣼⣦⣀⣠⣤⡇
⠀⣿⡟⢲⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷
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BornToBust Dec 23, 2023 @ 10:30am 
You made a dope l4d2 mod that put bill in leon's outfit from RE2 a while ago and i'm wondering if you'd ever make something similar with ash's clothes from evil dead
Jxrdy Jul 1, 2023 @ 2:28pm 
love the cheeseburger medkit <3
BlueHydro333 Mar 3, 2023 @ 2:46pm 
All good if not :) :steamthumbsup:
BlueHydro333 Mar 3, 2023 @ 2:45pm 
Would you consider doing a Survivor HUD Icon for Secret Agent Zoey?
Epsilon Feb 1, 2023 @ 10:23am 
Personal preference, it's also faster
FallFox Dec 24, 2022 @ 4:14pm 
Happy holidays! 🎄🎅
GhostIMGS Jul 12, 2022 @ 3:59am 
Hello there, I wanted to ask if you accept character requests for L4D2. I want an character that nobody has made so I have no alternative option and I myself cant make mods.
ched salvia Jun 26, 2022 @ 8:03am 
congrats! :winter2019happydog:
SqueezableHog Jun 26, 2022 @ 2:38am 
It was literally one material over the limit, I just had to remove a single object from the model and what do you know, it compiled; tested in game for a bit and it works great!

Thanks again for your help; don't think I would've figured that out on my own. :steamthumbsup:
ched salvia Jun 25, 2022 @ 5:32pm 
i dont know what caused "Too many materials used", maybe you made it mistake of listing all of the texture files in the qc?
SqueezableHog Jun 25, 2022 @ 3:58pm 
Thanks for the reply! I've decompiled both models (you did indeed isolate the "gasmask.smd"), copied the SMD over and added the line:

$bodygroup "sas"
{
studio "survivor_teenangst_body_sasmask.smd"
}

Is this all that needs to be added to the QC? I'm currently attempting to recompile it back into an MDL file using Crowbar but am unsure of how to do so, every time I try to compile it I get "ERROR: Too many materials used, max 32", I'm going to assume this is part of the reason you removed the accessories in your mod?
ched salvia Jun 24, 2022 @ 7:06am 
basically, there are 2 possible solutions, the hard one and the easy one. the easy one only requires you to copy and paste .smd (this is NOT the usual way as smd files need the same base/skeleton to function, but in the case like this, both versions of DV zoey got the same base iirc) and edit QC. if this doesn't work, you need to use blender or any 3d software to import all the necessary meshes -> export the gas mask meshes (leave the original mesh alone or just use it as a size reference) -> edit / rewrite QC -> export
ched salvia Jun 24, 2022 @ 6:59am 
are you saying that you want to add the gas mask to the original Division Zoey? the only way to make that work is to decompile both models - use the original Division Zoey as a base - duplicate the gas mask meshes and textures to it and compile it. I think i isolated the gas mask .SMD as a separate file (but i dont remember)... in that case, i think you can try adding the .smd to original DV Zoey, edit the qc and compile it
SqueezableHog Jun 24, 2022 @ 2:02am 
So I've been trying to replace the backpack accessories from the original "Zoey The Division" mod and keep the gas mask from yours (Scream's Division Zoey - SAS Mask); basically just playing copypasta with the help of GCFScape in hopes of finding success (I have no idea what I'm doing). I think I've isolated the problem in root\models\survivors but I don't think it's as easy as swapping a file at this point right?

Instead of asking you to resurrect the old version for some random internet scroat like myself, perhaps you could point me in the direction of which software I would need to do so? Thank you in advance!

P.S. Nice art, and thanks for for all the workshop goodies! :sealdeal:
pairoo Jun 22, 2022 @ 8:07pm 
Nice Workshop <3
76561199098428291 Jun 19, 2022 @ 1:26am 
signed by me :) lets play csgo
76561197997085567 Jun 7, 2022 @ 5:31pm 
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🌸🌸 𝓕𝓻𝓲𝓮𝓷𝓭𝓵𝔂 𝓰𝓾𝔂=)🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸
_ 🌸𝓦𝓮 𝓬𝓪𝓷 𝓫𝓮 𝓯𝓻𝓲𝓮𝓷𝓭𝓼 𝓯𝓸𝓻 𝓯𝓾𝓽𝓾𝓻𝓮 𝓰𝓪𝓶𝓮𝓼^_^🌸
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daffyrudo008 Dec 27, 2021 @ 9:54am 
═════════════════⚜️⚜️⚜️═══════════════════

Friendly Guy 🤴❤️
😊😊 We can be friends for future games 😊😊

❤️┌──── ⚜️⚜️⚜️⚜️⚜️⚜️⚜️ ────┐❤️
✅+Rep Friendly guy! ✅
❤️└──── ⚜️⚜️⚜️⚜️⚜️ ────┘❤️
❤️✅+REP Nice profile ! ✅❤️
✅+REP Have a nice day ! ✅
❤️
═════════════════⚜️⚜️⚜️═══════════════════
⎛⎝ casedistorted ⎠⎞ Dec 25, 2021 @ 8:53pm 
Hey, I'll play some V2 weaves with ya. One of those things in V2 I still haven't done much of. :ranald::sealdeal::cursed_grim:
Waingro Dec 25, 2021 @ 7:34pm 
( `´︶´¯`︶´`´︶︶´*★  ^v^  ┊❅  °☆ .   ☆ :. ☆   
  ) )  ⦅‖ ͇͇ ͇͇▃▇͇͇͌̿̿⌂͇͇▌..* ★  ☆ .   ★ ^v^  ° ❅  ☆ .   ★ ^v^  ° 
__̅̏̏̏̏̋̋̏̏▅̅̏̏̏̋̏_ ╱◥███████╲ ˆ...^v^ ˆˆ︵.︵...^v^︵¸ ❅  ° ╱◥◣  ☆ . * ★ * 
╱◥◣ ◥████◣▓∩▓∩║   HAPPY HOLIDAYS! & │∩ │◥███◣ ╱◥███◣
│╱◥█◣║∩∩∩ ║╲◥███╲   HAPPY NEW YEAR ╱◥◣ ◥████◣▓∩▓│∩
││∩│ ▓ ║∏ 田║▓ 田田 ▓ ∩║ ii--ii-- 2022 ii--ii--ii--ii │╱◥█◣║∩∩∩ ║◥█▓ ▓█
☸๑۩๑๑۩๑๑۩๑๑۩๑๑۩๑๑۩๑๑۩„„„„„„„„☸„„„„„„„☸„„„„„„„☸๑۩๑๑۩๑๑۩๑๑۩๑๑۩๑๑۩๑๑۩
Swag Nov 14, 2021 @ 7:13pm 
sent a fr because I saw a question from yours in a thread about a year ago and I have an answer
Cooper Sep 22, 2021 @ 5:20am 
Well from that seems like people should think twice before willingly working for google...
ched salvia Sep 20, 2021 @ 10:25pm 
yup it was real - look up "james damore lawsuit against google"
Cooper Sep 20, 2021 @ 7:46pm 
Wait what that's real? Didnt expect that lmao
ched salvia Sep 20, 2021 @ 3:20pm 
@Steelix when you realize that the diversity training program at google is actually illegal lol
Cooper Sep 18, 2021 @ 10:47pm 
goo lag
Mr Baguettes Aug 5, 2021 @ 6:44pm 
mom look its john china the man who eats egg man.
ched salvia Jul 29, 2021 @ 3:20pm 
if you've done modding for weapons before it shouldn't be a problem. what i did was combining the valve and ak74 together - making sure that all the bones match and are placed in proper positions (+ the little bullets in the magazine) - then delete the valve mesh. after this you will have to fix the flashlight attachment by relocating it to the new position. and then you will need to test to eliminate "clipping" as the magazine/gun could be too big for the hands
MeiLudex | ライト Jul 29, 2021 @ 1:16pm 
Quite the shame I was hoping you still had it since I prefer valves AK animations
any idea how I'd be able to change the animations myself? (P.S Keep up your fantastic mod work as usual)
ched salvia Jul 28, 2021 @ 9:17pm 
i dont have it anymore sorry :/
MeiLudex | ライト Jul 24, 2021 @ 1:32pm 
Just curious but do you ever plan on releasing the black plastic ak74 on valve animations?
vaveyla' 王#sellhowl.005 Jul 2, 2021 @ 4:23pm 
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🌸🌸 𝓕𝓻𝓲𝓮𝓷𝓭𝓵𝔂 𝓰𝓾𝔂=)🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸
_ 🌸𝓦𝓮 𝓬𝓪𝓷 𝓫𝓮 𝓯𝓻𝓲𝓮𝓷𝓭𝓼 𝓯𝓸𝓻 𝓯𝓾𝓽𝓾𝓻𝓮 𝓰𝓪𝓶𝓮𝓼^_^🌸
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ched salvia Jun 30, 2021 @ 10:09pm 
sorry im not taking commissions atm. u should ask Casino :D
Duke Nukem Jun 30, 2021 @ 8:42pm 
Bro, I wanna ask if you have interest in accepting an commission of human model skin